Warriors Fate: Street Fighter story thread, revived

Yea, pretty much. That’s not understood already? I always figured that Akuma being called a demon in SF2 Revival was in reference to him being beyond human and everything. Not an actual demon.

Random: Oh yea, I just remembered that Street Fighter 2.5 was proven at MMCafe to be a false misquote and that PSM thus sucks.

What PSM stated seemed to be stemed from a bunch of rumors we’ve been hearing for weeks. I hardly buy magazines nowadays since all they talk about is Final Fantasy, Grand Theft Auto and interview Miyamoto for the 1,000,000,000 time. None of them even mention SVC, even attempt to get the scoop on what the hell’s going on with CFAS or anything. I understand us 2D Fighting Game fans are no longer the majority of the community but we are part of the Gaming Community and EGM throwing a Street Fighter question in their monthly crossword just doesn’t cut it anymore.

Last Gaming Magazine I got was Gamespot, 'cuz they talked about the SF Comic and showed a page from SF #0, and before that the two alternate covers of Tips and Tricks for Megaman’s 15 Anniversary. I mostly just get my gaming news from mmcafe nowadays.

EDIT: Whoops! I gave all the wrong names of the magazines I brought. Shows you how little I care.

Hey, Tiamat…

Using the http://babelfish.altavista.com/babelfish/tr , I’ve translated various Japanese sites. I all the translations, the name of Gouki means “The great ogre”, and not “The great oni”… Ki in Gouki’s name maybe means Ogre, and not Oni.

There’s a difference? :confused:

Though I still think I’ll trust “Oni” over “Ogre”, since “Oni” was given to me by Saiki and he’s a lot better than alta vista :slight_smile:

Weee. Got my Street Fighter 2 Eternal Challenge art book. Lessee… a few things.

A) Cool pic of the shadaloo underground base and above ground. There’s a tournament arena up top (probably where you fight Bison/Vega in SF2), you can see the submarine leaving the secret underground sub port area, and there’s a mountain with Vega, M. Bison, Sagat, and Balrog’s faces carved into it.

B) Apparently, fullbody artwork of Juri… er, Juli and Juni does not exist. Unless you’re willing to count that powder puff picture of the twelve Dolls. Which isn’t in this artbook, by the way. Sigh. Hell, for crying out loud, at the character art section going through the character art of each character, Juli and Juni ended up being crammed into one small space and just lumped together, with the only two artworks for each of them being their profile pic in SFZ3 and their arcade intro pic in SFZ3.

C) Heh. Art of Vega/Balrog in his estate or something holding a rapier with a panther and tiger prancing around the room. Oh, and Dictator M. Bison the pimp in his place with some Shadaloo scientists running around while he rests on his couch with a pretty girl besides him wearing his hat :lol:

D) Capcom just doesn’t put as much effort into its designs as it used to. The amount of art for each game seemed to gradually decrease as you move onto the newer games. This is painfully obvious by the 150 gajillion SF2 artworks and the 15 or so SFZ3 and SF3 artworks. I think the reason no SFZ3 artworks were at the anniversary gallery were quite simply because they don’t exist Oo Well, okay, SF3 probably got more artworks than that, though a good chunk of them were more Chun-Li pics. What’s really crazy is a large amount of the SFZ3 artworks were of R. Mika.

E) Profiles on all playable characters throughout the official SF games. No Rival Schools, no Street Fighter movie, no SF ex characters, and SF1 characters didn’t get profile sections. SF EX was only mentioned in passing, it seems, with only two screenshots of the thing crammed into one page.

F) Akiman was indeed around and still working for Capcom during the design of SFZ3. There were several SF3 and SFZ3 sketches by him. …I wonder why Akiman’s name is written in English in this thing while every other artists’ name is written in unreadable (to me) Japanese.

G) The amount of artworks in this thing that haven’t leaked out to the net in some way or another is pretty small. So honestly, the thing was kinda… dissappointing. There were a couple, though, that I haven’t seen before. Eh… maybe I’ll try and go into detail about that, later, though I think I’ve stated at least 33% of them here in this post already.

H) There’s a chart detailing all the character relations to each other (main characters only, I think). No pictures so I can’t read it, but it won’t be too hard for me to hunt down what names belong to what characters and thus figure out who is connected to who, at least. I’ll say one thing. When it comes to everything besides SF3 in the Street Fighter Solar System, M. Bison is the sun. Well, off to deciphering this thing I go.

