Warriors Fate: Street Fighter story thread, revived

I was kinda suprised too, not by the guide, cause I found out before then that DS had alot of info.

What it really is, is that they had alot of time to develop DS before it came out, that and the story had to be complicated because of the characters.

From what Ive read or been told, there isnt a whole lotta info about the SFEX series, probaly cause it was made by ARIKA, and they really didnt try and develop that much of a story with a game that belonged to another company.

Its alotta vague mish-mash stuff, and almost all the characters in the EX games either have a little info or barely any at all.

I’ve been meaning to post this.

Anyway, just saw this on the internet…

I’d also love an SF EX Plot Guide. Going by SF EX 3 endings, some of the characters stories turn out very differently. From what I can remember based on the US Translation - (though I haven’t played SF EX 3 in a while)

Ryu - Beats Sagat, must fight Ken, the only rival standing in his way.
Ken - Must fight Ryu
Guile - Last seen surrounded by Shadowloo troops. Gets up and continues to fight
Chun-Li - Repors that Shadowloo has been brought down, Vega got away down and she is leaving Interpol, but warns her superiors that there is a new Organization being created
Vega (Dictator) - Still alive in this series, never killed off but escapes

Kairi, Hokuto, Gouki are dead. Next to Garuda, Ryu is currently the strongest in SF EX it appears.

Kane_warhead - We’ve been talking about that drawing for a while. Check a few pages back or so to read our comments on Alex beating Mike Bison.

Okay so I found a Japanese website where they’ve listed the bios, stage bgm’s, stage locations, nicknames and cameo appearnances of almost every fighting game character in existence. I didn’t find a lot of new info, but I’ll post the tidbits that I found. Nothing all that important. The physical stats and birthdates are correct, so I’m guessing this stuff is legit for the mostpart.

Astro’s stage in Super Muscle Bomber is called “BWA Headquarters”. His nickname translates to something like “A brown glint of light” or “Brown Spark”.

Adon’s SFA stage is located in The ruins of Ayutthaya, daytime/noon (Thailand). His nickname translates to something like “It sees and a kick of width is the work of God,” or “Sees this kicking the industry of God”. That’s obviously a bad translation. His SFA2 stage is located near/on the Chapuraya River (Thailand). His SFA3 stage is located in The Khmer Ruins (Thailand).

Victor Ortega’s nickname in the original MB was “Muscle Bomber”. I find that strange, considering he wasn’t a playable character, although he plays a big part in the story. His stage in Super Muscle Bomber is the CWA Ring. Apparently, he’s connected somehow to Daran from the SFEX series. The say he’s mentioned in Daran’s backstory/bio. Isn’t Daran a wrestler as well? You might wanna ask Saiki to confirm that.

The name of E. Honda’s SF2 stage translates to something like, “Adding wealth root hot water and a bathhouse”. It’s a pretty bad translation. His SFA3 stage is called something like " Higashikomagata - Katomi kontou, Japan". (shrugs). His SSF2 nickname translates to something like “Hari hand tenth game,” or “Slapping match of No. 10”. His Cvs nickname is “Exciting Sumo Power”. His SFA3 nickname is “Lucky adventurer of the sumo world one”.

Balrog’s (boxer) SF2 stage is simply called “Las Vegas”. His SFA3 stage is called Secret point 48106. His nickname translates to something like “Feeling – an unnecessary hard-hitting boxer,” or “Feeling needless hard puncher”. His SFA3 nickname is “Explosion/Exploding megaton punch”. His CvS nickname is “Crazy/Wild Buffalo”. Isn’t that also the name of one his supers?

Guy’s SFA stage is a certain place in Kansai, evening (Japan). His SFA2 stage is Metro City. His SFA3 stage is called " Under 22nd Street overhead (United States)". His SFA3 nickname translates to something like “The shadow which dances in the society of the timber chute,” or "The shadow danced into a fighting scene ". His FFR nickname translates to somethin like “It stands in the Bushin touches heaven tower!” or "It stands on a Bushin skyscraper! ".

