Your opinion on teleport tactics

Ok so any wesker players reading this thread that like to play on ranked?

Yeah evidently you all suck :confused:

Because no good players EVER play online.

Good players play online, just the guys you lose to (anybody who would dare raw port more than once every few matches at a serious tournament) are not real players.

The good ones would be calling an assist first any way. Go play some of the better Wesker players on Peaceful Jay’s 24/7 stream like EliteR3mix. He doesn’t port unless he calls Spencer assist first.

Well if you want to go to the extremes of tournament level play, then a lot of tactics players use that often work well probably won’t fly there either. That does not excuse its effectiveness otherwise though.

And the tournament scene is not the be-all, end-all of fighting games.

Just to be clear-- these players i’ve encountered don’t teleport mindlessly like fools. They’ll wait for openings, whiffed attacks, confusion, mindgames, etc. But yeah assist covering is usually not a necessity.

If you just sit there and don’t whiff anything they can’t raw port. All you have to do is just sit there against a raw porting Wesker and if he raw ports you fuck him up. It’s that easy. There’s only like one specific spot on the screen where Wesker can do a raw port and legit mix you up and it’s still highly punishable. He can only do anything if you didn’t press a button or air throw after the port.

If you just sit there and wait an assist is an ABSOLUTE NECESSARY. If they raw port and you’'re not pressing anything…they’re getting hit period especially offline. There’s no openings, whiffed attacks, confusion, mind games with something that has no hit box and literally has over a second worth of total frames that it uses in the game. It’s nothing more than a wave dash that travels across the screen that you can’t block during.

The only reason they don’t need to call an assist is because you keep pressing buttons and doing unsafe movements before they port.

“Extremes”? lol. All it takes to figure out how to beat raw teleports is a few seconds in training mode. That’s it. Tracking ports like Dante’s are even easier to beat because you know EXACTLY where they will appear every time.

Why are you hitting buttons? This is your other problem. You’re giving them opportunities to derp all over your face.

Ummm no its not that easy. Like i said they aren’t just mindlessly doing this, they’re using various tactics & mindgames involved, as well as waiting for me as well.

Not as simple to just “not do anything” and wait for them to teleport.

I like the way you guys assume that anyone who wouldn’t always assist-cover a teleport must automatically be some dolt with no sense of strategy…

Care to elaborate?

In an intense match when i’m trying to defend/mount an offensive, i shoudn’t “hit buttons?”

Just sit there and turtle for the eventual teleport? I think not.

You’ve caught us, we’re all lying to you. Teleports are unstoppable. Might as well switch games now that the cat’s out of the bag.

Yall are going to start playing Trish one of these days.

She’s anti-bullshit. Love not having to deal with all that foolishness. Trish with a good offensive assist blows the hinges off gimmick strategies.

Pretty much any way a teleport could be utilized. Think outside the box a little, the move is not useless simply because an assist is not covering it.

Plenty of mindgames and tactics that can be employed.

… I believe I asked for examples. Stop dodging.

Also no one said the move was useless, we’re saying that the way it’s being used against you is easily punishable.

You’re right. Teleports are utterly useless without assist covering, and couldn’t possibly be used effectively on their own in any way.

A solo wesker without assist now has a worthless move :rolleyes:

Not dodging anything, I’ve already mentioned stuff. Just imagine what a Good player whose only left with Wesker might do involving teleports(and more than runaway).

Baiting, mindgames, waiting for missed moves, teleporting close amidst confusion, chasing, pseudo cross-ups, etc. They’re fast enough to do all of the above.

You say this yet you keep asking for examples of what i mean. Clearly you don’t know what you’re talking about with that statement.

Chipping in and agreeing that raw ports with wesker are garbage.

Baiting? For what? If I hear the teleport, I don’t have to throw out anything with massive recovery. Tapping L or M just once is fine. How’s he going to punish that?

Missed moves? And sorry, but if you are saying that he is punishing your wiffed H from distance… then what the hell are you pressing buttons for from that far away?

Lol. ‘mindgames’. Superjump gun into either ground port or sideways port? Oh noes, so threatening.

Pseudo cross up? But I’m not afraid of the cross up, I’m not blocking, I’m just hitting him out of it.

Basically, your whole issue is that for some reason, you can’t on reaction hit one button to stop the teleport. If you can agree that the rest of us can do this, then you’ll understand where we are coming from.

The safest way is to block the teleport

Baiting what, exactly? No one is going to fall for him teleporting backwards or w/e, get that shit outta here.

Missed moves? Wtf are you throwing out that has such massive recovery that he can port in and hit you? And if that IS the case for you, why do you keep throwing out said moves?

Mindgames? Not much mindgame going on when you can slap him as soon as he ports.

Confusion? How’s he going to create confusion by himself? He would use an assist for that, which is how GOOD players play Wesker, WHICH IS WHAT WE’VE BEEN TELLING YOU THIS WHOLE TIME.

Pseudo-cross up? HE IS UNSAFE W/O AN ASSIST, YOU JUST HIT HIM WHEN HE PORTS JESUS AFNCIOPQ@E(JH#WBQNWU*()Q@

Wow, you really couldn’t figure out what I meant? I’ll say it, again: Teleport is good when backed with an assist. By itself, it is very punishable on reaction. You claim the opposite, which is 100% FALSE).

Having fought strong Weskers, and being a former Wesker player myself, I’m pretty sure I know the chara better than you do…

Ok, so what I’ve gathered is that you:

a) don’t understand how to fight Wesker
b) have poor reactions/defense, as you can’t punish an unprotected move with ~20F recovery
c) are impatient when you play, since you seem to think my idea of “not hitting buttons” during neutral is preposterous

Small wonder you lose to this nonsense…

There’s nothing else I can say to you, just going in circles now.

Wow.

I mean, It’s one thing not to know much about anti-teleport tech, but it’s another when good players are giving you input and advice and you’re using bad logic and netplay to dispute it. That’s not what you do in a competitive fighting game forum, especially looking down on the tournament scene (if you don’t care about tournaments, then why are you here?).

I know Capcom has a soft spot for the casuals, but I doubt they’re gonna nerf teleports anytime soon.

If you just sit there it’s much easier to read someone who’s going to just raw teleport than someone who calls an assist. You can easily react to all the basic stuff they do and then when they do a raw port just punish that. At this point though for you it wouldn’t matter because you would just get straight massacred by anyone who does assist + teleport if you’re already losing to highly punishable stuff.

Haha, just like my post, but angrier!

Ha, only just thought about that. If you couldn’t defend against raw ports, assist + teleport would be terrifying.

lol assist plus teleport is the cheese. ill never be convinced otherwise nor that raw teleports are as “ass” as people claim them to be… i see them waaaay to much at high level play even in grandfinals of tournaments for me to listen to the internet to NOT believe my eyes. xf3 wesker makes an entire living off of raw teleports and players such as x-ray do it all the time without getting punished.

saying they are shit is like saying fireballs are shit cause people can jump over them… OH MY GOD YOU CAN JUMP FIREBALLS? they must be shit. OH MY GOD YOU CAN PUNISH PREDICTABLE RAW TELEPORTS… they must be shit… after all no one knows how to mask the humping animation via buffers and everyone can defend against assist plus teleport cause there opponents always do them at the same points in there strings… tsk tsk
sigh, theory fighter in full force i suspect.

the one cool thing about assist plus teleport is that most assists used for teleport mixups (besides sent) cause a shitload of damage reduction… thank god. anywho ive switched to teleport cheese myself. fuck it this game is stupid so might as well be stupid as well.

-dime