Warriors Fate: Street Fighter story thread, revived

It seems fatdave’s Site no longer exists that had the info on Kairi killing Gouki from Saiki. Here’s what Saiki said back then (posted 7/21/01) regarding this -

“I’m pretty sure in the EX series, Kairi does kill Gouki. I can’t say for sure.”

Well, my swiss cheese memory caused me to remember him saying Kairi definitely killed Gouki, but I guess he wasn’t sure at that point in time. Anyway, I remember TAS and others saying Kairi killed Gouki so at least I think it’s true.

He has other posts on that Thread regarding EX which I may post later, unless he returns to shed light on the Kairi/Gouki/Kairi and Hokuto killing each other deal.

Here’s more from that old site regarding what Saiki posted about Kairi/Hokuto/Nanase. I printed it out, but when I did some words were cut off here and there (Printed it on Portrait when I should of used landscape, DOH!) so what I’ll do is I’ll try to fill in the gaps with words of my own so it can read better. Anything that appears in brackets [Like This] is words I’m adding and not part of the original quote. This is done with no disrespect to Saiki since I know he’s very busy and will return when he can and for all he’s done for us Street Fighter fans there’s no one I respect more.

Here goes. This was originally posted 7/9/01 -

“The EX series doesn’t tie in with the actual storyline. It’s the same up until [SF2. After] that, it pretty much goes on it’s own storywise.”

"Kairi - He was born in a family that was destined to be assasins. Roughly 10 year[s ago he] fought someone (most likely Gouki) and fell offf a cliff. This caused him to loose h[is memory.] The only thing he remembered was “To master ones own fist.”

“Hokuto - Like Kairi, shares the same destiny to become an assassin. Also she was b[orn] assassin, she wasn’t at first. This is because she was raised by a different fathe[r.]”

“Nanase - She also shares the same blood as Kairi and Hokuto but doesn’t share the [desire] to become an assasin. Unlike Kairi and Hokuto, she’s out-going and more talkative. [Hokuto] left the family to search for Kairi, and Nanase was soon to follow.”

“The only survivor out of the three is Nanase. When Nanase came to stop Hokuto [and Kairi’s] battle, both were just about to land their finishing blow. Kairi’s was faster and [he] landed first. But because Nanase yelled for them to stop, Kairi had slightly slowe[d down.] This caused Kairi and Hokuto’s blow to land at the same time. That’s the official [way they died] but most likely Akira won’t be able to kill off two of their favorite characters s[o this] will most likely change.”

“BTW, none of them are in the same clan as Guy.”

There’s more tidbits about SFEX I have from the old Post, but I’ll only list them if you REALLY want me to, since I know Saiki will return when he can.

Oh, and EX2 does have Text endings in the Japanese Version. The U.S. EX3 Version does have Text endings but you probably know that already.

No, I didn’t know that about EX3.

Yes, I’d really like you to list them unless you don’t want to, because I don’t know when anyone else who knows anything will return. I’ve never heard any of this before.

EDIT: There’s a bit of story information for each character in the EX2+ fighter guide (which I can’t find anymore), but I just assumed it’s CapUSA junk.

If your basing your facts on just endings then anyone can say that anyone won.

He isn’t, he’s basing them on the fact that neither Alex or Ryu’s endings contradict one another and that their in-game dialogue in Third Strike indicates that they’ve never met in person until after the tournament. And Oro’s dialogue with Gill in 2nd Impact does show that he place’s Ryu’s ability in high regard. Christ, pay more attention. :bluu:

Personally, I think Capcom is working on a remake of SF1. Capcom stoped making Street Fighter games to find a way to enhance the plot, and what better way to start than by retelling the original game’s plot? Return of Fav. Street Fighters, Enhancement of the plot, makes a lot of sense.

Stop right there. Capcom is giving the series a rest just so that the next installment will be a completely new game, and not an upgrade. They wouldn’t stop just to make adjustments to its barely-hinted-at plot.

