Just wish I was better at using Gief overall. I really need to get better at using and timing for punishes after blocking attacks. My whole strategy is built around wake up game.
In 4 her DP didnāt work because OS EX GH blew that shit up free on wakeup and also stopped her from backdashing. Doubt Gief is gonna have anything like in V but hopefully its not too bad.
Quick question guys. Why does rbg randomly just whiff for no reason sometimes? Iāll go for a tick and it just whiffs and of course the opponent is just standing there supposed to get hit but instead they get to punish me wtf?
If you cancel st.lk to lk rbg too fast it will whiff as well sometimes. I like st.lk xx mk rbg. A little slower but the hit stun wonāt cause you to whiff.
Or better yet, donāt bother. Why risk a rbg when it can be jumped, DPed, and will (oftentimes) whiff on hit. Its worse than an mkx tick throw to be perfectly honest, at least those also grab jumps.
Iām comfortable with taking the risk with RBG. I used to think the move sucked but have had great success with it lately. It needs to be ticked into, snuck into your mix-ups, and never done at max range. RBG takes advantage of the 8 frame input lag and makes the move unreactable. It gets beat by mashing invincible reversal and holding up, but so does SPD. I feel like the move is best used when tension is high in the match and momentum is in your favor. The damage is good, corner carry is awesome, and it leaves you in great positioning.
Itās not just that. You get a meaty setup and corner carry. Considering you get jack shit off LP/MP SPD, thatās not bad. The move sucks, but itās not completely useless.