Marvel’s dying because you have to take out a loan to get a copy of it at home. I’d love to get into MvC2 but I won’t pay $80 for a crap copy of the PS2 version, much less for the DC version, plus the cost of getting a DC. If it hits PSN or Xbox Live, I think we’ll see a resurgence of it. Hopefully emulation isn’t too far off either.
I think ST will always be popular among the SF crowd, and I hope 3S will be too. THough I think with SF4 looming, 3S might be dead in the water. :sad:
Lemme re-explain myself with a couple of examples that are based on my personal experiences.
Counter Strike
Somewhat experienced player: "Hey, check out this game I just got. It’s crazy. Basically, you either play as terrorists or counter-terrorists. I’m playing on a ‘de’ man right now, so that means the terrorists are on offense and trying to bomb a certain location. Counter-terrorists defend that location."
Friend of the guy: “Dude, you just threw a grenade. Look at the body fly, and the graphics are insane! Lemme play.”
"How do you shoot aim and shoot?"
Somewhat experienced player: "Move the mouse, and click to shoot"
Soon to be owned: “Dude that guy just ran up to me and stabbed me hahaha!”
Friend plays two rounds and gets lucky enough to kill someone and the two laugh it off.
Anniversary Edition:
Somewhat experienced player: "Hey, check out this game I just got. It’s crazy. It’s this remake of a classic fighting game that’s still played today. I’m the one in the karate outfit, Ryu. I’m playing the computer, he’s the guy with the tall blonde hair, GUile."
Friend of the guy: “Dude, blue fireballs? That’s awesome! And wtf was that? A boomerang? hahah. Crazy! Lemme try.”
"I’m picking the boomerang guy. How do you do that boomerang thing?"
Somewhat experienced player: "Hold back and charge for like 2 seconds and quickly push forward with a punch button"
Soon to be owned: “Dude, stop shooting fireballs. Lemme try and get this.”
Friend plays a few matches, gets annoyed, and wants to watch TV instead.
The player’s friend had no experience with either game, but CS was just easier to get into. It was more fun to the casual player. Gee, I wonder which game the friends will end up playing next time.
A more intimate anecdote:
A friend of mine actually bought SCII when it first came out due to the stellar reviews it was getting. This was way back when, but yeah, he invited me and a couple of other friends over after school to play it. None of us were really into fighters. In fact, I hated them. I was big on RPGs at the time. So we start playing and it’s my turn after a couple of them lose. I picked Taki, mainly because she’s hot, and I mash my way to victory. We did this thing a few times more and I kept on mashing. I enjoyed myself and looked into other fighting games.
My point was that to continue dedicating time into something, one has to enjoy their initial experience with it. Shooters are just more enjoyable to most people because they’re easier to pick up and play, no experience required. And if you couldn’t tell, I was stroking FPS players’ e-peens just as much as fighting game players’ in my last post. I guess I should’ve praised them a tiny bit more. shrugs That was a long post… back to the bong I go.
Netplay isn’t the sole reason though, more people at one point would’ve rather played Goldeneye than some fighter at the time, atleast this is how it was where I’m from. More people can get involved at once, and it’s easier to pick up, it’s as simple as that.
Online play only is the icing on the cake, especially since FPS fans voices are heard, unlike fighting games(up until recently STHD). And also, Counter-Strike was a game mod the developers didn’t even do.
Accessibility is a big thing, and online play is lumped into that, so is ease of getting into.
Almost all the reasons that are listed in this thread, are reasons why it’s more mainstream. Haha @ dudes trying to discredit posts.
Obviously it is a whole slew of factors, but I believe the biggest ones are the online play and simplicity.
A couple more reasons are that at the time fighting games had the best, most realistic graphics. This is because every limb was animated and in several ways. Link just moved around and slashed a sword, megaman just ran, jumped and stuck his arm out. Also the genre kind of got a boost from the huge random martial arts love of the 80’s. Nowadays people watch mma and see ground and pound an stuff, flying kicks are no longer as cool as they were.
I was not a first person shooter fan before,but I am now. :wonder:
Honestly,the fps genre is so accessible and the capacity for growth is quite amazing.Unlike fighting game,you can mix the fps genre with pretty much anything if you are creative and talented enough: horror,science-fiction,fantasy or whatever.A fps can transcend it’s genre thanks to the setting,theme and heavy storyline(Bioshock or Half life 2) for example while a fighting game is just that no matter the context.
You can have a fantastic single player or strictly multi or a mixture of both if you wish to.Half life 2 was released as a single player experience and it’s fantastic.Bioshock wasn’t great from a shooting/visceral perspective but it was a story heavy fps.
A fighting game demand years of dedication and it’s always about the competition.It’s also much harder to expand the genre since a fighting engine already demand a ton of time and creating a unique single player experience would demand as much time.Also,a true single player experience would have to be different from the multi portion(smash bros is probably the best example of a decent single player experience for fighting game so far) while a fps can easily maintain it’s consistency from single to multi.
Last but not least is that online play as been a trademark of the genre for years,long before it reached the console market which was japanese centric.Shooters had an easy time to make the transition to online play on consoles,and the rest is now history.
You have the recipe for a genre that is now incredibly popular and which has both fanbase to strive for years to come(casual and hardcore).
Fighting game will probably never regain their peak popularity,especially not in the west where you now have MMA and an obsession with war thanks to Irak and what not.
well thats talkin bout single-player modes in fps games
which is kinda different from multi-player fps
soul calibur did some cool things wit its mission mode
and i heard the console version of sfa3(?) had some kind of story mode too?
btw, some of the more competitive fps games lack a decent single-player mode (if even one at all)
jus the same like bioshock and other single-player fps bein unsuitable for competitive multiplayer
but ur rite, fighters r generally strictly multi-player games
and that cuts out a huge % of the gamer population (the single-players out there)
Too bad Japan doesn’t see how absolutely vital online play is to their Western audience. Even Nintendo has their heads totally up their asses regarding it.
So as long as Japan holds on to the notion that online is negligible to the sales of fighting games, a notion they’ve held for this entire decade despite the huge BOOM of profitability from online gaming, then fighting games as a whole will never be mainstream again. Unless of course, Japan stops being the sole producer of truly GREAT fighting games.
Therefore, since Western gamers won’t pay attention to the games, Japanese fighting game makers will stop trying to cater to any non-Asian audience at all. Thus, you’ll more gameplay and character designs that cater solely to Japanese and Chinese tastes which will only serve to alienate all but the most otaku-anime-geek-pedophile-loser factions of the dwindling Western fanbase.
Then by 2020 all we will have left is Soul Calibur 8 with most of the cast being gothic lolitas with breasts that bounce more than Hokuto no Ken combos and games with casts that make the Arcana Heart cast look like a crew of flannel and Birkenstock-wearing, middled-aged bulldykes.
You guys are forgetting that fighting games suck as single player games for the most part.
Aside from VF4EVO what game has a good single player mode? ST, 3S? ST:HDR? Tekken? SC? …Smash?
Fighting games are not meant to be single player. Even the A.I. in the game is a bad simulation of another person.
God of War, GTA, Metal Gear Solid, Halo, Half Life, Final Fantasy, they all sell for the SINGLE PLAYER component. Most people who buy Halo 3, Metal Gear Solid 4or Half-Life 2 don’t take it online.
And GoW and FF (sans 11) don’t even have multi-player…and they sell like crazy.
Actually I think the fact that they’ve pretty much always forced you to socialize with others IRL to play their games is a great idea, and probably why they’re selling Wii’s at a DUMB rate at this point.
Can’t say much about that vid seeing as there are people within the community that are just as ignorant or even more ignorant (those that call a game crap without even trying it out whereas he’s actually tried some fgs).
Either way, that vid doesn’t help the discussion in any way.
I have fun playing the AI in 3s, but that’s just me. And yeah, fighting games at least need the OPTION to play online. Japanese companies like Capcom are partially responsible for the death of the arcade scene here in the West, but they don’t want to throw us a bone and do right by the online thing too while companies like Blizzard show that online play can keep a game like Starcraft relevant for years. :rolleyes: @ some Japanese devs.
Hopefully the online play in SF4 will be awesome though.