refly lets you cancel out a portion of a pushblock and also allows you to dodge assists easier
i have some of worst execution in marvel community and i can refly better than most everyone
refly lets you cancel out a portion of a pushblock and also allows you to dodge assists easier
i have some of worst execution in marvel community and i can refly better than most everyone
Sick thread, so many good posts.
Potter, you talked about storm vs. sent and how only a handful of storms are able to ‘dash’ properly to hit a flying sentinel, I’m pretty sure I know what you’re talking about but I couldn’t find a video.
Any chance you have a link to a video that shows the situation exactly?
PS - Canadian marvel ftl, there’s like 8 players in this entire country AND Jiggabry quit.
watch yipe sv.snfodr i’ll poft good timges but for now just watch it
he hithhg when fnsord has him locked out, but heh still hits with storm
doent make sne imo
cand is ok at mrvl, not good but avg imho
drunk?
new yipes vs. sanford vid is the video i will analyze. Watch it, and ask me what you don’t understand. Please insert the time. This vid is exemplary of how to play marvel. Differing styles and crazy execution. Highest level play possible imo
I have a few questions about that match:
At 2:00, 3:52, and 6:03 Yipes does the same starting attack string, where he does standing short, call cable AA, HSF super with sentinel. Why does he do this? There doesn’t seem to be much of a reward from it. I figured since he did this multiple times that there was a reason for using the super at the beginning of the match like that.
From 7:08 - 7:19 Yipes is doing supers with sentinel over and over to Magneto near the corner. Is there a reason he isn’t going for that corner unblockable combo?
I’m having trouble understanding the sentinel vs. sentinel matchup. On one hand at 6:18 - 6:40 it seems like Yipes’ aggressive style prevails, yet at other times like 13:17-13:28 Sanford’s defensive style of letting the opponent chase after him and running into stuff wins. I understand that it isn’t this cut and dry, they are mixing up their offensive and defensive positions, but is there a style that wins more often than others in the sentinel vs sentinel fight?
On another note, if Sanford and Yipes were both using Row and Sanford loses, why doesn’t Sanford just switch to Santhrax? Doesn’t that team work better against Row?
I have another question I’ve been meaning to ask for a long time as well not regarding the match. If you are generally a Magneto player, is it better to go for the 5 fierce combo, then try to mix up the opponent on wakeup or is it better to hit them with the infinite and go for a reset? Or is this more of a situational thing?
What do you consider the best way for a solo storm - with an offensive strategy - to approach a solo sentinel?
Then a more specific question:
Once solo storm has closed distance against solo sentinel what are the best mixup options?
What would you do after (standing) blocked storm lp mp, (sentinel gets hit) c.mk?
Wait.
wat.
What do you recommend when you are a solo Sentinel versus any of the top 5 backed with anti air?
Most important for me to know is what you think a solo Sentinel should do against Storm backed by Commando.
don’t chase
or rather just pretend to chase
To be more clear, the solo Sentinel is the only character left and Storm has Commando and is winning by time and playing run away.
don’t chase
or rather just pretend to chase
L O fucking L
I know the concept but I lose by time, can you give me more detailed advice?
You should be taking that advice more than me cause it’s usually my Storm fucking up your mango Sentinel. I make it rain pringles with some scoops hagaan daaz all fucking day son with Storm and my bitch Psy at back. You ain’t beating my Storm even if Potter does teach you, shit you couldn’t even execute if you could take the CF sticks home with you.
j/k
Bet it you get left on zero? first to watever??
FT10, I win one game and GG son
Ima just start every round with a random snap til I get lucky one round
You want some? Come and get some!
money money yea yea money money yea yea
If you need to tell me something PM me or AIM me. Lets keep this thread clean because I still need help with solo Sentinel.
will answer questions after finals
At 2:00, 3:52, and 6:03 Yipes does the same starting attack string, where he does standing short, call cable AA, HSF super with sentinel. Why does he do this? There doesn’t seem to be much of a reward from it. I figured since he did this multiple times that there was a reason for using the super at the beginning of the match like that.
It usually combos. I knew it for sure works on storm/cable/mag given the context he’s doing it in. the timing on sentinel is different, but he’s pretty much guaranteed a free hsf with little scaling if it hits. Plus its casual, so it isn’t that bad of a a beginning tactic
From 7:08 - 7:19 Yipes is doing supers with sentinel over and over to Magneto near the corner. Is there a reason he isn’t going for that corner unblockable combo?
Again, it is casual. After 2 hsfs, the scaling doesn’t really do much (pixels, actually), and the combo should ensue. However, as you can tell from the combo he tries after, he’s just stylin on sandford
Yipes had him in the corner and a lot better positioning. Sanford was countercalling/mashing assist, to alleviate the pressure. It didn’t work, and he trapped himself more. Yipes aggressiveness in the second example is unsafe and had poor positioning. Sanford was above him when he threw his attacks, causing for easy punishment. His defense wasn’t that great, but yipes placed himself in a space where he could be hit by assists AND the main character by jumping and attacking from below.
It’s just casual. Sanford is very stubborn. He tried to beat you with your own team. It’s quite hilarious actually, his only good character is sentinel, maybe storm.
I have another question I’ve been meaning to ask for a long time as well not regarding the match. If you are generally a Magneto player, is it better to go for the 5 fierce combo, then try to mix up the opponent on wakeup or is it better to hit them with the infinite and go for a reset? Or is this more of a situational thing?
Its more of a stylistic thing imo. It depends. infinite resets have better opporunities/angles to get hits. While the 5 fierces will always give the same amount of damage, regardless if the reset hits. It’s technically, safer since you have guranateed damage, plus two of those resets = death. I don’t recommend it vs. sentinel, but everyone else, it really is up to you. Whatever works best for you imo
What do you consider the best way for a solo storm - with an offensive strategy - to approach a solo sentinel?
If I knew how to do that, i would. It’s unsafe, therefore, I don’t. you can try fierces and sj. rh a/d (any direction) rh or fierce. A good sentinel can EASYLY avoid this. Storm mixups/rushdown are very predictable. Unless you can do the perfect dashes, you shouldn’t try to attack sentinel. Stay above sentinel. That’s the best advice. Press buttons at your own risk. If you have the lead, don’t attack.
Then a more specific question:
Once solo storm has closed distance against solo sentinel what are the best mixup options?
best mixups, are sj. lk (blocked by sentinel), then a/d straight to the other side fierce rh. Aside from that, you pretty much do the same thing, just box jump fierce rh. Mix in some throws and some jabs.
What would you do after (standing) blocked storm lp mp, (sentinel gets hit) c.mk?
yeah I would probably do that. If I could do that yipes shit, I should sj cancel it to lockdown further, but its pretty damn hard to execute. If the c.mk were to hit, you can sj, cancel into a rh trijump and launch. It can lead to a decent amount of damage. A decent sentinel will roll out though. So its just for lock down purposes. You have nothing to lose, but there aren’t that many better tactics.
you’re right
All i do is make dumb posts.
toggaf