Guile’s fighting style is listed as “Martial Arts”. It’s listed as Martial Arts in CvS1 as well. His SSF2 and SFA3 nickname translates to something like “The vengeance person who becomes quiet”, or “A quiet revenge person”. I guess a smooth translation would be something like “The quiet avenger”? ehh…
His MvC2 nickname is “An air force trueborn soldier”. His CvS nickname translates to “Bisection of speed of sound”. I guess there saying he is faster than/cuts through the speed of sound? His SF2 stage is an Air force base (well, duh)…

I’ll post more later if u want…

One thing about EX is that the tiers for character strength seem to be a lot different from mainstream SF.
Vega seems a lot more powerful than in SF2, even maybe past his Zero3 version. We get Vega 2 and True Vega and gigantic fireballs and both a normal and super psycho crusher. Gouki seems to be weaker than his normal counterpart. I don’t think EX Gouki is anywhere near EX Vega. No double fireball, doesn’t kill Vega, doesn’t do anything remotely impressive. However I don’t think Kairi would last long against SF3 Gouki.
There are other examples, if the endings you listed are true. In normal continuity, Sagat is currently at or possibly stronger than Ryu and both are above Ken. Yet in EX Ryu has already beaten Sagat and now seeks Ken who he should be stronger than by default. Very strange. Maybe there is no story and they just made it up as they went along.

I never really thought about doing a SFEX story faq since I never really got into SFEX. I kinda didn’t really think of it since Arika has been a little vague on what happened after SFEX3.
But at this current moment, I’m busy translating lots of stuff for SS

I’ve cracked the ratings. Seems like they’re based on the height and weight of the characters, with some exceptions.

Ryu BP 125500 - 178 cm - 65 kg
Ken: BP 7500 SP8400 - 176 cm - 76 kg
Chun-Li: BP 6900 SP 6800 - 170 cm - ? kg
Sagat: BP 12600 SP 10900 - 226 cm - 109 kg
Adon: BP 8200 SP 7300 - 182 cm - 73 kg
Birdie: BP 11600 SP 11000 - 216 cm - 111 kg
Sodom: BP 10800 SP 10800 - 208 cm - 108 kg
Charlie: BP 8600 SP 8400 - 186 cm - 84 kg
Rose: BP 7800 SP 5400 - 178 cm - 54 kg
Akuma: BP 7800 SP 120000 - 178 cm - 80 kg
Dan: BP 3700 SP 7400 - 177 cm - 74 kg
Dhalsim: BP 8600 SP 4800 - 176 cm - 48 kg
Zangief: BP 11400 SP 12100 - 214 cm - 121 kg
Rolento: BP 8000 SP 8100 - 180 cm - 91 kg
Blanka: BP 9200 SP 9800 - 192 cm - 98 kg
Vega: BP 8600 SP 7200 - 186 cm - 72 kg
Cody: BP 8500 SP 8800 - 185 cm - 80 kg
Balrog: BP 9800 SP 10200 - 198 cm - 102 kg
Juli: BP 12800 SP 8600 - 164 cm - 49 kg
Juni: BP 12400 SP 8200 - 162 cm - 46 kg
THawk: BP 13000 SP 16200 - 230 cm - 162 kg
Guile: BP 8200 SP 8600 - 182 cm - 86 kg

In most cases, SP simply reflects their weight (weight x 100). However, there seems to be some exceptions. BP is closer though ((height-100 cm)x100), except for Dan, Dhalsim and the Dolls.

Ryu is obviously a God. We already knew that.

Ken is a little stronger than he should be. Or maybe my weight for him is off?

Chun-Li never had an official weight. Does this mean that she actually weighs 68 kg, or is she just powerful for her size? Otherwise that would make her one of the heaviest fighting girls ever… no wonder she wouldn’t tell her weight! :eek:

Birdie, might be a conversion error somewhere.

Akuma, he’s obviously not just flesh and bone so his stamina isn’t proportional to his weight.

Rolento, might include his parrying with the staff, or maybe the figure is just off.

Cody, I think I got his weight from FF so it might have changed in SFA3.

Juni and Juli, well, something is wrong here. Guess they have some kind of enhancements.

Aside from the enhanced Dolls, the inhuman Akuma and the FF characters, every character has his exact weight times 100 as his SP. I’m leaning towards Chun-Li actually being that heavy. Maybe this is Capcom’s sneaky way of telling us.

Since the list seems mainly to be a retelling of official stats, it’s probably not as significant as we thought. Surely everyone can’t be exactly as strong as they are big, since training and style doesn’t seem to matter. However, the exceptions might give some hints.

Whoa. That’s some good cracking, there. I guess maybe ones with BPs or SPs that are greatly disproportional from their weight are really powerful? …or really weak in the case of low ones like Dan :lol:

Maybe BP is Battle Power and SP is Stamina Power? And in most cases, one’s stamina is similar to their weight?

Sodom’s and Rolento’s include their weapons. I checked better translations of those quotes and Juni specifically says something like “Remove 1500 (or some number like that) in case of disarmament”

I’ve made an update to Fighter Mania with the latest SF guide and Saiki’s two guides (very late, I know). The Plot Guides now have their own section, because I don’t think people really found them in the sources section.

