Hey sano, any word on when the DMC anime is coming to the states? I’m dying to see this but I’m not going to risk a BT the way things are going today with illegal dl’s.
Don’t know. The report that said ADV had the rights for the English release also said it is possible that the first volume of the anime, (I guess episodes 1-4 since it’s 12 eps - a guess though) might ship when DMC4 comes out. So ‘tentatively’ February for both? Can’t say for certain, early '08 is likely.
Sano, is there anything else from the interview thats worth posting?
Off memory so sorry if I’m wrong about a few things… It’s that Halloween Punch lol! :looney:
DMC4 for the PS3 will support Dual Shock. So if you happen to get a Dual Shock controller you will be able to get your rumble on. Prior to TGS Kobayashi had to deny Dual Shock support for the usual embargo reasons, like you know they are not allowed to reveal things too early. Something like that, I know next to nothing about PS3 Dual Shock…
Vergil is not in this one, but when asked about all of the Vergil comparisons between Nero, Nelo Angelo you know the usual and what was going on Kobayashi said that he couldn’t reveal that yet lol!
There was something about Trish and Lady not being playable too, or he said something about only Dante and Nero would be playable.
There was also talk about Credo suspecting something romantic going on between his little sister Kyrie and Nero. He answered along the lines that Credo doesn’t suspect anything at the moment because Kyrie and Nero grew up together so he only sees them as friends. But their romance may bring troubles later.
He talked about a funny scene where Dante has a rose in his mouth.
And he commented on Itagaki and Ninja Gaiden, he said the 360 game looks like an Xbox game. But it wasn’t too bad or he didn’t say anything that bad about Ninja Gaiden, or not as bad as anything Itagaki has said in the past. He also talked about how he likes God of War, but in the end he wrapped things up by saying that Itagaki and the God of War peeps do what they do and Capcom does what they do.
I’ll post up the interview tomorrow. Happy Halloween! :tup:
This site just posted a load pics, 38 to be exact, showing off the jungle area. Including some pics of the Assault monsters and the boss Echidna. The game looks phenomenal.
http://www.playscope.com/@@@8992-devil_may_cry_4.html&medias=Screenshots
Sano, You must’ve sobered up by now! That interview has a lot of juicy info!
Here’s the interview of Hiroyuki Kobayashi in Play Magazine’s November '07 issue. The article featured no new artwork or images that you haven’t seen already so you are not missing anything in that regard. Ah, and that Credo/Kyrie/Nero thing I said before was from an online TGS interview lol I’ll see if I can find a link for that later. The interview and the translation was done by Nick Des Barres and it was transcribed by Dai Kohama. Colored in red 'cuz it’s DMC lol! Well just highlight all if you are using an SRK skin that makes it hard to read.
Q: First I’d like to ask about the task of porting DMC4 to 360. I know Capcom’s MT Framework engine was designed to allow easy cross-platform development, but is it really that simple?
A: Actually, it was really difficult getting our MT Framework engine to run on the PS3. When our company announced DMC4 for 360, the engine had already been up and running on the system for Dead Rising and Lost Planet, so it was a very smooth transition. There weren’t any major problems to speak of.
Q: Would you say the PS3 and 360 versions are identical, then?
A: Yes. They both come from the original version built on PCs with the MT Framework engine, so they’re both the same.
Q: Not just feature-identical, but visually identical as well.
A: Completely identical.
Q: The PS3 version will be using DualShock 3’s vibration function, right?
A: It will. We’ve got them on the show floor vibrating already (laughs). I’ve done so much press where the interviewer asked me, “so the 360 version will rumble and the PS3 version won’t?” and I’ve had to say, “that’s right,” because it was still a secret!
Q: You’ve said before you want to get back to the series’ roots with DMC4. Does that mean a change in tone from 3, or a return to an open-world structure?
A: I think DMC4 is most close to 3 in structure. This may be because it’s the same team that did DMC3, although myself and a few other members did work on DMC1. The reason DMC1 had an open-world structure was because it was originally planned to be an action-adventure like Resident Evil, so there was no need to divide the world into areas. However, we found that a pure action game became stressful to play in such a large space, so we decided to break them up with 3. It’s the same with 4, you can’t backtrack. It’s really just a question of game design.
Q: One thing a lot of people had problems with in DMC3 was the extremely high difficulty, especially so for the North American version. How are you approaching the difficulty to this game? Will it be the same for all regions?
