Zangief General Thread: Our Russian Skies Are Protected

Just lost about 500 points playing with gief, this character is a joke compared to the rest of the cast

This is a radical idea and it may be dumb: what if his v-trigger was altered. Instead of his super lariat, he has like 10 seconds or something when he would be allowed to combo into ex spd? It would be strong but it would also require meter so it’d level out.

Green hand would be nice but I don’t think Capcom would want to make a whole new animation for him.

I know a lot of you guys are trying to be positive and optimistic about Gief but the bottomline is this character is simply terrible. Some here might even think he’s good but in high level tourney play he’s completely unviable imo and borderline useless. I’d really love to know why they decided to take away gh. Specifically I’d love to hear Combofiends ridiculous explanation. The lack of greenhand alone isn’t his only problem obviously but to make an already weak character weaker is simply mind boggling to me.

I do wish they would increase the range on his HSPD a little bit more at times I’ve done it standing extremely close and it still whiffs…

You know I was wondering if they were going to take away his ability to combo into EXSPD then why not have faster recovery on his lariat and SPD that whiff animation feels longer than most.

The only other option for confirms I can see to resolve the issue would be:

  1. Allow him to link c.lp into st.mp.
  2. Allow him to combo into V Trigger with normal medium attacks.

sooo… itazan eliminated in pools :confused:

Me and Snake were in the same pool. I got bodied by Vega, he got bodied by Chun. Then we both switched to Alex, fought in a mirror and he took it. I think we were the only Giefs there; didn’t even see anybody else playing him in casuals.

I think it would be nice if they reduced the amount of white damage he took from his armor and/or allow him to dash out of it. That’s his main tools against zoners but the amount of white damage he takes is not worth it since it can be converted into real damage from a careless fireball or jab. The worst part is using it leaves him pretty much immobile. Best case scenario would be if he took no damage from armor but that’s just a dream. Also, is they bought back the two speed lariat. He really needs the quick lariat back, because it’s so easy for an opponent to dash forward and take advantage while he’s still spinning. That could potentially give him more movement options as balance.

Alex & Gief are the worst 2 characters in the game
Snake has no reason to switch from a shit character to another ass character :s

CARTER! You loving the lag? PS4 has 8 frames of input lag? and pc has 4 frames of input lag? And then online lag?

Right now, I find the lag unplayable, because I react not mash!

Everything is a commitment with Zangief.

Punish block = commitment
Punish back dash = commitment
Punish jump = commitment

Clearly, Itazan did not have the winning numbers.

High Level Zangief play is like this: This is a your 7 game mix

Game 1: FLX - BD - SPD - SPD - SPD
Game 2: BD - BD - BD - BD - FLX
Game 3: SPD - SPD - HP - BD - HP
Game 4: HP - BD - SPD - HP - HP
Game 5: SPD - SPD - BD - BD - SPD
Game 6: BD - FLX - SPD - BD - BD
Game 7: HP - BD - SPD - BD - SPD

I’ve used a random number generator, but you can use your birthdays!

When your lucky numbers show up, you win!!! That’s how Zangef makes top 8 at EVO or Topanga A League. =)

I still say he needs walkspeed buff, less white damage on flex, better frames on normals and consistent combo into lariat.
But I fail to see how combo into spd would make him broken. He would not be top tier with that one change. He would still get destroyed by several of the cast, I mean look at mika she can do one mixup that puts you in a blender that could end a match and she is still mid tier. How would Gief be broken?

That typo just makes me angry…Unless they are really going to update the game with EX lariat

Imagine what an EX Lariat would even be like. +on block, could be cancel into SP, better anti air, invincible reversal, etc. Too bad this is probably just a typo.

Sorry I don’t know R.Mika’s data, and don’t know her set-ups off EX command grab. But for Big Z.

After EX SPD dash, Gief is +3. and can threaten either crouch LK/LP or SPD on the second frame they wake up. For the opponent to escape an SPD, they have to commit to a jump, go into 4 frames of pre-jump where they can’t block.

If they get hit in pre-jump, gief can combo into EXGH EX SPD via crouch LK. crouch LP xx EX SPD. Take 250 damage off them. Dash in again, and deja vu it’s Ground Hog Day.

Essentially, they have to commit big on the jump, and lose 250 damage, while we don’t commit much, except a safe crouch LK/LP.

We currently have a similar confirm game in place with an EX SPD-dash into HP SPD or reaction EX BD if they jump away, without having to commit to Zangief’s pre-jump frames or commit to the EX BD.

The difference is crouch LK. crouch LP xx EX SPD can also beat buttons, if they mash wake up crouch jab. It will also beat throw.
And this is a major difference. EX BD on a guess or confirmed, can not beat buttons or throw. When your waiting to confirm the jump, if they press buttons, you block or they can throw you.

So in essence, if EX SPD can be combo-ed into, if they press buttons or jump, they lose 250 damage, and if they block they lose 240 damage. With both outcomes leading back into the same situation. Not including the first EX SPD, you could kill them in 3 guesses. And you have low risk when guessing with the hit confirm combo.

And keep in mind that EX SPD with its killer range, will work at high level play. Almost can’t be neutral jump punished at max range, especially if Zangief buffers and extends it with a few steps.

Would he be top tier then?

Spoiler

I think he would be brain dead and broken. It would be too easy to destroy everyone.

It would be a combo ender. and it would hit low! :slight_smile:

Now it all makes sense, EX Lariat was missing from the game from the beginning!

Anyone else bummed that crouch lk cant be cancelled into lariat?

Do you mean something else?

Because cr.LK can be cancelled into lariat. It is literally the first his trials…

Gief is easily being left in the dust. Frustrating.

This would make him an unstoppable force up close. But against Nash, chun, and sim he still really wouldn’t get in those situations as they could keep him out all day. He would also still be free on wake up. And this would require meter so it wouldn’t be a all the time thing.

By the way they could still backdash so they would have an option out. Yes the risk would be in our favor but so what, he would be finally scary up close.

If it’s so important that Zangief should lose all pressure once he gets his damage in up close (which he really shouldn’t, looking at all the trouble he faces in the first place trying to get in.), then make it so that (comboable) EX SPD’s damage gets buffed and lengthen the recovery animation to match LP SPD. There you go, one large payload to reward gief for getting in and ensuring that it’s not groundhog day. Well, not groundhog day for our opponents anyway, since we have to face a wall of fireballs and getting outfootsied all over again.

Another buff that should be considered is his V trigger hitbox. Having a hitbox that is around st.hp length is a joke, and doesn’t do anything against fireball zoners. In beta it’s considerably much longer and therefore much useful against fireballers. Let’s bring that back, too. I think it’s fair considering he has to build 3 bars of V meter to get there.

Actually, come to think of it. You only get 3 x EX bars in SFV. So it’s not too bad if you can combo into EX SPD. Because you have to use 1 x EX bar for the first EX SPD or somehow land a HP SPD in field, which is very difficult. So your ability to be strong, would depend on meter. So you can’t do it all the time. It’s not bad actually.

Back dash doesn’t work the same way in SF4. In SFV, you can still be hit I think for a full ground combo, until after the 3rd frame of back dash, where you become airborn. So there is pre-jump frames in the back dash startup.