[EDIT]

Eh… nevermind. Not much in there that you shouldn’t already know, though there’s a one-way relationship from Ibuki to Oro for some odd reason. Oh, and despite missing things like Chun-Li knowing Ryu, they have Guile and Ken’s in-law relationship there.

I know that Chunli’s fighting style is TaiChi, according to SFZ3, but, look to this text, retired of the Tekken FAQ ( http://kattuggla.oru.se/dmd01/dm0103/test/faqs/tekken_story.txt ):

Ling Xiayou’s martial art of choice is Wu Shu, this balletic and graceful martial art is also practised by Chinese movie star Jet Li.
Wu shu is an important component of the cultural heritage of China, with a rich content that has remained untarnished over the centuries. Literally translated, “wu” is military, “shu” is art. Wu shu therefore means the art of fighting, or martial arts. In the same way Kung Fu is actually a catchall term for a group of martial art styles, so is Wu Shu. The name was choosen by the communist leaders of China who considered the name kung fu as “too backward”.
Wu shu has been organized and systematized into a formal branch of study in the performance arts by the Chinese. It reigns as the most popular national sport in the country of 1.1 billion people, practiced by the young and old alike. It’s emphasis has shifted from combat to performance, and it is practiced for its method of achieving heath, self-defence skills, mental discipline, recreational pursuit and competition.

Maybe Kungfu and WuShu not means the same thing. In a book of Kungfu, I saw that “The Chinese like to use the WuShu name, and not Kungfu”, but maybe the book have a wrong information.

Some artwork scans at this link. I chose this page because it has lots of nifty SF2 art. Gotta love pimp Bison (the dictator!)

http://www.ncsxshop.com/cgi-bin/shop/ss?mv_session_id=832j5AaJ&mv_pc=17&item_id=C0076&index=14

Actually, come to think of it, this book is kinda depressing. Besides the ludicrous amounts of SF2 art in all shapes and flavors and an entire two pages of art dedicated to each SF2 character slowly degenerating into only the ending arts for the newer games and a mere ONE THIRD of a page of art for each character from the newer games (and the one third of a page that Juli and Juni got crammed both of them into that one-third), there’s also the fact that near the end there’s a time line of all the Street Fighter games released up to the present and there’s this friggin’ humongous gap of nothing from 1998 to 2003 onwards, taking up one third of the time line with nothingness and ending with nothingness.

And of course, a Juli Juni fan like me gets absolutely nothing, but I suppose that was expected.

Well, I still have good reason to believe that we’ll be getting a new Street Fighter game soon, though (Udoneko only practically hit everyone with a sledgehammer with his nonexistant subtlety), but it still makes me sad.

Regarding Chun and Wu Shu… eh, I really need to correct that description of Wu Shu there. My friend that gave it to me realized she mistook it for something else. I’ve been told that Chun’s style in SF3 resembles Wu Shu a lot, but damned if I’d be able to tell the difference between any fighting style, myself. is ignorant

LOL…
I believe (based on my knowleges of Wu Shu and Tai Chi Chuan, and in Lin Xiaoyu, from Tekken) that the Chun Li moves of Wu Shu is (in SFZ3) the Roundhouse Kick in close, the punches with closed hand, the Tenshou Kyaku and the jumping kicks… Rodrigo Tatekawa, a “guru” of martial arts from Brazilian Yahoo! Group, said that Tai Chi is a “Yin art”, and styles like Karate, Wu Shu, few forms of Kung Fu, Boxe, and others, are “Yang arts”. Yin-Yang means the “two sides”; while Yang means “strong”, Yin means “dexterity” (I don’t find the perfect word). Yang style is high, and Karate probably is the most high of all. In Karate, the goal is wins with a unique blow. Yin style is like Gen’s Kung Fu styles, Aikido and Tai Chi. The goal is win using the control of chi/ki or striking the vital points (maybe both).
Now I thought… The ansatsuken of Goutetsu schools uses Yang styles (karate, judo and taekwondo), but the Gen’s ansatsuken uses Yin styles (mantis, crane…). Cool! :cool:

P.S.: Plase, look to my message (in this page) of the Ansatsuken of Akuma/Ryu/Ken… Looking to SFZ3 movements, I saw some moves that have no connection with karate.

Er, yea, it’s already been stated several times that Ryu and Ken’s ansatsukan has more than just karate in it.