I know that is most likely it… but I still would like a SF1 remake… :frowning: Then again I’d like to actually play the arcade version of any actual Street Fighter game… The only SF Arcade Game I find around my town is an old World Warrior game that doesn’t work half the time. The Arcade owners around here seem to only like racing games.

Donkus - I’ll check for more EX info from Saiki. I think there’s just a bit about Garuda on that site but I’ll make sure and post tomorrow.

Here’s Nanase’s EX 3 ending. While it doesn’t provide a sense of closure like some EX 3 endings do, it tells us a lot more than Hokuto and Kairi’s endings that really don’t say much.

“After her victory, Nanase reflects upon how her lost brother has changed her life forever. Since her sister left to find him and never returned, Nanase was forced to learn and become a master of her family’s Mizukami style. She never wanted to become a master of this style and keeps wishing that one day things will go back to the way they were…”

Much appreciated. Garuda is my favorite character.

Well, I’m pretty sure I read somewhere (may have been part of that Post I listed but one of the words that got cut off) that Hayate raised Nanase. I’m not sure how he fits into the clan - if he’s blood related or anything. Hayate is mysteriously missing from EX3, so I can’t even get a Text ending from him in the English Version to help clear things up.

Yeah, the only other interesting Post from Saiki regarding EX on that site is about Garuda. Once again, anything that appears in brackets [like this] is words that were cut off from my printed page that I added so it can read better and not part of the original quote. Now, with the other Post about Hokuto/Kairi/Nanase I think I’m pretty much dead on, but with this Post I’m not so sure. Oh well, here goes - APOLOGIES TO SAIKI ONCE AGAIN… Posted 7/18/01 by Saiki -

“Garuda is the combination of all souls that were doomed in fate by the “Satsui no [Hado” or the “Killing] Intent.” Rage, hate, vengeance fuels his soul. He is said to take different shapes depending on who he’s fighting. He becomes stronger against those who hunger for s[tregnth. Garuda] becomes more filled with hate against those who have vengeance. He’s neither man
o[r beast.]”

After reading over the last few pages I can only imagine that people got dumber (no offense) after I left sometime ago, but I’ll try to clear up a few things, and give you some of the latest news and rumors.

The EX games:

The SFEX series was created by the same guy who made/created/came up with Street Fighter 2, but he later left Capcom and created his own company ARIKA, who are the ones who maded the EX series (which was produced by Capcom)

The first EX game caused (much) confusion among fans in whether or not it was canon, so Capcom asked ARIKA to makes some changes to the future EX games so that they would not be confused as being part of the storyline/canon of the Capcom SF games.

One of the things ARIKA did was make their original character cast dwarf that of the Capcom character (owned) cast. If you have ever noticed the only Capcom characters that appear in the EX series where the original 12 characters who appeared in SF2 (8 default and 4 bosses) plus the fan favorite Sakura, which is where the “Plus Alpha” comes from in the title of the first EX game, and Akuma was only in it because of Garuda’s storyline, which then led to the inclusion of Evil Ryu as a secret character.

The other thing ARIKA did was making the storyline of the EX games stand on its own, which is why Akuma was killed off, along with the fact that he was no longer needed as a character, his thing with Ryu was non-existent in SFEX (just as it is now in the canon games) and most of his moves are possesed by Evil Ryu, so its not like they were losing in thing in the process of killing him off.

There are alot of things that were created for the EX series that never made it in to the final games, for instance if you have the manual for SFEX on playstation, check out some of the (CG) pictures that appear next to the characters in the back of the manual.

All the endings for EX games had written text, but they for some reason they didnt make it into almost all of the EX games.

Other Stuff:

Satsu No Hadou (or Evil) Ryu has only officialy or canonly (is that even a word) existed for that point in time where he scared Sagat’s chest in SF1. The only reason the character keeps appearing in games is because he is a fan favorite.

Alex did win the SF3 tournament, there’s no need for an explanation or story break down for that.

