GGXX low tier is Anji, Zappa, May.
to gen: cvs2 is one of the few games where tiers are not the most important aspect of the game because of the groove system. and s groove sucks for a lot of people, but there are some who can rape with it. don’t use it an excuse for losing. no one is forcing you to pick s groove.
also, in case you haven’t noticed, a lot of characters that were at one time considered weak are quickly climbing the ranks as more players use them and experiment. raiden, maki, and dhalsim for example. i remember when guile and chun li weren’t considered top tier. now they’re whored all over the place.
and all characters have bad match ups. not just yours. it’s a fact. so maybe your characters lose to sagat. big deal. either switch characters or chill. you can’t trash a game because of how other people play it.
Correct, Raiden is number #1 character in Japan.
Sometimes people get intimidated by the tiering system. Like Gen.dood. for example, he likes Kyosuke, but if he truely wanted to be the best with him, and beast like Daigo with Guile, then he would learn everything about Kyosuke, and what he can abuse against Top Tier fighters.
In CvS2 (In all fighting games I’m sure) it’s all about controlling the space around your opponent to gain the atvantage (Zoning). Against an opponent less mobile I.E. k sagat, Kyosuke’s lp fire ball can be whored all day. (move that takes up lots of space) Use that move to work your opponents defense and get closer, so you can b&b combo(c.lp, c.lp, c.lk, qcf+k). Even his dp+p can be used to zone and keep your opponent at bay. Play smart, BE PATIENT, dont jump, bait supers, control the screen space. Since kyosuke loses horribly against sagats footsie game youll have to punish him on recovery all the time.
LEARN TO WORK LOW TIER CHARACTERS BEFORE YOU COMPLAIN.
they always say only older players know shit, hah even i have won fun tourneys with all of my friends =D u go ocelot
if you want to know how to play and whatever and what not… i suggest you just go intro training mode, and just try out your moves… see what you can do and cant…
also look for frame data… which move is the safest when whiffed… so that u can build meter perhaps… what is safe on block… which moves are easy to link, shit like that
hah before u know it kyosuke is toptier
Lol two 15 year olds run the strategy section.
Jk, I dont wan’t to shit on any good players with good strategies.
kyosuke honestly does suck though. garbage pokes and he dies like a bitch.
hes a good battery though?
which u dont need in S… well… hmmm
ah well… 15year olds are teh future :0
ok back to adult-ism
So is that why 90% of 3s players pick Ken, Yun, or Chun? Or is it why CBS gets about as many users as of the TV network? Or do you mean T4 apparently has 1 selectable character? Give me a break, the vast majority will ALWAYS lean towards the best, not who is fun to play as, and in the days of SF2 when knowledge top tier wasn’t as firm as it is(because their was no real mass available media for the community) people were generally playing who they thought was best. This is IMO the biggest difference between us and Japan, Japan has a much greater % willing to actually learn their character, whether he is good or not, because in every game pretty much aside from MvC2, low tier CAN win(yes, even Sean and Dan), but the US community is largely a copycat scene, perfect evidence is when the japanese guy won a big tourney using C-Guile, no one used him before that, but afterwards, he’s a semi common character. Few want to think about the actual character, they just see results and want to use a blanket strategy for that character and they want results also.
Unfortunately, the tendency is going towards that working more and more as we progress. For example, in ST their was no character aside from MAYBE O Sagat who you could watch someone play, pretty much use just the moves you see them do, and get results. Sure you could be great against one character with Honda, but then they can pick a shoto and you’re screwed. Fast forward to say A3, and you don’t need a huge knowledge of V-Sak to be successful, just get the combo down, use a couple choice moves here and there, and voila!(Of course this is massively streamlined, but bear with me). Now we go even farther to CvS2, in which this tendency eclipses everything else so far, Cammy. Your Cammy can be effective with little more than one button, and wiggling the joystick. And the general mentality is, why should I put a ton of work into a character when I can pick Cammy and get the same result from one button? And it’s a shame, because I believe this mentality will be what ultimately kills fighting games. This is why we see so much top tier, because the us is lazy, and looks at the results as the endpoint, where in contrast the japanese seem to be concerned with getting results, but on their terms, ie, their character. Why it kills the scene is if everyone uses the same characters all the time, it gets repititious, repititious = boring, boring = I quit.
Sorry, I’m done with this terribly jumbled rant.
Oh, and I hate CvS2 because it eats babies and sodomizes all that is right in the world, that is all.
You can’t really whore Cammy S. Roundhouse all day. There are answers for that. Did you know sagat can punish it into high tiger shot super with S. FP.
Try it!!!
