"whats a kick" - barlog thread

Will his c. jab cancel to rush punch in this game? It seems for most characters lp and lk don’t cancel to specials, instead mp and mk do. That’d be great if Rog’s jab is cancelable.

yeah they were cancelling c. jab into rush punch all game… down back and mash jab is back

Projectile invincibility yes, but were not sure about strike/throw invincibility just yet.

Yes, it’s possible to jab jab xx rush punch. They were doing it all stream.

https://www.youtube.com/watch?v=FuxaS7CU4gg

How do you guys feel about the no crossup game?

That’s fucking awesome about jab!
What about chaining jab to mk or mp to rush punch?

read my combo guide… smh

Im fine with it. He didn’t have it in sf4 so no biggie to me in sf5

Don’t need a cross-up when you have a full-screen low that’s safe on block and can be cancelled out of into throw. That EX dash low is fucking nuts. And our jump-ins are usually some of the best in the game to compensate, j.hk looks as strong as it was.

Had a brainfart. Idk the specifics of his rush punches but we look like we’ll have a lot of active frames to work with, might be able to get + on block dash punch pressure from throws with the right set-up. Maybe make dash lows safe or the v-skill spinning hook, there are possibilities though.

Ok, I misunderstood. I didn’t know you had confirmed they worked.

I’m sure he’ll have some type of pseudo-crossup after particular knockdowns, just gonna have to experiment a bit!

https://www.twitch.tv/capcomfighters Combofiend showing off Balrog

Balrog is looking great. As a Honda main in 4(with some Balrog too) im pretty excited.

I was wrong about a lot of things but I called foot stomp from dirty boxing

We need a new Final Fantasy Tactics

Rush punch is -4

The CapcomFighters stream did a better job at showing the character off tbh. I wish they would have given Floe an hour or two with him, he would have done some sick stuff.

I think everyone here can agree his super is probably the strongest tool he has.

You mean the WSO stream since they are both Capcom fighters. I’ll prolly catch that archive tonight.

balrog movelist and statistics (1000/1000)

Worth the watch, they showed off how mobile he actually is. Balrog can essentially get in your face from anywhere on screen within probably 14~23 frames with dash punch xx v-skill. His forward mobility is pretty insane, factor in the pressure he can apply and the mind games you can set-up from it as well? This guy is gonna be a problem in the right hands. PR_Rog is gonna go HAM

http://i.imgur.com/K6EVTkk.gif

That is a terrible way to describe how to perform TAP. It should read hold any two punch or kick buttons.