The Ultra Inevitable Street Fighter V Story Thread

Yeah i don’t see it as teleport either

To me chars that showed actual teleport are

Dhalsim, Bison and Menat

Plus capcom profiles said one of the Yoga Masters shits on anybody else at that, like he teleported himself+100(?) people to save them iirc

Akuma one i ever counted it more as a very technical/fast movement that in anime has been used more than once to show a character having a great skill edge over the opponent… to the point that the opponent does’nt even understand what’s happening*

Classic example i can think is Kenshiro getting defeated by Souther in first fight… he goes through him (causing him damage) and Ken was helpless
There i don’t think Souther became untouchable/not-material, but is used as visual metaphor to show a Master so skilled and fast that can pass behind you reading any your attempt of stop/hit him

In Akuma’s case i think is used in similar way

To begin with i think Akuma would hate something that make him actually untouchable, as he would see it as a cheat ass-saving card totally contrary to his challenge himself hard as possible mindset

I guess would see it as Bison-like kind of coward move
i ever seen the move itself being on reality a skill based movement (with ki boost) that make him “untouchable” because he’s THAT good and fast

*To some extent i ever seen also SGS darkness in similar way… it’s not literally darkness the obscure the place
(my 2 cents) More than a blackout for us watching/playing is the blackout of the char (and player) suffering it, who can barely realize anything aside the sensation that strikes are raining fast from every direction
Anybody that did fight sports/MA with hard sparring know the feel of receive a good flurry of strikes, specially if first 1-2 caught you out of guard you barely understand what’s going on next aside the feel of strikes raining from everywhere lol
Also the darkness does another job (at least back to before sfv), keeping the secret of the technique, giving it that forbidden move vibe

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Would love that, was a shame CvS2 wasted slots on Kyosuke/Morrigan/Haohmaru/Nakururu/Hibiki when the cast had otherwise a very clear and coherent direction

Would let Kyo-Benimaru-Goro team in though

if i remember right there was a night club with big colorful skull and spanish name (guess mexico/santa muerte themed night club?), but the stage was settled in Paris

Aprile does’nt make sense for us as name either, neither does Maggio (april and may months)

But at least Fevrier have the good taste of get the fuck out of SF lore as soon the whole dolls bullshit is over… aprile with maggio keept a dangerous alive link with Menat/Rose :cold_face:

to be fair i did’nt had any problem with that (still would prefer full black over zebra pattern lol), after all dude design had A LOT of parody of over flashy fashion archetype, they even been almost conservative :smiley:
Think what haircut fucking Guile have while being a family man US soldier, and suddently Rosso’s make sense lol

Boring. I think CvS2 was already a good mash between SF and KOF/AoF/FF characters. Especially considering there haven’t been new AoF and FF characters in like a million years.

I don’t think we need a new game just repeating the same concept again. I would definitely love a completely new take on CvS.

NGBC did a good job mixing ‘fighter’ and ‘superhero’ characters, with some weird choices like Asura, Mars People, Marco Rossi, Neo Dio or King Lion, and it had a flashier gameplay.
I don’t think there are enough ‘old school fighting game’ fans to guarantee a new release. Those would be playing CvS2 anyway.

I would say simply relaunch CvS2 with a remaster and online mode, and create a new CvS game with a flashier style and characters so it could appeal to more people, like MvC does.

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I like style changes, when they’re set apart the rest, especially.

I liked the concept of Capcom Fighting All-Stars, as it tried to set the Street Fighter characters in a more grounded and gritty setting.

I would be up for a Street Fighter spinoff, titled: “G.R.I.T.: Street Fighter” (the “street fighter” part in small letters) with that tone or one even grittier, maybe even with 3D gameplay. You could even throw D.D. and Rook there, if you want to. It would be interesting. As a spinoff and a one-off, of course.

I think I remember years ago there were some fakes about a supposed SFV “leak” that showed characters like Abel in a very realistic setting. It looked cool.