A: Even the Japanese version of DMC3 was hard, wasn’t it (laughs). This is something I acknowledge, and the team acknowledges. As you know, we made the American version even harder, and I felt that we did something a little cruel to our fans there. This time the difficulty level is the same worldwide, and there’s a tutorial so people unfamiliar with the series can gradually build up their skills. With Nero as the new main character, we’re able to start over with a clean slate, so both DMC fans and new users can begin at the same startline. The game begins easy and gradually ramps up to a DMC3 level of difficulty, so I think players will really be able to feel the progress they’ve made as their skills get better.
Q: Will you start to cater to the ultra-hardcore with a vicious difficulty mode?
A: Oh of course, of course (laughs). We have a pretty crazy final difficulty. I think the hardcore fans will be happy.
Q: We’ve known for some time the player will get to control Dante as well as Nero. Is Dante just a bonus? Is the story mostly Nero?
A: Well…you start as Nero (laughs).
Q: So you get to play with Dante during the main game.
A: You do. It’s not as if Nero and Dante have separate stories, or separate modes. In the very first mission, you fight Dante as Nero and learn to use his gun, his sword and Devil Bringer arm. From the second mission onwards, the game plays like a standard Devil May Cry, and eventually, after the heroine Kyrie gets kidnapped, Nero passes the baton to Dante. It’s one story with two heroes.
Q: Are Nero and Dante the only playable characters?
A: Yes, those two.
Q: While Dante has his full repertoire of weapons and styles, it seems like Nero just has three-revolver, sword and Devil Bringer.
A: Unlike Dante, Nero won’t gather weapons and power them up as he goes. Instead, his right arm-the Devil Bringer-powers up. At first you can only throw enemies with it, but eventually you’ll be able to pull them in, then use it to move…you can really do a huge amount of things with the arm. Dante, on the other hand, has several new weapons. The Gilgamesh, the new hand-to-hand weapon, for instance, has a whole variety of martial arts moves like heel drops and jump kicks…and there’s another cool weapon for Dante, too. I can’t say too much, but when I showed our staff the plans they were really exited, saying, “I can’t wait to use that!” (laughs)
Q: We’re looking forward to it. Will DMC4 solve the mystery as to whether or not Dante’s brother Vergil is still alive?
A: Everybody loves Vergil, don’t they (laughs). I didn’t personally work on DMC3, but Vergil appeared in 1 as Nelo Angelo and I think he’s been built up into a really interesting character. However, DMC4 is Nero’s story with a supporting turn from Dante, so we decided to let Vergil sit this one out.
Q: Speaking of Dante, Vergil and Nelo Angelo-in Japanese, “Nelo” and “Nero” are written with the same characters. Is there a connection?
A: I really can’t say (laughs). We chose the name “Nero” for the DMC4 for many reasons, although we had several candidates. Why we went with “Nero” should become clear as you play through the story, and find out if he has any connection with Vergil/Nelo Angelo.
Q: And Nero looks exactly like the young Dante and Vergil from DMC3…
A: There is a secret in that. We think a gun, a sword and a long coat is an unshakable image for a DMC hero, but we didn’t make Nero look like Dante for no reason. Originally, we had a hero that looked like a mod British youth with a Beatles hairdo and fashionable clothes, but we thought he seemed to serious and grown-up to be a DMC hero. We arrived at the look, and the name Nero, after a lot of trial-and-error.
Q: Here at TGS the returning heroines Trish and Lady were shown for the first time. It’s been a long time since DMC3 in the continuity, right?
A: A long time, yes. The continuity goes DMC3, DMC1, DMC4…
Q: But Trish and Lady haven’t aged a day, and seem to know each other.
A: They actually meet each other for the first time in the DMC anime, which takes place after DMC1 but before DMC4. As far as their looks, Trish is a demon so she doesn’t age (laughs). Lady didn’t have an official age in DMC3, but we thought of her as being in her teens. When you see DMC4’s Lady in motion, I think you’ll notices she’s definitely an adult, she’s much sexier-in her late 20s.
Q: The conversation has turned to design, so I’d like to ask about Tatsuya Yoshikawa and his involvement in the project. Most people looking at Nero would be very surprised he was designed by the lead artist from the Breath of Fire series…
A: Yes, Yoshikawa worked on the entire Breath of Fire series and Mega Man. People know him for his anime-style designs, but he can do realistic stuff too-it was just never seen by the public. Even I hadn’t seen his realistic work, but after looking it over we thought he would be a great match for Devil May Cry. It’s both my and Itsuno’s first time working with him.
Q: They really are wonderful designs. I never would have guessed this was Yoshiwaka’s work.
A: Right? Right? You’d never know he was the Breath of Fire guy (laughs). It was a lot of fun working with him. I think people who are familiar with his older art are going to be really impressed.
