Your thoughts on Omega SFIV? LOL

Reading this thread really gave me a good laugh. People really think that Fighting Games are hardcore compare to PC based competitive titles? And why is that? Because the genre is niche? Fucking laughable.

As for the OP. I dont really care about the mode but would prefer them to fix the things that are broken prior to concentrating on stuff no one asked for. Sure its free but I rather want the shit I pay for to work rather than a bunch of free stuff that is supposed to distract me from the fact that product I spent money on still isnt fixed. It’s soon going to be 4 months since they fucked up online play on PC. Four fucking months.

Also the EX parry with dat 2 bars punch (like his FA) that seem to do how much? 250/300 dmg?

Am I missing something here? Capcom puts in all the derp stupid bullshit people wanted and everyone is complaining?

Everything I’ve seen so far in Omega has been fan requested and/or fan found (Eternal showing unused moves.) Also everything so far in Omega has been in previous games.

Yeah the animations are kind of fucked up but still. It’s free. And I’m 99% sure the people bitching will play it. The same way people bitched about xTK and still bought it. At the end of the day Capcom wins.

Express your opinion and stick to it. Or continue to be a sheep :^)

Wow, I didn’t even notice how much damage that move did! I just looked at it the first time, thought “ALPHA COUNTERS, BABY!!” and got excited. But yeah, looking at it again, that does some nasty damage. I suppose the fact that you have to parry a move and then spend two bars to even do it in the first place kind of justifies the damage.

I am pretty sure that a lot of people simply feel like me. Who cares about a fun mode when the actual game still isnt working as intended?

ugh…just give Ryu his fucking Joudan so ppl will shut up about it…

I do, because I no longer care about the actual game.

This is how I feel about Omega mode.

People go to their local cafeteria/diner day in and day out. Not much choice in the town, it’s the best one. Rest are either shit or too far away.

Diner’s got a bunch of problems. Always re-inventing itself, menu’s too big, trying to do everything, etc. But most people like it.

Some complaints pop up recently. The eggs always run out. Meat is watered down. People don’t like it, complain. Try to chip in with tips, offer to help with supply issues, etc. Owner thinks it’s not so bad.

Finally owner gives customers a heads up.

"Look guys, we’ve heard your complaints about the eggs and meat. We’re working on it. But we’ve got something else in the pipes too.

Guess what exciting new addition we’ll bring in next week? Endless Worcestershire sauce! So you can season your soggy meatloaf as much as you like!"

A better writer coulda made this real witty, but I think the message comes across. Why the fuck are they working on this bullshit mode. Who is even going to pay for USF4 retail or upgrade for this bullshit. Everyone who was gonna buy probably already paid, and many probably paid twice (console + PC). Furthermore, there are so many glaring problems in the game, why are they fucking around with this crap? Netcode guys not in charge of balancing? Then the fucking balance guys should work on balancing not some stupid bullshit koryu mugen. What a ridiculous joke.

history repeats itself truly…i remember Rainbow Ed. when i was tyke, and having a ball with it…it was hype to come across the rare arcade cabinet that was running Rainbow edition and try crazy shit…

i will be playing this with my non good at fighting games friends and ppl on my friendlist that wanna mess around that are good at the real version of 4…i think its win…way to go Capcom…now you kinda slightly less in the hole than you were with fans…

Okay guys I think we should all make one thing clear…

The fanbase of SF4 does not equate to the SF4 playerbase. They are really different. Fanbase people only play casually and never fully commit to the game, so that’s why they suck at the game because once they face some harsh adversary they don’t wanna overcome the challenges of beating a really good player because they are not committed and they won’t put in the time and effort.

The players are the ones who commit to the pain and struggle, the long KO rounds, the frustration from almost winning but execution error fucks you up, the feeling of being bodied 0-10, the ones who PLAY more than talk more and eventually they become really strong players. Players usually play for hours and the time just flies by when you’re in a session of a few hours. The players make the scene competitive.

So why do I mention this? because Capcom keeps listening to the casual fanbase, not the actual players themselves.

Fighting games (At least games such as CvS2, MvC2, 3rd Strike, and arguably SF4) are just about as competitive as PC based games. PC games, like the overrated LoL is just more common because nowadays it is easier for everybody and his aunt to buy a PC or a cruddy laptop and play LoL with all his homies. Besides, people are always into the whole RTS/FPS multiplayer thing anyway. Fighting games are more of a 1v1 thing, so it makes it less appealing to average gamer.

I get it, PC games are competitive. I used to play Counter Strike 1.6 and those were the best days ever for FPS gaming.

Everyone bitching is acting like they have yet to purchase ultra and don’t play it and are waiting for it to be perfect before purchasing it and are super eager to get it and are dying of the wait as you feel capcom is making you wait longer then you should. Bitch you are playing the game so stfu. Don’t like it? STOP PLAYING! And if you have then good. Express your bitching through productive actions by lowering the daily interest in the game. Stop watching streams stop watching match uploads stop frequenting sf4 forums. Show capcom you don’t care and maybe then your ideals will come to fruition faster. You’ve bitched for 5 or 6 years and nothings happened, are you retarded? Jesus Christ man, they just updated us on NETCODE IMPROVEMENT, BUG FIXES, and edition select in Endless mode coming in a few weeks. Your telling me edition select online isn’t going to be FUN? add more depth to the game that we have currently? That the bug fixes aren’t going to improve what your bitching about? They gave us a sneak peak of a free new mode we didn’t expect to get when purchasing this game for $15…

Ono mentioned to pepeday who won that madcatz tourney, good luck at evolution 2015, I don’t know if elf will be the same though. Was he joking? Maybe, was he hinting that they want a new balance for next year? Maybe

Seriously the fgc is filled with the most fickle dumbasses

Hey there 09er. Yeah, I’m actually quite excited for Omega, just to rape people with Edition Select. I can’t wait to start doing SRK FADC with Ryu’s fierce punch again, my GOD I hated doing it with the medium punch.