It never should have happened. We should have got another 24 SF4 characters instead.

Taking into account how much I dislike Tekken, maybe.

Actually, I was interested in the way they adapted the Tekken characters into SF movesets. Sadly, the general fight mechanics ruined everything to me; the tag system made me almost impossible to imagine how one would play those characters on their own.

So, yeah, I would have preferred the extra 24 SF4 characters.

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Agree Dhalsim is kinda seen mystical back in the day, His more mystical in impression than Bison before Alpha.

Because people in Japan and even the whole world had different perspective on Yoga.

Exact same thoughts. The Gems was the obvious cash-in because of not being optimize

We could almost had the

Everyone was here @DarthEnder

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My internet is not working with the forums draft

Agree on Akuma’s teleport on Super Turbo, however in Alpha 2 ending he is shown somehow to have those kinds of teleportation tendency later in his ending with Gen





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I get where you were coming that it was Capcom from the Viper and Juri movies, I would even add MVC3 Viper.

What I mean was later reappearance of the after SF4 and when SF5 is in the mainstream.

What I mean with spinoff titles are titles that was release in mobile. Capcom’s Mobile division and Abel isn’t there. If he was a loved character in Japan he would be choosen to be there

For what its worth I think “everyone is here” is totally possible if they somehow reused all the SF3 and SFA sprites. The SF3s would need adjusting but could work. Then theyd just have to make the rest.

Still a heck of a lot of work mind you, but the main bulk would already be there

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Awesome stuff, @Midgardsorm, as always! Very impressive!

Hum, those are from SF2: Complete File. There are other character concept too. I think the “select profiles” you posted are from the SF 30th Collection Museum.
There isn’t much about these characters I guess, just the mini bios you posted.

Vega/Bison was designed after Washizaki from Riki Oh and Yasunori Kato from Teito Monogatari / Doomed Megalopolis. SF2 WW Gamest Special even (jokingly) mentions that his chin had a resemblance with the Teito Monogatari voice actress Eiko Yamada.

You got it quite right. Back in SF2 days, Vega rarely would use his Psycho Power. He always had killing intent within him and always aimed for the best in everything he proposed to do. In his youth he focused on martial arts and, a trick of fate or not, his master was a mysterious (but famous), old martial arts master who was the sole user of a mysterious energy called Psycho Power. Vega carefully learned every move from his master who always treated him as an subordinate, something that he hated. He realised that, depending on his state of spirit, Psycho Power would come out even more stronger, specially if in sync with negative emotions. After learning everything from his master, Vega Psycho Crushed him, leaving a burnt corpse behind. Then, he went into a murder spree.
Capcom never mentioned about how Soul Power came into play. The same with how his soul was split in half. Some fan theories mentions that Vega originally learned Soul Power and that, when he killed his master, probably his first murder, all goodness from his soul was stripped away. And, by embracing all that evil and hate, his Soul Power was converted to Psycho Power, and the good portion of his soul, somehow either became Rose or a part of her.
In the jap dialogues of Rose in Zero 3, she mentions that “once, what was divided, must become one again”. So Rose knows that she and Vega must be brought together once more, little she knew it was for her to inherit Vega’s soul as a whole.
Another fan theory speculates that Vega originally trained Rose before killing his master. He taught her Soul Power and little by little transferred his good part of his soul to her. When done, he killed his master and vanished. There’s also the thinking that Vega and Rose trained under the same master, but Vega was the one who trained her more directly. That’s why she mentions he was her master in Zero 3. It’s like Saint Seiya anime with Hyoga calling Aquarius Camus his master, even though he was directly trained by Crystal Saint.
Capcom only mentioned that they both have the same power, however, one is the antithesis of the other.
I wonder how all of this will fit in SFV, specially now that Vega is “gone”. I’d be happy if Capcom at least explain what Vega took from her in SF4.