LTB
Well I was thinking more of Fierce, but it’s probably an exagerration, but my point remains that Cammy is very simple to play at a reasonably high level(High level is of course not quite that simple, but that goes without saying) with very little work.
why all the u.s. bashing? the scene here does not suck and there is no lack of originality or whatever. but let’s face it. in a tourney, you want to make sure you have the best chance of winning. that equates to using the best characters to the best of your ability. all the good players who use low and mid tier do not win major tourneys. placing is one thing, but winning is another. it doesn’t mean it can’t happen. it’s just not likely.
in casual play, low and mid tier are fun and keep the game interesting. when shit gets serious, you bring out the big guns. you can’t say that kind of mentality will kill fighting games. when i play with my friends at home, i’ll pick retarded teams. and truth be told, that’s when i enjoy myself the most. but it doesn’t mean it’s the end of cvs2. just my opinion fellas.
It also gets easily punished in high levels.
i completely agree with n-ken. it is totally repetitious.
if you do want to play low teir characters well, you have to invest immense amounts of time into learning to play them well (essentially you must make very few mistakes, and be VERY patient) as compared to characters like cammy and sagat where you can use very few tactics and make many mistakes and still win. the same goes for grooves. for example, to do well with s-groove you have to bust your ass charging, dodging, avoiding death in desperation mode, countering etc. to even do a dent in your opponent, where as in k-groove, you can bust out a lucky level 3 (at least two opportunities per match) and essentially nullify all the work that a skilled s-groover has put into a battle just by luck. s-groove, with all it’s options and features, should be one of the most fun grooves to play. instead it’s alot of hard work.
sure, at the fun, casual level, cvs2 has potential to be great (e.g. just picking random characters, random grooves and havin fun with it), but really, the only people keeping the capcom fighting scene alive are the hardcore players… not the casual players.
everyone has great childhood memories of sf2. memories of just putting in your coins, picking your favourite character, and having a blast. now it’s all just “pick the best character who takes the least effort for the most effect”
and this IS the mentality that is killing fighting games (at least in arcades). people come into the arcade, pick s-groove haohmaru, kyosuke and chang, against a k groover playing CBS and get owned. then they think to themself, this just isn’t for me…
“essentially you must make very few mistakes, and be VERY patient”
Haha QUICK, DEFINE PATIENT WITHOUT GOING BACK TO WHAT I SAID.
Please quit complaining about how kyosuke and s groove sucks. Granted you do have a big slope to overcome but damn, if it’s breaking your balls so much, go and learn it yourself and get first place in evo.
you are wrong. s groove has the potential to be nasty. trust me. i’ve played really good s groove players who can rape.
and in higher levels of play, it’s difficult to win with k groove. rc and a groove really put a dent in k. no groove trashing.
in the end, it’s a question of skill. it might take more effort to win with some characters and grooves than with others, but those are the breaks. it’s not the end of the world.
I’m 15 too batchface.
ok.
I forget how old you are at times sorry.
@gen.dood if you won first place, I would have some serious respect for you, but till then your a know-nothing scrub.
Just for the Record, people stop saying that the tiers have changed etc just because you have witnessed a R4 Raiden trashing some experts. Give them a few more rounds at it. You’ll see if they get used to it. And then we’ll see if that Raiden can repeat that performance.
Similarly, What happened is that it was an R4 Raiden. Put him in R1 and R2 and his gameplay CHANGES. So suddenly is he Top Tier Anymore???
Consider all factors.
For people who say that Top Tiers don’t matter for high play. i have no idea why you say that. In CVS2 Even an extreme example is a sound one. Dan VS Sagat. Tell me if Sagat is not Higher Tier here? And that it doesn’t matter? once you say YES Sagat is higher Tier/morepowerful you are already admitting that there are Tiers and Deep down in your heart you KNOW it matters.
Perhaps you’ve never considered that some people LIKE playing characters that ended up top tier in this game?
Or that people picked characters they perceived as best back in the SF2 days?
Or that people invest time in learning characters because they enjoy improving themselves?
You seem to equate working hard with not having fun. You’ve proven nothing except that you’re lazy, and you are verging on proving yourself to be quite scrubby.
For one, people don’t step into an arcade expecting to pick some random team and win, or even compete well with it. That’s stupid. What kind of idiot wastes their money doing that? You had to invest time in learning your characters back in the day, and you still do today. Until you’ve somewhat figured out your character, you’re going to lose a lot. Suck it up, scrub. This is Street Fighter, not Elmo’s Number Adventure or some crap like that. You have to work at it, your opponent isn’t just going to hand you a winstreak.
Fighting games are about beating the other guy. The fun comes from how you go about doing so. Working hard, IMHO, makes a game more fun. When I work my way in and reset my opponent like 3 times in the corner before hitting a grab into super with K Rock, I’m having fun.
Having fun is about having the right attitude. I’m not hardcore by any stretch of imagination. I don’t even play in tournaments much, maybe one or two a year. I have fun by being good. When I pull out some trick nobody else at the arcade I play at has seen yet, it’s a cool feeling. When I pull out some weird team that I’ve been working on and start beating people, it’s fun.
But I can’t just pick up some team and win with it. I have to take time to learn the ins and outs of it. Even with CBS. Especially with CBS, since everybody has seen it a billion times.