I miss Vanilla Chun-Li’s damage, and I miss playing against all the other broken tiers. I dont care, I’m gonna have fun. I bet these Omega versions of the character aren’t going to be taken as seriously as the Vanilla SFIV~Ultra SFIV normal editions anyway.

I’ve played Ultra SFIV every single day and I cry when I see the damage nerf done to the King of Muay Thai, Sagat, when you land his DP FADC Ultra 1 Tiger Destruction combo. It’s like dude, his last few hits look like a punch of jabs. In Vanilla you saw some mean ass fucking damage.

Oh man, Vanilla Abel was one scary fucker as well.

No one even considers LoL a serious thing apart from LoL players. But after all those years I think that I am in a position to say that fighters are a joke compared to titles such a Broodwar, Quake and even CS. Thats my opinion and I doubt that this will ever change.

The fact that the meta itself changes so rarely, that people can easily compete in multiple titles even though the pace of most of them being rather different says a lot about the genres “complexity”. All of them build up on each other, yes. But the fact that a person can be competitive in KoF, SF and MvC at the same time shows that the games are far from being as deep as people make them out to be. Theres a reason you never saw anyone focusing on TFT and BW at the same time. Or Quake and CS for that matter.

Besides: a cruddy laptop? For fighters you need a $70 console and fucked up $10 pad. Guess what ends up being cheaper? You dont need to explain to me why fighters are niche. But the fact that they are 1v1 based only is part of the story. A gigantic part is that they stopped evolving. Online play, even though being decent in some titles, will always be laughed at. And thats a problem I personally see. We are living in the 21st century and people still cant manage to evolve the genre to a level where a latency of sub 100ms has a neglectable impact? Thats why your normal LoL player would never touch a fighting game. The second he wants to people will tell him how shit online is, so why bother?

Lets be honest here. I love the genre but fighters are a relic from past days. And the industry does literally nothing to finally reach the next level. Apart from releasing shitty ports, obviously. So I cant blame people for not being interested in it. After all, the genre offers almost nothing interesting. Would we really be here if we hadnt played those games for ages? I am not so sure.

If Omega Select were an SRK post I would rate it “LOL” “WTF” “Agree” and “Disagree”

It just sounds like you based your opinion more toward the popularity of games, rather than the complexity and difficulty of certain games themselves.

I mean yeah, NoA, coL., Team 3D, NiP, and SK teams during the glory CS days were raping the FPS genre for PC gaming and left a legacy that is forever going to be remembered.

I’m not going to need to convince you, because I already know that I am right. If you pick up a fighting game, it takes years and lots of practice and patience to get good.

However if you pick up an FPS, just throw the guy on some scrimmages (if such still exists) and just let the nigga play deathmatch games for 6 months and he’s bound to become good at the AWP, Deagle, wallbangs, M4A1, and AK-47.

Also, it is not true that all fighting gamers can easily hop onto another fighter game and dominate. I have NEVER seen any of the KOF tourney guys hopping over to SF4 and dominating. I have never seen Mortal Kombat dudes raping the MvC2 scene. If anything, they do come into other games with good coordination and reaction from previous experience of other games, but they don’t fully start becoming top 5-10 just by hopping the bandwagon.

You know what I mean right? It’s easy to hop from the classic CS 1.6, to Call of Duty, to Battlefield, to whatever else FPS. You dont automatically become pro, but you have some transferrable skills and assets.

And don’t be shitting me when you say something like CvS2’s groove system, roll cancelling, daigo parrying, and all that other stuff is “not deep.” I’d like you to pop open CvS2 and even dare to do an A-Groove SHOSHOSHO combo with Sakura.

I played Q3 at a sponsored level for a period. First Counterstrike tournament I entered I was top 8 out of 80+ entrants in the lan. (It was cs 1.6, a pretty small tournament not like an event. I won a mouse pad that I still actually use to this day lol)

I know fatal1ty played multiple FPS games over the years at top level.

Old colleague of mind, cyzer, played Quakelive and TF2 at the same time for a period IIRC.

I know a number of my old friends played UT2k4 and Q3 at the same time. Not sure they competed in UT2K4 though

That is different games. However one of the most common things (which doesn’t exist in FGs typically) is different game MODES. I had friends who trained and competed in CTF, Clan Arena, and 1v1 for Quake3 all at the same time. My friend Foyo@ss was in the same clan arena team as me but he was also part of Cloud9 for CTF (one of the best CTF teams of all time, won Quakecon I think more than once).

I believe there are a couple of LoL players who also compete in DotA2 but I’m not sure.

Like in Fighting games, FPS games have a lot of individual quirks but also a lot of fundamentals you can learn and transfer between games. Aiming, proper reactions to situations, understanding of player habits and mindsets, basic dodging, situational awareness, ect

This isn’t the fgc vs esports thread.

Agreed, we should get back on topic about Omega.

Actually, I think that there is no reason that Omega and SF4 tournaments couldn’t be held side by side. Though I doubt Omega will be balanced enough to be competitive, I’d love to see them try.

Does balance even matter for the mode to be competitive? Many of the old games wiped their ass with balance and still get played and have cult followings.