But, you saw the info about WuShu/Taichi?

A cool area of my site:
http://www.shotokanrpg.hpg.ig.com.br/fig_av.htm

The Shadowloo Base Pic you mention is the one with Ryu holding Chunners, right? Now you know you can blame Capcom for creating Ryu and Chun-Li relationship fans like myself…

WHAT THE?!!! As a Street Fighter Fanatic, I have all that artwork in one book or another! WHAT A RIP!!! Do at least some of the Pics from the SF Gallery from the SNK Artist working for Capcom now and Kinu Nishimura make the book?

Well, I am a Street Fighter Fanatic, so I suppose if the entire book had one Pic of Ryu bending over, pulling down his pants and farting in your face I’d still buy it…

Er… the shadaloo base pic is really taken from a far away viewpoint. There aren’t any characters in it that I know of. Oddly enough, on the same page of that artbook, there are a whole bunch of official pics of some weird guy in a top hat and trenchcoat in multiple different costumes, sometimes wearing things like a fake mustache, too, all labelled as SF2 artworks. …Q? :stuck_out_tongue: Also a pic of Shadaloo’s satellite, also an SF2 artwork.

There is a pic of sweaty Ryu holding a teary Chun-Li, though, which is probably what you’re talking about.

The SNK gallery pics? Er… what did they look like? I don’t recall seeing anything SNKish in this book :sweat:

Come to think of it, I don’t think there’s any new art here that hasn’t been released to another artbook in some form or another. I suppose that’s to be expected considering that Capcom hasn’t actually drawn any new art for any of the new games besides the cover arts and ending arts and character profile arts that are widely distributed, already. :bluu:

On a random cynical note, I am quite under the belief that now we know more about Street Fighter’s storyline than Capcom does (especially after pretty much all of SF’s original producers are now gone from Capcom). There was no connection from Q to Remy in that character connection chart, nor was there any connection from Sakura to Chun-Li or Ryu to Chun-Li or even a special connection from Guy to Sodom (Guy’s category of Final Fight good guys to the Final Fight bad guys, yea, but not one of Guy to Sodom specifically). And realistically, there shouldn’t have been a connection from Juli to T. Hawk. Heck, all the connections were ones that any one with any inkling of the SF storyline would know, anyways, besides Guile to Ken and Ibuki to Oro (which I still don’t know what the heck it’s about).

Or maybe I’m still just bitter about Capcom of Japan telling Udoneko that all the SF games were in their own universe or whatever. I know I’m sure as heck bitter about the complete nonexistance of a full body pic of J or J. And why the hell doesn’t this book have Eagle (besides the brief SF1 mention) or Maki in it? It has SF2 Revival art yet SF2 Revival (and SFA3 Advance) aren’t in the timeline in this book. And no SFA3 Advance art either, come to think of it. And the Birdie Titanic Tim art isn’t in this thing, or the Cammy and Maki art.

…that new Street Fighter game coming up had better be damn good. :mad:

And yes, Eric, I read about that Tai Chi Wushu thing. Sounds interesting. But I’m not sure if I have the energy to anally analyze how each and every real world fighting style applies to various Street Fighter characters when it’s really not THAT relevant to the plot. :sweat:

Saiki, are you sure about the Koppo influence in Ryu/Ken/Gouki style? Because AA SFZ3 said about Karate, Judo and Taekwondo (only). What AA Capcom Fighting Games said about the Ansatsuken of they?
I don’t know Koppo as a martial art of the real world… I know only Andy Bogard as a Koppo-ken fighter.

And I have other question:
The Ansatsuken moves of Goutetsu are Hado, Shoryu, Tatsumaki and Shungokusatsu, right? And about Gen Ansatsuken moves? Are only Zan’ei and Shitenshuu? Gen was the creator of Gekirou (the flying thrust kick)?

Oh, and look to the first edition of the Image Comic of SF:
http://www.heroi.com.br/verfoto.asp?foto=/imgs/56891_2_gd.jpg

TiamatRoar - Being lazy I tried to send you the two images from the SNK Artist. I’m not sure if they went through. Well, here are the Links.

And in Capcom Illustrations, the Ryu and Chun-Li holding each other pick is to the side of the Shadowloo Base drawing as it’s a two page Spread.