Q: What about the background design: The series has been famous for its gothic backdrops, but the city of Fortuna in DMC4 looks almost like it could almost exist. Did your team do location scouting for Fortuna’s design?
A: Yes, we went to Italy, Turkey…a lot of Mediterranean port towns. I didn’t personally go, but our background team bought an incredibly expensive digital camera and took tons of photos, which they brought back to Japan, finesses, and used as in-game textures. It’s just not the kind of scenery you can find in this country…you really do have to go there.
Q: Can you talk a little bit about finding the series’ tone? A lot of people were disappointed with the grim mood of DMC2, and then the almost slapstick comedy of 3.
A: I’m fond of both styles, but we knew Nero wasn’t going to be a character with the humor of Dante from the beginning. Nero’s hot blooded, he’s direct. To put it in baseball terms, Nero is a fastball, and Dante is a curveball. Of course, being direct doesn’t mean being serious. At the beginning of the game he’s supposed to be listening to a sermon at church but he’s got his headphones on, oblivious. He’s also got a soft spot for the ladies-he lets Kyrie scold him like an older sister (laughs). So, Nero may not be serious, but he isn’t the kind of guy who would surf on missiles or scream “YEAH!” while battling foes with a guitar. Dante, however, is still the same guy he was in DMC3-there’s lots of comic relief with him. Wait until you see the scene where he has a rose in his mouth (laughs).
Q: Are you considering any downloadable content for DMC4?
A: We were considering something, but with DLC it has to already be on the game disc before you ship, and there just wasn’t time to do it. There’s no DLC, but we will have net features: A leaderboard at the least, so you can compare how many Style Points you have with your friends.
Q: Our time’s running out but I have to ask you if you’ve seen Ninja Gaiden II on Xbox 360 yet. [Ninja Gaiden Executive Producer] Mr. Itagaki is very proud of hating your games…
A: I did see it (laughs).
Q: What did you think?
A: I think it looked a lot like Ninja Gaiden on Xbox (laughs). I get asked this so often… “What do you think of Ninja Gaiden? What do you think of God of War?”
Q: What do you think of God of War?
A: I met David Jaffe at an awards ceremony in America. He told me he was very fond of Capcom games. Onimusha, DMC and Resident Evil, and that he had incorporated many aspects of them into God of War. I was flattered. God of War is very popular and I think it’s a great series, but it leans more on puzzles than DMC. It’s a different kind of game. Lately Western action games seem to be following its lead-games like Heavenly Sword all have the context-sensitive button prompts. For us, however, we want you to use your own skills and techniques to do impressive-looking things. As far as Mr. Itagaki…he does what he does, and we do what we do (laughs).
Q: I honestly prefer what you do. If you have a final word for your American fans…
A: I know our DMC fans like Dante. I worked on the first DMC myself, I love him too. In 4 he’s an adult, he can handle anything-he’s a hero. Nero on the other hand, is still a rookie, still young, still a bit of a boy-he’s going to become a hero. We’re going to do this swapping of lead characters through gameplay, and I hope our fans will enjoy that. There’s that scene where Nero dropkicks Dante in the face-I think some of our fans had a problem with it (laughs). From our standpoint, that scene was made with love. It’s not disrespect to Dante, it’s showing that he’s the kind of guy that can just shrug something like that off. I really hope our fans come to enjoy Nero as much as Dante. DMC4 will be coming out at the very beginning of the year; please look forward to it.
This is the online interview I read that talks about Credo/Kyrie/Nero. :lovin:
Thanks for posting the interview Sano.
I was wrong about Nero gaining new weapons. I’m a little disappointed to hear that. Though i’m glad to hear that they’re putting more focus onto his Devil Arm abilities.
Btw, the Japanese site post in the OP has been updated. They’ve added profiles on Assault and Echidna. Also, a virtual tour of the Forest/jungle area.
So that’s how it works eh? You’re just buying access to something already on your disc… whatever happened to good old cheat codes?
I hope this isn’t entirely like DMC3, because with each cutscene I go :sad:
Heres all the info about the Collector’s Edition
[Quote=CAPCOM]
CAPCOM ANNOUNCES DEVIL MAY CRY 4 COLLECTOR’S EDITION
Four Episode Anime DVD, SteelbookTM Case and Bonus Disc Included
Capcom Entertainment, a leading worldwide developer and publisher of video games, today announced the contents of the Devil May Cry 4 Collector?s Edition package, which includes volume 1 of ADV Films? Devil May Cry: The Animated Series, a Steelbook? case and a bonus DVD filled with extras. The $79.99 Devil May Cry 4 Collector?s Edition will be available February 5, 2008, for both the PLAYSTATION3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft.
