Why do you think FGs aren't in the mainstream eye like shooters are competitively

Well I think that happens with every game ever when you try and play a game you’re good at with someone who doesn’t know how to play

None of my friends can play tekken so we all have fun playing it. While one of them is crazy good at call of duty, so everyone hates playing that game

Everyone hates losing with no concept of why basically.

It’s one thing to notice that the person you’re playing is leagues better than you are, but when someone calls out the game in itself being retarded BECAUSE they lost, is bullshit. I get raped in MVC2 for free at my arcades, and I never once blamed the game itself, but simply the fact that I’m not as good as other people yet, and I’ve never thought of looking away at it.

This is a very good point.

Although what I think is it may be the learning curve. With many more people playing fps games than FGs they can relate to playing fps games and kind of relate.

When street fighter 2 came out, (some would say this is THE basic FG) the learning curve was not as steep as it has gotten. Then when SF3 came out and the learning curve just jumped a huge amount with just a following release.

If you think about it each street fighter game has a sort of a gimmick e.g. 2t first introduced supers, alpha alpha counters, 3 parry, 4 focus attacks.

And if you include the different kind of kara techniques this just makes the learning curve just that much steeper.

With the vs. series meshing all different ideas and just escalating this ‘learning curve’ kind of makes JOE FG NOOB not really wanna play.

But they do love to spectate =) which shows some interest all they need is that little boost of confidence to start the learning process. After that FGS could be higher regarded in the public or “mass media’s” eyes.

This is the true reason! A lot simpler than you might think…

Of course learning curve has something to do with it, but it also depends on how willing the player actually is in devoting time to it.

Mag’s rom infinite took me 3 days to learn, where I’ve heard some people say it takes fucking weeks. Either I put more time into learning it, or my hands really are that gifted and I was born to play fighting games :rofl:

Point is, with FPS, you really don’t need to “practice”. I played Counterstrike on a competitive level for 5 years, and I retired from that 2 years ago. Once in a while if I play at my friends house (I don’t have the game anymore), I still find myself getting godlike spree’s, regardless of not having played for so long. Point being, it’s not something that requires immense amounts of skill and practice over a long period of time, unlike fighting games.

sowrie to break it to ya…
but pugs r not high-level play

and if u dun think the clans in competitive leagues dun practice…
then wut leagues did u play in?

Cal.

Because if you lose the game is bad and broken.

Fighting games are too complex and require too much dedication so that cuts off the majority of the potential game players.

Anyone can play a shooter, so you have a various range of age, which you can easily verify if you listen to the live conversations people upload to youtube.

Also fighting games can still expand as much as shooters, it’s just that the fighting game community doesn’t care as much about it. Look at the biggest tournament SRK holds, EVO, you would think that for at least making it into the semi-finals they would post the names and maybe even pictures so the players and the game gets the recognition that is deserved and keep it there on the main page. It’s a shame that many people don’t even know who the top places are, but at least a poster went out of his way to gather the data and make a thread where the information can be found.

Tournaments should go back to being about respect and being the best. Too many players are throwing matches so they could get money matches (which I can’t blame them for because the money matches actually make them more money than the entire tournament).

I think if Wiz wants to and if people will agree to help, EVO can get a lot more exposure, and if the hype is there, others will take notice, and the money will start coming. One problem nowadays in the fighting games community is that people who take time out of their own schedule to run tournaments don’t get enough respect for trying to keep the scene alive.

Fighting games are the best games in my opinion, and EVO should show everyone why.

We don’t need to show people that fighting games are the best, we should let them discover that on their own it’ll be more worthwhile if someone discovers that fighting games are the genre they like, than if we shoved it down their throats. I mean with so much FPS games on the market, its like they are shoving FPS games down our throats, and aren’t we getting sick of it?

Alot of good points. I think Fighters will start coming back. It has already begun? Personally, I’d much rather watch a replay of of a good 1on1 match than any FPS game. FPSs are old! Not saying fighters aren’t old either! They truly don’t make em like they used to…

I’m also glad the industry has flipped the script and realized that 2d mechanics are what a big portion of the population want. Just increase the graphic output to match IE: SFIV and KOTFXII. Where is my Last Blade 3 in high res at???

I think we’re in for a big boom for FGs in 09.

Think of all the options coming out, that will be sold in every major game store due to the magnitude of the titles:

SFIV
Blazblue
Tekken 6

etc.

The problem with FGs right now is that there’s no new games.

HD Remix is a step in the right direction.
TVC is a step in the right direction.
…Brawl is retarded.

Basically think of it like this:

People want to play new games. People who play at MLG, CGS, etc, want to see new games.

The most competitive fighters are aging, Marvel is dying and SF2 and 3rd Strike are so obscure now that most don’t even play them.

This.

Shooters are much more accessible to the casual player. This is why they are popular. This is why people pay attention to them even at a competitive level. It’s very easy to get into and understand the basic game mechanics. This allows people to enjoy pubbing online. Plus it’s just tons of fun for any player or spectator to see shit blow up, but that does NOT mean that shooters are easy to master. To be able to even compete, not win mind you, at a high level of play takes just as much time as it does in fighting games. FPS players must dedicate time and effort into memorizing maps, understanding individual gun characteristics, formulating deceptive strategies, working effectively with team members, and understanding the opposing team’s tendencies.

Fighters, on the other hand, are difficult to get into, even for just casual play. Even casual players must understand some of the complexities of the underlying game system. This does NOT, however, mean that fighters take more time or dedication to master than shooters. It just means that it takes more time to obtain the knowledge necessary for casual play, and this turns people off.

The only posts worth anything in this thread were Moroha and polarity’s. Edit: Aaaand whoever else said netplay, sorry missed some :frowning:

Honestly, I mean no offense, but this kind of masturbation is really off-putting. I mean look at SC. Game is popular as hell, to play it at a reasonable level really requires getting your shit together. Yet that is not a deterrent for a lot of people. Q3 as well. The game is NOT accessible (it may have been at some point), certainly not more than fighters. Still popular.

I guess people feel superior when they describe fighters as some kind of inaccessible holy grail of competitive gaming, but the reasons are far simpler.

Unfortunately, this is the most people’s situation and why most people call us “tourneyfags” when we’re really nothing like them.

Sad world.

Honestly, in the grand scheme of things in terms of being appealing to a wide audience while staying sophisticated, you’re 100% right. Maybe SFIV can turn the tide.

Q3 is NOT popular. It might be once Quake Live comes out to the public, but the Q3 scene is smaller than the SF scene, especially if you consider worldwide. Maybe it just seems bigger because it’s based around online.

Well it was :3

Street Fighter II was really popular, too! Then Doom came out.

Really I agree with the posts about online. Online play can really keep even a small community alive on one end. And then the other side is the accessibility of a game AND it’s worthiness to be played competitively.

A guy from the FPS community, AlexMax said something once that I think applies to this in a real true way (not sure where he got it, paraphrasing): A game needs two communities to survive; a casual community and a competitive/‘pro’ community. If it has only a casual community, the game dies fast and is forgotten. If it only has the competitive community, it dies a very, very slow death. But it dies either way.

I totally disagree with this SSB is not really a fighter like the others and wasnt meant to be saying any of those games are bad is wrong in my opinion. Just because you dont like them as much as the ones from back in the day doesnt make them bad. All those games play different enough to make them stand on their own. Games like DOA get a lot of hate but its different and fun I will admit that it needs a lot of work and could be a lot better but so could any game. Its just easier to go online throwing grenades scoring kills than going online in a fighting game getting owned in 15 seconds people just dont want to put the time into it.