people going they hear that he can combo, or his battlecard shows it which is edited af, but i have yet to see him do any of this stuff in the real time…if anyone were to test it and find a combo it would be momochi which he seem to be having trouble with gief tbqh.
gief looks pretty meh, no neutral grab game (not very fast? or far range) weak grab damage, his vortex v-skill doesnt put him on advantage, no combos from what “I CAN SEE” not what i "hear"
ok fine he has no combos, but his grab game should be on point above and beyond everyone else.
And, I actually downloaded his vine card and went through frame by frame. That part is not edited. There is no unusual stuttering or frame cuts besides the regular camera movement for the SPD. The life bars, red recoverable life, super meter, and time do not change. You can clearly see him cancel out of the kick animation into his EX SPD, while Bison is still in hit stun. And, his hit stun definitely gets cut short by the grab active frames. Maybe it’s just EX SPD and Critical Art. Maybe it was a different build. Who knows. But, he’s definitely doing it in that vine card for real.
It would be strange for them to focus on that for the vine card if he couldn’t do it at some point. I mean, the vine doesn’t even show the EX SPD itself, which you think would be the most interesting part. It specifically shows the link into the cancel into the grab startup, then cuts out.
Is the vacuum effect from V-Trigger simply something that sucks you in or is it like Seth’s tanden engine? If it’s the former, couldn’t that just allow you to mash jab to prevent getting 360’d?
We don’t know the details, but based on what I’ve seen I think the variation is for mixup purposes. If you expect people to block after the suction, you can end it early and grab, and if you expect people to attempt to avoid the grab, you let the spin continue for damage.
Mika has a strike “grab” though. You sure it was an actual grab being used in the combo? Because otherwise Birdie would have been able to do the same most likely.
Standard and ex throws seem to have different properties when it comes to people in hitstun. Super moves as well. I admit (and it’s strange it hasn’t been confirmed, you’d think that would be something to test immediately) that it hasn’t been outright tested. I did see Zangief do jumping fierce into super which combo’d and we’ve seen R Mika’s super combo multiple times, but that doesn’t mean much.
As for something like r. mika s. mp xx command grab, I’ve not seen it. Nor s. mp xx ex command grab if those have different properties.
Probably something we’ll have to wait until the beta to fiddle with to know for sure.
Super grabs seem to have KoF properties where they hit even in hitstun (not sure of the opponent must be grounded). I do not recall R.Mika comboing into her ex command grabs outside of a CCH so either it’s new, Zangief only, or nobody has thought to try
It probably has a set amount of blockstun, so if you grab someone from too far away they recover in time to DP you before his arms hit. You can also just activate and abuse your new walking red focus instead of spinning
I reaaaaallly doubt that thing is punishable. It seems to be exactly like tandem and the point of it is to get frame advantage in front of the opponent for the grab/meaty mixup.
That analogy makes sense, Gief is projectile invincible and character who did something before the move can’t do shit (A chun dashed into the vortex and can’t do anything. Same for Dictator in that trailer). However, you recover faster than Gief if you bock during the suction. I’ve seen Karin, Mika and Chun get sucked in and they have the time to walk backward (Karin), hit a crouch LP (Karin), hit HP (Mika), crouch (Chun) or hit a 2MK (Chun again). The sources are in the previous page (from the Momochi’s stream)
There are still people who saw Zangief gameplay and still think that he is any good in this game?
Armor v-skill is so bad since he can’t do much after it
V-trigger is very bad, you get full punished just because someone blocked it from far distance, you can jump out of it even if it hsucks you in.
No green hand
Lariat is ass compared to SF4 or Alpha Zangief.
No green hand
His eye color is wrong
His air grab motion is shit
His damage is ass compared to Mika and Birdie
No green hand
Every neutral jump beats lariat
No green hand
And the worst part of it, people think he doesn’t need green hand just because he rarely used it in older street fighter games.
It’s a fuqing signature move, what would people say if we remove rekka from fei long and give him a charge punch instead?
If you guys can’t see that a solid banishing flat wouldn’t make Zangief 10times better in SF5…I have no words anymore. I’m done.
Maybe it’s not Zangief, it’s his black eyed brother ZANGEIF the Iron Cyclone.
Wow I was never so mad and pissed about something in a fighting game.