What MOV tried to teach me

I think he means that you can tech during the short period as you input the superjump (I guess between the down and up, like some people have suggested), before the actual superjump frames begin. But then none of us can figure out why you don’t get some move on the ground. Obviously the tech input has to take place before the up input, since after which it’s redundant/meaningless from a system mechanics PoV.

About Automatous’s post, anyone think that maybe MOV was using the stun of his own parry to nullify his next immediate input? Like, the up portion of his OS doesn’t come out because of the parry, and he takes advantage of that somehow? Now I’m wondering if it’s d, u/b~tech. Maybe if you press the tech quickly enough when Chun’s pressing off the ground with her legs, you get nothing in the air. Conversely, a successful low parry nullifies the jump (since it came before the tech) and a throw comes out. Crazy? Impossible?

why not do the math.

throws are 3 frames start up right?!

It’s 2 IIRC

unless Super jumps are unthrowable i think then it would work to tech a throw from a super jump.

i think i heard some where Super Jumps had 4 frames of start up c.c;

Different chars have different super jump start-up frames. From 4 (Chun and such) to 7 (Hugo).

the startup frames of a superjump are un-throwable…

lets keep it real bitches

the real game is SF4… get with the program

agreed. C-Royd on PSN btw if anyone wants to play

Video tape him playing DDR!

Manually tagging this

Upload some match videos!

EDIT: Awesome blog. You should just upload videos of MOV in general. I’ll be waiting for MOV VS Transvestites.

Love the avatar :smiley: Im a Alex mainer. :smiley:

You guys are awesome. :pray:

Can’t you just parry by doing f ~ u/b + normal to get the same result? Also, I don’t understand the guard jump technique. If Yun is guarding for 6 frames, how is he able to jump out of Ken’s grab which hits on the 3rd frame?

Whoa @

This is…Pretty awesome. The others you’d sorta be able to figure out for yourself (if the comp you face would warrant their use is another story) I guess, or at least entertain their possibility of them existing, but one wonders how they even figured this one out!

Shit man, 3S is eleven years old and people are still discovering stuff like this

Also cool @

I don’t think I’ve ever heard about Kuroda in GGXX…Could anyone enlighten me? Maybe “top GGXX player” is an overstatement on his part. Or did he play GGXX under another handle?

Plenty of interesting info. Apprecitate it!

Kuroda = beyond god tier. Elitism ftw

Kuroda used to play a sick Eddie in GGXX. There are some vids of him on I think Youtube or Niconico. He apparently has a combo named after him too, like the Alex Combo in A3.

YES

Blaaaah

Lol, I was half expecting him to beast with low tier like he does (did?) in 3S

Some random facts:

  • Ino has disappeared again!
  • Matsuda has also gone MIA. Word has it that his body is now fully tatted and he is currently training for K-1.
  • Keeper has stopped playing also. He is now playing Shmups (shoot em ups) because he says they are easier than fighting games.
  • Kuroda has stopped playing because he thinks everyone is too weak in 3rd strike. Prior to 3rd strike, Kuroda was a top player in KOF and GGXX. MOV said Kuroda was actually Ogawa’s (top GG player) teacher. According to Ogawa, MOV is the #1 fighting game player in the world. I believe it.

These facts make me sad.

Daaaamn, Kuroda taught Ogawa? That’s surprising.

Matsuda training for K-1 is kinda funny to hear, though.

Did you ask MOV what he, and Kuroda thought of SF4?