I found this great book on Japanese samurai and martial arts:
Secrets of the Samurai - The Martial Arts of Feudal Japan
Oscar Ratti / Adele Westbrook ISBN: 0-7858-1073-0

Anyway, it mentions Koppo as part of the ninjutsu training. It simply means “breaking bones” and is used in games in conjunction with ninjutsu (Andy) and aikido (Nina and Anna, and I think Geese).

SFZ3 All About don’t mentions Koppo in Ryu style, and I believe that he don’t have any relation with it. He (and Akuma, and Ken) don’t have moves of this art. In SF, I don’t remember of any character that have a move of koppo…

Now hold on there, pardner! Is that true, and not just a rumor? BARF!
Since all the old story people are gone, Capcom probably has replaced them with people interested in corporate strategy rather than in-game continuity. It was very lazy of Capcom to say that.
Also, Tiamat, you should realize you have probably the most comprehensive and correct guide covering all of SF history anywhere, certainly in English. I bet you would be hard pressed to find anything covering all the SF games’ stories in Japanese. Be proud.

It’s a cryin’ shame Capcom doesn’t know some of its US fans are devoted enough to put out the definitive guide to the Street Fighter story. Why can’t they just hire people devoted to the story?

You’re joking, right? I think that bust shot of Juli ought to be enough for any doll fan…

Thanks for the compliments^^ Though a lot of thanks goes to all the contributors because lord knows I would never be able to get that info on my own, especially with my nil understanding of Japanese.

Yea, Udoneko said it in that thread at the fighting game discussion that that’s what Capcom of Japan told him when the issue of whether the comic should stick to the canon events or not came up. IE, the comic can’t stick to the canon events because there IS no canon of events according to Capcom of Japan (and when I think about it, I highly doubt they meant the VS games). Bleh. Most of the original SF designers are gone from Capcom, and the lack of care for things seems to show drastically in the art work quantity from old game to new game in this book. Where are all the beautiful things in the world? :frowning:

I’m thinking I’m partially bitter about that art book because of a bias I have since, due to researching the plot guide, I kinda saw nearly every SF artwork out there, already, thus this book had not much new for me (even though I hoped it would). As for Juli’s bust… well, besides that being available on my Alpha 3 CD whenever I play as her, anyways (as well as 80% of the Juli art in this art book, the other 20% being Juli appearing in cover arts that contained all the other chars), you should see some of the art they have for Chun-Li in this thing. :eek:

Anyways, Sano, the Chun hugging Ryu pic is a separate art piece from the Shadaloo Base, it seems. They just happened to be on the same two page spread in that book you have, I guess. And that Shadaloo base pic is kinda weird. What’s with the random laser eye zapping the random stick figure person in that thing? :confused: The facial expressions in this Chun xx Ryu pic kinda creep me out. I’ve become accustomed to seeing hentai connotations in things after rummaging through doujinshis looking for J&J art, I guess.

Well, regarding the SNK style pics, the official card one of Chun-Li is in the back of the book in the merchandise section. The other one is also in the merchandise/goods section. I think it’s a mat or something.

Regarding Koppo, eh, whatever. Saiki said he remembers it being there but isn’t sure where he saw it stated, so I put that in the plot guide. Not much else for me to say.

Oh yea, can anyone confirm if Sagat created the tiger uppercut to counter Ryu’s shoryuken? (he doesn’t have the move in SF1). I remember that being in the issue of Nintendo Power back when SF2 for the SNES was coming out, and they got most canon details right (Zangief’s rivalry with Haggar, for instance), though they got Dhalsim’s firebreathing wrong (I wouldn’t be surprised if that was because Capcom retroactively changed it to make his fire come from the fire god, though. Dhalsim… doesn’t seem important enough for that kind of power in the original SF2 before the storyline later updated his involvement in things. Could be wrong, though).

I do remember reading a LOOOOONG time ago in American Sources that Sagat developed the Uppercut training under Vega(dictator) to counter the Dragon Punch. Then SFZ came out and Sagat had the “Tiger Blow” and not the uppercut so all seemed good. Of course, now it seems that Sagat didn’t train under Vega at all so I don’t know what’s up with it. Doesn’t he have the Tiger Blow and Uppercut in CVS2? I’ll check it and SFZ3 to see.

I personally think someone somewhere at Capcom does care about Storyline with SF2 Revival’s changes and Final Fight for the GBA Storyline stuff, but if that was Okamoto who just left Capcom, Ugh Oh…