Soon I’ll hopefully get a new URL and a slight redesign of the site. I’m reaching for 1000 characters until then. Only 70 more… and I’ve still got a few easy ones to convert.

Here are some more…

Ken’s SF2 nickname is “The worthy rival who has returned”. His SFA3 nickname is “The dragon fang of the flame tears the heavens”. His 3rd Strike nickname is the “Rising Dragon of Flame,” or “The Flaming dragon”. His X-MenvsSF nickname is “The God dragon fist which goes!!” His MvC2 nickname is “The fighting king clothed in blazing fire”. His SFA stage is located in “Metro city - evening - (the eastern United States)”. His SFA2 stage is located on the “San Francisco bay (United States)”. His SFA3 stage is located at “Hotel Masters (United States)”. That kinda’ explains how the masters family makes their money. I was starting to think Ken’s dad was a drug lord or something. His SF3:NG stage is located at “Hot spring hotel (Japan)”. His SF3:3S stage is obviously located in a New York Subway.

Gen’s SFA3 nickname is “Blood Fighting 100 game Former invincibility”. His SFA2 stage is located in Shanghai. His SFA3 stage is located at Victoria Harbor in Hong Kong.

Gouki’s SFA3 nickname is The fist of destruction which also slaughters a demon/ogre. His nickname in 3rd Strike, X-Men vs SF, MvC2, and CvS is something like, “The person who goes to extremes to master the fist”. I’ve read that his 3rd Strike nickname is “untamed fists of sin”. His SFA stage is obviously the Great Wall of China. His SFA2 stage, as you know, is Gokuentou island (Japan), and his SFA3 stage is the Cave of Kiga (Japan). Gokuentou translated (literally) to English is “Jail Flame”. A literal translation of Kiga would be “Ogre Fang”, but doesn’t the ki in Gouki’s name mean demon, or Oni? Demon Fang sounds right. Not that SFEX is in discussion, but his EX stage is called “Hidden canyon island”.

Sagat’s SSF2 nickname is somethin’ like “King of fighters, again”. His SFA3 nickname is something like, “His ambition is rough to a humiliated chest.” His CvS nickname translates to “Monarch of eye”. His SF2, SFA, and SFA2 stages are located in “The ruins of Ayutthaya (Thailand)”. His SFA3 stage is called gNagpa Resting Shakyamuni the Buddha Statue (Thailand)h. Btw, Ayutthaya is a city of south-central Thailand on an island in the Chao Phraya River north of Bangkok.

The Wraith’s SMB nickname is something like “The messenger of Demon boundary”.

Zangief’s SFA2 and SF2 stages are in a steel factory in Birsk (Russia). His SFA3 stage is located in a blast furnace in Akademgorodok, Russia. Useless fact: Akademgorodok is a city, west of central Siberian Russia. A scientific center begun in 1959, it is the site of 20 institutes of the Russian Academy of Sciences. Anywho, his SF2 nickname is somethin’ like “The flesh of steel which shakes the earth”. His CvS and XMvSF nickname is Red Cyclone. His SFA3 nickname translates to somethin like “Without the ground trap suction force”, or “It is power of absorption without a ground trap”. His MvC2 nickname is “The Red Cylone of Russia”.

Thunder Hawk’s SFA3 stage is located on the Monte Alban plains (Mexico). His SSF2 nickname is something like “The angry hero of Thunder”. His SFA3 nickname is something like “Proud high-flying saintly animal”.

I’ve been reading through the Plot Guide update, and now I’ve come up with another question:
How do you determine whether or not an unofficial ending/storyline, where a character is demonstrating inner-most power, is an actual display of said character’s status?

For example, if you take Takuma Sakazaki’s performance in his team’s KOF2k ending as evidence of his power, even though it could never have happened as it conflicts with real events, how then can it be certain… :

  • … that the characters who didn’t destroy the Psycho Drive were unable to destroy it as they had in their own endings?

  • … that Gen and Guy were unable to kill Bison on their own with their signature death moves (Bushin Musou Renge and Cruel Shadow)?

I thought the art of fighting team’s 2k ending DID happen. :confused: How does it conflict with anything? :sweat:

Actually, I can’t think of ANY KOF ending in any KOF game that wasn’t a dream match that didn’t happen (with the exception of Krizalid’s death, but that’s because that was a retroactive change). Course, maybe I’m forgetting some right now.

Although… I’m also unsure of what Capcom’s policy is regarding that thing. What holds true for SNK endings as to what’s official isn’t the same as for Capcom, I imagine. As it is, I don’t think it represents that their signature moves would have been able to take out Bison, because Ryu’s SFA3 ending happened where he unleashed his signature move on Bison and it destroyed him yet the most I can deduce from the official storyline is that he unleashed his signature move on Bison (considering that it’s done in three different endings…) yet since Bison obviously lived through that, it must not have taken him out and instead forced him to retreat. Therefore, since even Ryu’s inner will reaching its peak in SFA3 ended up officially not taking out Bison even though it probably happened and also was shown as destroying Bison in the three endings that it happened in, it could probably be deduced that other characters doing the same thing (Guy, Gen, oh, and don’t forget, Fei Long, Ken, and E. Honda take out Bison with “signature moves”) wouldn’t take Bison out, either.

Also, in JoJo’s Bizarre Adventure, EVERYONE takes out Dio in their endings with signature moves, yet I highly doubt any of them would have been able to do that in the official canon at all.

So… if the AoF 2k ending is a joke ending yet indicative of Takuma’s power status, I’m quite sure that Capcom’s policy is the exact opposite, and that what-if endings are not indicative of a character’s power status.

Oh yea, thanks, Golden Dragon, for the info^^

The Zero Cannon was targetting Southtown, wasn’t it? If Takuma ever blocked that laser to save King, then it would never have been destroyed for there to be a Second Southtown in Garou.

And not all endings in every KOF game that wasn’t a dream match could’ve happened. At least not logically. For instance, why would every team gather together at the NESTS base after losing for the Hero Team to pave way in '99? Just to escape when they had no business being there in the first place? And what about the Orochi saga? The contestants were all knocked out by Orochi before the God’s Calibur team had fought him, so how could everyone just play out their endings much like if they themselves had been the ones to defeat Orochi? KOF’s endings are not that different from A3’s endings at all.

And besides, Akuma knocks Gill out of the picture before you face him in 2I (via Shungokusatsu), yet it never officially happened. That doesn’t mean he couldn’t have done that to Gill regardless, even though Gill is utterly invincible.

The laser that Takuma blocked was a second laser. The first had already destroyed Southtown. Thus, nothing conflicts. Otherwise, Zero wouldn’t go “NOOOOOOOO!” and also, in the ending, you can quite clearly see that Southtown is already in ruins in the background BEFORE Takuma blocked the laser. You can also quite clearly see that it’s still in ruins after he blocked it (not that that means much. It’s the fact that it was in ruins before that’s really important)

http://www.vgmuseum.com/end/neogeo/b/kof2kart.htm

I meant the AFTERMATH part of the endings. Obviously, the killing the last boss part didn’t happen, just like how everyone killing Bison in SFA3 didn’t happen, and thus, likewise, neither did the escape. But even though say, Fei Long didn’t kill Bison in SFA3, his ending still happened in that he became a movie star. Just the Killing Bison part didn’t happen. Nor did anyone who’s endings in SFA3 happened without them beating Bison mean that even though their endings happened, the part about them escaping the base when Charlie and Chun nuked it happened. The same is for KOF, except EVERY ending in KOF happened as far as I can tell, sans the killing last boss part and thus also the escape part (just like in every other fighting game that ever existed). But as it is, even the more joke endings in KOF get referenced in later ones (such as the female team where they won lots of money but spent it all. Somehow, they won that money without being the champions or beating the final boss, but their ending of them getting money and spending it all still happened, as proven by it being referenced in a later ending).

You’ll have to name me one ending from a King of Fighters game (not Fatal Fury or AoF) where there’s confirmed proof that it didn’t happen besides the obviously retroactive Krizalid death thing, because I sure as heck can’t find any. Even Chang and Choi switching bodies was confirmed to have happened since it’s officially stated that they had to fix that by butting heads or something.

Gill ressurects himself at the end of those endings, anyways, proving that Akuma “couldn’t have done that to Gill regardless, even though Gill is utterly invincible”, anyways. Actually, I don’t think there’s anything to show that Gill is invincible so much as indirectly invincible because he can just ressurect himself back no matter what you throw at him.

So what triggered that second blast? :confused:

Point taken.

I didn’t mean him performing the move successfully on Gill (to its full effect).

The same thing that made the blast make Chang and Choi switch bodies! (IE, SNK makes no damn sense)

I could be wrong, though. I THINK I first heard that it was a second blast from Lantis’ KOF FAQ, which we all know has to go by what it could get from the games. But the ruins in the background before Takuma blocked the laser seems to confirm it…

Er… yea, I was wondering about that. What did you mean, anyways? I’ve been trying to figure it out but there was a double-negative in the sentence :sweat:

Then it’s not official. I don’t know how it can be if they can’t provide that one simple explanation.

He could still do the SGS on Gill, but not kill him. :o

Who said they couldn’t? I didn’t necessarily mean that they couldn’t, exactly. Maybe they did. It’s not like you or I can read any official info they’d release besides what gets translated.

Even if they couldn’t, then just because there’s no official explanation doesn’t mean it didn’t happen. There’s no explanation on WHY Rose and Bison share the same soul, after all. Nor is there any official explanation on WHY Chang and Choi switched bodies from a laser that was only built to destroy. There is no explanation on WHY Bison’s soul is immortal whatsoever. Nor is there any official explanation on how the heck Kula got to space to control the satellite in the first place. As shown by many other examples, just because there’s no explanation on WHY a second beam could be fired doesn’t mean much at all. There are a ton of possible reasons I can think of that it would do so, from an aftermath shock to a final release to a malfunction to a “just because” (which honestly seems to be the explanation most fighting game plots resort to, anyways…)

In addition to that, why would this ending be what-if if absolutely NO other KOF ending whatsoever is what-if? That would break a pattern that SNK seems to be sticking to for every KOF before 2k and seems to have been sticking to for every KOF even beyond 2k (which is one thing they’re doing right, at least. IMHO filling a game with what-if endings out the wazoo is stupid. Although admittingly, its been a while since I’ve looked at KOF endings but I don’t recall any others being what-if in terms of conflict at all, and a few of the most doubtful ones have already been confirmed to have been official).

And even if it weren’t official despite all that, Capcom still doesn’t have to follow SNK’s policy regarding what is and isn’t official.

Akuma SGSing Gill is probably different, though, because Gill lived. Seldom in any of these examples does the “villain” live. Whenever these “move presentations” occur, its everyone killing the main villain. Akuma vs Gill could probably be an exception to Capcom’s policy of not having what-if moves demonstrate someone’s power because the event itself is an exception (the final boss being blasted by someone’s signature move yet surviving).

And even if it’s NOT an exception, there’s really no way to tell if that means that it’s the same for all of Capcom’s other examples. Maybe Capcom doesn’t have a policy regarding this. Because they sure as hell don’t seem to have a policy regarding who gets what-if endings and who doesn’t and which games have consistent endings and which don’t (SF2 and SF3 have very few what-ifs while SFA has TONS). So I doubt they’d have a consistent policy regarding who’s move could destroy Alpha Bison and who’s couldn’t judging by what is shown in Alpha 3 endings (Which in and of themselves are very inconsistent and filled with what-if situations). For crying out loud, E. Honda destroys Bison WITH A HEAD BUTT WHILE BISON IS DOING A PSYCHO CRUSHER in Alpha 3. So either it can’t be a gauge of who’s move could destroy Bison or who’s couldn’t because something as absurd as E. Honda’s headbutt could take out Bison, or it can’t be a gauge of who’s move could destroy Bison and who couldn’t because even if some of the endings are indicative of that, we don’t know which ones, since it’s obvious that some are not indicative of that. If we say “Oh, Guy’s ending is indicative that Guy’s move could destroy Bison while Honda’s isn’t because Guy is stronger than E. Honda!”, then what do we say about say, Ken, who also shoryukens Bison in his ending (nevermind that at this point, I can’t even decide for sure if Guy is stronger or weaker or equal to Ken…)? Where do we draw the line regarding such things on who’s was strong enough and who’s wouldn’t, especially seeing as to how apparently even Ryu’s shoryuken wasn’t strong enough? The whole thing reeks of throwing darts at a wall blindly in the dark to me, and in this case, even if the bullseye were hit, we sure as heck wouldn’t know (and I personally wouldn’t care, either. Debating power tiers is one thing but trying to figure out who’s move could destroy who seems a bit TOO obsessive to me. And impossible considering that moves have varying situations such as how a move could do more damage if the opponent is weakened and the person doing the move is in perfect shape and not wounded, meaning the best we could get out of such an analysis is something like “Guy’s signature move could destroy Final Bison if Bison were just standing there but 40% aware and thus only able to mitigate 25% of the damage while Guy was at most at 33% fatigue.” OH JOY).

Hi Tiamat. I saw in Fighter Mania the 3.9 version of your plot guide. But in gamefaqs, the version present is the 3.8. I’m saying it because maybe your update don’t be conclued alright, like one time, months ago.
And, I don’t understand a thing that are stated in this thread: Rival Schools is a part of SF storyline or not?

i just don’t consider SF is related to RS too … due to sakura in there … umm …damn yes it is , because of sakura in EVO series 1 and 2 …

you may oppose that because edge yamada likes to play 3rd strike with alex…