Wesker Combo Thread

Guys

I running Jill wesker my doubt is anchor Dante with weasel shot ou hawkeye with triple arrow ?

sorry posting in the wrong thread >.<

you can otg gunshot into jam session then ghost butterfly half way into the jam session (timing is a little tricky) you get around 600k before the tac

how i was doing it was j.S,c.H, qcf L,L(teleport), otg gunshot, c.H, qcf L,L(teleport), call jam session, otg gunshot, qcf M(this is where the timing is tricky), dash forward, s.S, j.M, j.M, j.H, then tac in a direction of your choice.

timing is tricky on the ghost butterfly because you have to time it to hit as jam session ends.

Though about also trying
… js otg wait j.h j.s land s etc…

Btw, wesker can do fun stuff with bolts

Cr.m s.h qcf.l l df.h cr.m+bolts cr.h bolts qcf.hh bolts qcf.m dash
You can ether s.s j.m j.h hyper or s.h qcf.ll to get otg thc

Glasses off can give you
Cr.m s.h qcf.ll df.h s.m qcf.ll df.h cr.m+bolts cr.h bolts qcf.hh bolts qcf.hh (usually I emit the 2nd qcf.hh) qcf.m dash
Here you can s.h qcf.ll as before or s.s and only j.h hyper

You can see it on my Dante Ruined Vacation cmv (novriltataki channel, which is not me)
Can probably optimize it a little more

Dash in with L+M so you can get the cr.H consistently.

I have this combo with Dormammu Dark Hole assist, I can’t seem to get enough hitstun to land the Phantom Dance unless I THC with an OTG gunshot.

Any help with an optimization?

The combo goes: cr. :m:, cr. :h:, Cobra Strike (Phantom Move :l: ), Samurai Edge (lower shot), cr. :m:, cr. :h:, Samurai Edge (lower shot), cr. :m:, cr. :h: , Cobra Strike (optional Phantom Move :l: ), :a1: , Samurai Edge (lower shot), Jaguar Dash + Kick, Jaguar Dash + Kick, Ghost Butterfly (Phantom Move :h: followup), air Samurai Edge, land, :s:, j. :h:, Phantom Dance

They fall out on the final j. :h:, so Phantom Dance either resets them for a cross up for about 200k+ damage or they block and punish Wesker.

I tried ending the combo on the ground only, but I cannot land another assist because of hit stun scaling (the OTG gunshot pops them out of the combo), so I could only do a Cobra Strike after the air Samurai Edge and then follow up with the Phantom Move :l: to then OTG with the gunshot and THC away.

Edit: just end it with Cobra Strike xx Phantom Dance?

It barely gets any hits, since the opponent is pushed to 3/4ths of the screen away.

Have you tried just doing :s: j.:h: Phantom Dance after Ghost Butterfly? or taking out the second Jaguar Dash, you’ll have to cut it short either way if you want to end it with j.:h:. I’ll try it out at a later time, also any specific second assist you’re using?

I’m experimenting with various assists, but the only ones that have worked easily without timing requirements are: Akuma Tatsu, Dr Strange EOA assist, Iron Man Unibeam, OTG assists in general, and Dormammu Dark Hole assist. Unfortunately, Wesker does not recover in time to get any followup (even just plain super).

If I use Dormammu second, then the above combo wouldn’t matter because I’ll do the Samurai Edge (lower shot) into the THC for about 1.1-1.24 mil damage.

Does anyone know Yipes’ wesker BNB with dante and magneto?

I’m guessing you’re talking about combos that happen in this vid? http://www.youtube.com/watch?v=vfuD0GUCz64

He is hitting H+Mags assist at the same time, then S, then TK’ing Jag Dash after, that’s the only part I would guess you don’t understand. You have to TK Jag Dash because you just hit S, otherwise it won’t work.

Nsh

Nah lol I understood that you need to tk the jaguar dash thats the basis of weskers max damage in every combo. I don’t even use him and I know that. I just forgot where I saw the combo and couldn’t recreate it. Thank you :slight_smile:
Edit: Still kinda tough midscreen. I’m getting the tk but its wiffing.
Edit 2: I think it’s because after the teleport you’re a bit far. I’m walking forward after :qcf::l::l: and it’s working a lot better.

You can confirm off a full screen sj. height forward throw by doing air.H teleport, L teleport, Samurai Edge (glasses off).


Wesker 965K ToD with Tatsu assist

Does Jaguar Dash + Kick always connect at high/max hsd? assuming 2 hits.

no

Cheers

I really need help something strange happen when i do this combo

wesker on point
Crl,crm,crh cobra s. teleport gun shot otg crm,sth,ghost butterfly light teleport crH cobra strike Dante otg gun
jump phantom dance and the problem is when i do the phantom dance i cant continue with dante he just don’t come out even if i wait until the very end of weskers super any idea!??

The reason you can’t DHC is because you called Dante at the end of you combo and didn’t allow him time to come out.

Try this: Cr. L, Cr. M, Cr. H xxx Cobra Strike, Teleport L (if needed), Gunshot OTG, cr. M, cr. H xxx Cobra Strike, Teleport L (if needed), call Dante, gunshot, Ghost Butterfly, Jaguar Kick, dash to the other side, S, j. H xxx Phantom Dance, DHC Million Dollars

Does about 950k. Im sure there is a more optimized combo for you to do.