Fatalities are cosmetic, they have no impact on gameplay short of you pointing at the screen and going “OMNOMNOM DELICIOUS CAKE” or perhaps a classic “TOASTY!!!”
Did you even think about this?
Fatalities are cosmetic, they have no impact on gameplay short of you pointing at the screen and going “OMNOMNOM DELICIOUS CAKE” or perhaps a classic “TOASTY!!!”
Did you even think about this?
Don’t blame Capcom for the DLC chars… blame Arcsys they are the ones who started it…
DLC chars is also taking it a bit to far for me… i’m cool with , stages , costumes whatever but chars… just rubs me the wrong way…
Alltough… If there’s a chance to get like Strider, Gambit or another char that i really like, i wont be one bit sad that they are Dlc hey at least i can play with them…
I don’t even care about charging for dlc characters down the road, I just don’t like it when games intentionally hold back on their product so they can make more money off of content that ought to be part of the original game. We’re talking content that was planned and largely developed before the release date, and content that is getting more and more relevant to the game. It’s not at all fighting game specific, games of every genre have been pushing this shit lately, and everybody is yum yum lets eat it up. It will only get worse, the envelope is being pushed with every release that does this and if they’re getting paid off why on earth would they ever stop?
I don’t have anything to add to this thread, but I’m just posting to say that I agree with everything you and Preppy have been saying in here.
I had never really looked at it this way before, about DLC. And it’s so true, and it’d be a shame for it to end up toward the trading card game type of approach. Thing is though, it’d be WORSE because, with games like Magic or whatever, people can trade cards based on need. You can’t trade video game characters.
A cool thing about the fighting game community is that it’s actually pretty cost effective, you can just enjoy one game on one system for a long ass time.
Throwing extra money into all of this, is ass.
My issue with DLC isn’t its existence; I’m glad companies continue to support their games after launch.
My issue is that the pricing of DLC content, when the price/content ratio of the DLC is compared to the price/content ratio of the actual game, is grossly incorrect. MvC3 has 36 characters and costs $60; that averages out to less than $2 a character, and that’s completely disregarding all the stages and other content. Yet the individual character DLCs are $5 each; if each character in the actual game cost that much it would be over $150 in price.
DLC should be priced relative to the actual game, and it usually isn’t, which is what ticks me off.
Spelling and grammar police
Corrected thread titles for your perusal:
Why are people so biased towards this game?
-or-
Why do people have such a strong bias against this game?
the more you know. :party:
So let me get this straight…
Back in SFII era, paying $60 for a update to a game with a few new characters and balance updates = A-OK.
Today, paying $5-8 for a new character and getting the balance updates for free = evil?
:wtf:
^The whole on disc/not on disc thing is nonsense. But you do realize the differences between CE and Jill, don’t you?
Boycott SFxT. Don’t make the same mistake twice, if you truly feel strongly about it.
I wasn’t going to buy it regardless. And I’ve already stated I’m not buying a single Capcom FG ever again (though this was based on netcode, not DLC principles since every company has the same ones really).
I’m not a fan of boycotts though. So my decision is mine alone, I don’t really give a damn what anyone else does.
What if SFxT has good netcode?
Then it depends on the game itself. However both the game and the netcode being good from Capcom is a long shot, and even then I’d STILL be reluctant, just because I hate the pairing of SF and Tekken.
Well then what will you buy?
I think that the MK crowd is a little older than the MvC crowd. They have jobs so they don’t have to ask their mamas to buy DLC for them.
Plus, I think people are just hype for a decent MK game. Also, MK9 already ships with a whole lot more content than MvC3 or SF4.
Probably nothing FG wise. SkullGirls if only to support what they’re doing, but I doubt I’ll put much heavy play into it. MK9 only to play with my brother who’s also getting it surprisingly and I don’t get to play many things with him.
Other than that, FG wise…I have no reason to buy anything else, and I have no interest in buying anything else. With no real scene that near me, without a good netcode, FG’s are pretty worthless to me. With GGPO seemingly hating me…idk, I guess I just have to be done with FGs.
Bummer. Not into 3D at all?
income level has nothing to do with not liking [a perceived] bad deal. Getting screwed for a few dimes is still getting screwed. Assuming you feel that way, idgaf.The expectations part is about right though.
This is silly.
Very silly indeed.
Even though I hate DLC…I caved and bought all the characters for Blazblue and Jill for MvC3.
I really didn’t want to be left out in the long run despite feeling like being nickled and dimed.
A car compared with software is apples and oranges. Software is intangible. When you buy a copy of software (such as MvC3), you’re essentially buying a license to use the software. You don’t own the data. Saying that the characters appear on the disc therefore you already own them and shouldn’t have to pay is like downloading a trial version of some program and saying since the data is on your computer, you own it and shouldn’t have to pay. If you think whether the DLC characters are actually on the disc or not is relevant to the consumer you need to get with the program; its not 1985 anymore.
Well I’m probably getting a 3DS somewhere down the road, but it won’t be for fighting games, if I got your meaning right.
3D fighting games. Tekken. VF. That WWE game.