The Devil May Cry: The Animated Series anime disc will be packed with the Steelbook case, and will include the first four episodes of the 12 episode anime series. Volume one of the four-disc DVD anime series will be available from ADV Films at the same time the game launches. Inside the case will be a second bonus DVD alongside the game that users can slip into their computers. The bonus DVD will contain a ?making of? feature on the game, music from the Devil May Cry 4 soundtrack, a digital art book with images and sketches from the development team, wallpapers, icons and screen savers.
The highly anticipated Devil May Cry 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with series mainstay Dante. As new leading man Nero players will be able to unleash incredibly powerful and stylish attacks and non-stop combos using a combination of the Devil Bringer arm and the Exceed system, both of which are new gameplay mechanics for the series. Fans of Dante won?t be disappointed as he too will be playable during the course of the game.
Devil May Cry 4 is an epic story where the lines between good and evil are constantly blurred. Taking full advantage of the advanced graphical and processing power of the next-gen systems and Windows PC it draws gamers into the rich and highly detailed world of Fortuna and its surrounds with more enemies than ever before and some of the most breath-taking bosses ever conceived.
Devil May Cry 4 includes the following features:
? From the producer of the original Devil May Cry and Resident Evil 4
? 2 playable characters ? take control of both Nero & Dante
? High-definition visuals moving at 60 frames per second
? Blend of familiar and new: newcomer Nero clashes with veteran Dante plus appearances from Trish, Lady and others from the DMC series
? Exceed System allows Nero to easily charge up his sword with a throttle effect, revving up to three levels with powerful and varied attack options
? Deep combo system rewards stylish dispatching of enemies
? Unique “Devil Bringer” arm opens up a range of never seen before combo options
? Distinct set of weaponry and moves for Nero and Dante
? New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities
? Numerous new characters and environments
? Signature blend of guns and swordplay
Devil May Cry 4 Collector?s Edition contains the following extras:
? Volume 1 of ADV Film?s Devil May Cry: The Animated Series on DVD, including four complete episodes of the anime (a retail value of $29.99)
? Unique Steelbook? metal case
? Bonus DVD
o Making of Devil May Cry 4
o Music from the soundtrack
o Digital artbook
o PC content (screen savers, wallpapers, icons)
[/Quote]
It’s $80, but its looks like it has a lot to offer.
Oh snap the Collector’s Edition comes with the first volume of the anime man I knew reserving it was a good idea! :tup:
But why does it say 4-disc set of the anime? In total it’s 12 episodes. That’s 4 episodes a disc. It should be 3 discs. Hmmm…
I think it depends. Sometimes companies charge you for DL add on content and sometimes it’s free if I’m not mistaken.
from SMB:
I’m actually quite disappointed by these extras. Why? For one, because they’re on DVD. I like my extras on print. That artbook should be in book format. I hate it when all these extras come on disc. I’m not a big fan of game soundtracks, and I’m bleh on a metal case.
The second reason is the price. It’s bad enough that games are $60.00 a pop now. But to ask for another $20.00 for an SE and it’s all on a disc? No thanks. And I’ll already be purchasing the anime.
Nero doesn’t get ANY new weapons? Well that sets off the bullshit meter to dangerous levels. He better have some dope devil bringer moves to compensate…because since you can’t play as Dante when you want to I have to use the fucker but he better be as enjoyable as “his brother” (yeah I still say Nero is Vergil)
that was better than looking at porn.
i think im in for one.
Im gonna have to buy a PS3 just for this game
Agreed. Had it been a book with interviews or whatever with a seperate CD for the audio (think of the Castlevania PoR bonus), I would’ve been sold on it. The Assassin’s Creed LE comes with more and is $10 less.
Gamevideo has uploaded 5 new videos. However the site is extremely laggy at the moment. I’ll post em anyway.
Gloria Introduction
Nero VS The Frosts
Dante VS Echidna (Using Lucifer)
Nero VS Dante (Cutscene)
Dante in the Jungle
EDIT: And now the videos have been taken down.
I was excited to hear about it this morning, but now that it has soaked in i’m feeling the same way you do. $80 is a lot a cash for a game, even with all the extras. However, i’m sucker when it comes to this sort of stuff. Especially, from this game.
Well the first volume of the anime will cost 29.99 by itself so if you get it with the Collecter’s Edition you spend 80 instead of 90 in total with the game, or 85 instead of 98 or so? Darn tax…
The second TGS trailer (Lady, Trish, more Gloria) is available for free download on PSN! :rock: