^
Although since the first part of that song is THE battle theme…I kinda don’t want to hear it anymore. :sad:
I’ve got a moment to post up some thoughts. Keep in mind that as I write this, I’m only halfway through the game.
First, I’ll get the negatives out of the way. I feel like I’m about to switch over to Dante’s story, and from most accounts it seems like Dante is just a repeat of what Nero did. If that’s true its somewhat disappointing. Boss-wise at least, DMC3 had 12 different bosses (not counting repeats) while so far I’ve only engaged 6 (again, I’m only halfway through the game, and this doesn’t take into account the giant white demon thing nor the mysterious final boss). I can see where the dynamic of fighting some of the bosses will be much different with Dante as opposed to Nero, but still, some new foes would have been nice.
As for actual locations, DMC4 I would say is the most varied. Remember that DMC1 took place on an island castle and DMC3 was almost exclusively in Temen-ni-gru. By that vein, the world of DMC4 is a lot bigger.
The camera does occasionally annoy me. Maybe it’s just me, but in the previous DMC games, if the camera suddenly switched perspectives while you were moving, Dante would keep moving forward so long as you keep the original direction on the stick pressed down. That doesn’t seem to be the case in DMC4. There have been a few times where the camera decided to change perspectives in mid-jump. Think about the part where you’re trying to jump onto the ship in the Leviathan’s stomach in DMC3. Also, there have been a few parts where I was fighting behind a wall or in a trench and I couldn’t see what I was doing.
That’s pretty much the extent of my negatives though.
Enemies - couple of new ones, and the old ones have been given some nasty new tricks. Even on just Demon Hunter, I noticed quite a few enemies already blocking attacks. If you’re attacking a group and trying to focus on just one, its a safe bet his buddies will come by to bail him out. So the DMC’s challenging aspect is still most certainly there.
Impressions on Nero - personality-wise, he’s like DMC3 Dante, except less cool and more hot-headed. (Why do people keep calling him emo?) He badmouths bosses too, and has some decent one-liners. Dante is still the king of trash talk, but Nero isn’t bad either.
Devil Bringer is indeed fun. It gives you a lot of options for bringing enemies closer to you, you actually going to them, and some of the throws are just badass. The game utilizes several areas that make you perfect the warp-grab aspect. As I mentioned before, Nero can just live in the air. He’s got a lot of options for staying up there, and that is also a fun aspect - seeing how long you can stay up there while performing combos.
I think the 8.5/85% score is pretty accurate. It’s definintely a good game, and if you like DMC it should be an addition to your library. Though I’ve only had the game since yesterday, whenever I’m not playing it…I want to be.