I knew it would probably come to this, already messed around with Sentinel and guess I’ll fuck with Victor Von Doom and see if I like him
Wow so his SRK assist is that bad?! What about the genei-jin version? Does it make it better at all?
So I was right apparently, and drones+zero do make a good couple. Now when we get the game, we’would have to figure out some great combos that do atleast 60% with one meter, because even do some characters’ supers are not as good as zero’s in damage, people are gonna catch up.
I am maining Zero since the day he was announced so no dropping him until MVC4 come out and it doesn’t have Zero in it.
Maybe I’m confused or slow. Does Zero have an 8-way dash? Or are you referring to something else? Clarify please. This information tickles me.
With the BnB are you supposed to do the charge and just hold it and then start a combo or is it like the magic series combo but when you hit :l: you just hold it afterwards? cause when I do it the max I get upto when i finish the combo is the green charge which isn’t enough to continue the rest of the combo to stun them longer
I don’t know if this has been said yet. If you use Zero’s soul body hyper and tag out, does he keep it in assists?
Yep, Sogenmu stays active during assists.
Little questions as these can be answered in the other thread. Actually, is even included in the FAQ.
Does that add further invincibility to his AAA?
This hasn’t been tested yet, but I imagine it would definetly make it better, seeing how is like two SRKs at the same time.
Here’s my zero combo. It works and is completely easy and the first post didn’t have it so…
L (hold), m, 2h, 6h (hold), l (hold), m, h, 6h, s, j. M, m, release l, 623 l, s, j. M, m, h, s land super.
that’s the only way to combo 623 afaik. Later!
Thanks Marn!
oh and by 623 i’m assuming you mean his lvl 3? or are you talking about the lightning move?
He is talking about the lighting dive.
yeah i kinda figured right after i posted that >.> thanks though lol
good shit EB on modifying the OP. i’m just gonna use a zero-for-dumbasses format from now on.
-hold and release ground/air fireball
-dp uppecut
-qcf fireball
-qcb+button ground/air teleport (ground: A>short, B>long, C>upside down V), (air: A>down, B>horizontal, C>upside down V)
-in air, qcf+button 45degree airdive (A>feint, B>quickstartup/slowrecovery, C>slowstartup/quickrecovery)
-in air, dp+attack electric zip (A>downforward, B>horizontal, C>upforward)
-2 way airdash (ff,bb or f+2atk,b+2atk??)
-f+C command normal
so i take it, zero can’t DP in the air anymore?
yep, lightning dive replaces the DP midair.
Can the initial movement of Raikousen be blocked? Or does he just wind up going through the opponent and then the trail of electricity hits?
fIRST Post does indeed have some great info, those 2 combos look pretty sick too.
Silly question though-
If I press Atk+Special/Exchange will Zero do the Exchange or a normal?
Cauldrath: Just jthe followup lightning will hit, not Zero himself. This is really neat though, you can do things like cross up A raikousen and if it hits the opponent you can follow up with a combo of your choice. Or do pass through mixups with an assist covering him using a tiger knee B raikousen.
For the people who are sticklers, Zero’s level 3 is Genmu Zero according to his move list.
Stickler here!
Its actually from Command Mission when he gets the Red Lotus Saber. Its actually called Bone Slicer.
I like the Command Mission throw back personally.
Ah really? I didn’t get too far in Command Mission, I’m glad they kinda recognize that game, even though it probably isn’t canon, but with those games plot can go out the window.
Speaking of which, the ending is pretty ironic considering my last statement.