Yes. He’s still a fighter. However now, he knows that he can’t be defeated, even if his body is destroyed. His soul can return to another body and he realized that hardly something will be able to stop him for good. In Zero 3 and SF2 he still wants to be honored as the strongest/mightiest fighter from all time. But in SF5, it seems he realized that his struggle wouldn’t come to an end, so he decided to, directly or indireclty, destroy humanity. Not only that’s a way to increase Psycho Power resulted from all the caos, but also it’s a way to force and bring forth the strongest fighters to face him. He doesn’t want Ryu as his next body anymore, as Ryu didn’t embrace SNH and, even worse, now can control it to a extent, just like Goutetsu.
As a side note, in Zero 2, it was noted that Vega couldn’t increase his power that much from fear, but with hate. With the world in caos, he would get much more fear than hate.

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I’ll dig it up, I think it was in the last iteration of this thread.

edit: so far this is what I’ve been able to find:

With this offering context:

So I think this may be what you mentioned in your post.

That’s not how a inter company crossover works especially it’s team based.

It should had been more diverse

Agree It’s looks like he has no idea of some other titles like he mentioned and why it is terribel, Obviously he didn’t mentioned it and not aware of why those are terrible in casting. Since cestus is a 9ers trying to sound like a kid in the 90s.

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I still dream of that they could even add some few sprite edit or contact some decent spriters in the community, They could ad at least 3 sprite characters or used the

Yet it’s like they don’t want to invest with 2D fighter anymore. 2D sprite compilation fighter i’s still something that I would like, Like how KOF2002 and KOF98 is updated as often

I think I can understand what you mean. After all I had some fun playing MvC2 for a while. But in the end it doesn’t hold a candle to CvS (for me) because it’s all there is: some light fun. I’m not a technical player, what I enjoy is building a story from the games I play. A mix of too many universes that are not really compatible and far from each other in term of powers breaks my SoD and lessen my enjoyment.

So I’d rather have something that mixes similar settings like CvS or even SFXT, even if I don’t like Tekken at all.

Come on, he only KoF character worth something is Chang.
Let’s take Buriki One instead.

Yeah, the club is named ‘Disco Metoro’ (maybe they meant disco metro ?), the stage in general gives some industrial-era European vibes. The pavement color makes it more Mediterranean or central American.
Apparently there is IRL a ‘disco metro’ club that is a gay club in Barcelona.
There are some vampires/goths watching the fight and a guy wearing a beret, which means he is not french because the only people wearing berets in France are tourists. In the background you have one building that indeed looks Parisian.

In the end I guess Remy is in fact from Barcelona? Makes sense.

Ok, the remark about C Viper’s popularity was about America so it’s possible that in Japan C Viper is more popular and Abel less, Japan has some weird taste after all.

I know he has been inspired by other characters who were themselves probably inspired by real life dictators of the 70’s/80’s.
What a rude thing to say about the chin.

Thanks, yeah, that’s what I found as well. In the end, it all comes from this:
" THE MYSTERIOUS ICE VENDOR ALWAYS THERE
Is he actually a monitor cyborg, perhaps?!"
So maybe a joke, maybe canon and we have no detail - if it is canon - whether that was always intended or changed because of the anime.

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Ehhh…those sprites…do not go together.

You’d be better of just taking Alpha 3 MAX and then just trying to do all the other characters in it.

We’re never getting “everyone is here”

The cast is too big and too few of them are immediately marketable.

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It’s a lot more work that it looks like.
Back in 2002, I guess, I was thinking that MUGEN had some potential and I tried to recreate SF2 Cammy based on her alpha sprite. I failed very quickly.
After that I decided instead to try and create Decapre based Cammy’s sprite. It was more easily done but I couldn’t do more than a couple of sprites and you need dozens of them. That’s weeks of labor, even for someone who knows what he’s doing. And it becomes very repetitive, very fast.

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They did. Decades ago. And until something new contradicts it, it is still canon.