News & Rumors:

Capcom is indeed making another Street Fighter game, but no word has surfaced if its in production or even pre-production for that matter, they (Capcom) are keeping a tight lid on it (after what happend with SF3 when they leaked out news too early) and the project has some sortta code name, its not called Street Fighter 4 (or whatever) its called “Project X” or something like that, which is common name used when making a game (or anything for that matter) whos name you dont want leaked out, so all people know is that Capcom is making something under the name “Project X” at the moment.

“So what makes you think Project X is the next SF game?”

Well Capcom wont comment on it at all, nor will they admit that exists, one person was ever fired (or so I heard) from Capcom for talking about it.

Another thing that came up was a design sketch of an older Ryu surfaced awhile back and it seemed to be official, but Capcom came out and said it was a fan art, which would be the perfect cover up if they were trying to keep the game under tight warps.

“What did the (older) Ryu sketch look like?”

Well I saw a pic of it, but it was soo light and such a bad quality pic I could barely make it out, but from what I could see it looked as if Ryu could have an updated look to/for his gi, there were three diffrient gi types shown on the pic, and the only other noticable things were that Ryu’s hair was a bit longer (almost shoulder length) and it looked like he hadnt shaved in awhile, he didnt have a beard, he just looked a bit more gruff or scruffy looking. I’ll probaly draw the pic myself from memory, so you can get a better idea of what Im talking about, and I’ll upload it when Im done.

Hey!

Wow. That’s interesting. An older and gruffy looking Ryu with a few touch-ups to his gi sounds badass. If the gi alterations are like even the smallest costume upgrades that Midway made to the MK characters in Deadly Alliance, how could anyone not apprefciate it? Well, if only it was confirmed. Who knows what they’d do with Ryu or if he’d even be in the next game at all? But above all else, I’m more concerned with his movelist. Hado, Shoryu, and Tatsu work just fine, gotta keep those, but I think everyone here agrees that now’s the time for him to become a little more than basic for beginners, right? Make him, Ken, and other “shotos” they decide to add more diverse from each other and people will start respecting them more. They deserve that.

Hey TAS, where’d you get the info about Ryu having enough speed to dodge bullets? If it’s not fandom, then it’s certainly worth an important note.

TAS - Sounds like Ryu looks like the older Sagara Sanosuke that appeared in Rurouni Kenshin Kaiden and the Second Rurouni Kenshin OVA! That makes me happy!!!

One gi version looked alot like Allen Snider’s from SFEX, another version had sleeves on the gi, and the third was just a topless gi Ryu, which had some scars on his body (similar to Kairi’s from SFEX)

Yeah kinda like Sanosuke form those final Kenshin OVA’s, but a better description would be like that of Solid Snake from Metal Gear Solid 2: Sons Of Liberty but with black hair (instead of brown) and a red headband (instead of blue) and also wearing a gi.

Despite the fact that most people hated the way the characters moved in the Alpha anime, Capcom stated thats actually the way those characters would appear to move if you were actually watching them.

Some examples they pointed out where the way and speed that Ryu was able to throw off the Hadouken’s and Shinkuu Hadouken(s) and added stuff about how certain characters have enhanced strength when using certain moves and techniques, like Ken shattering the cyborgs jaw with the Shin Shoryuken, or Ryu and Akuma being able to break through those solid wood dummies with standard physical blows, they then went on to talking about the speeds of characters like Ryu’s attacks, and ability to dodge bullets and things of that nature.

All the above is just a summary of an interview taken from a Japanese magazine that was conducted after SF3 Third Strike and SFA were released. They didnt talk about the anime(s) much, but did ask specific questions like

“Can Ryu actually dodge bullets?”

Presumably, yes he can. Due to Ryu’s intense training he is stronger and able to move alot faster than your average person.

The question that basicly that talked about most of what is stated above was

“After seeing Street Fighter 2, Street Fighter V, and now Street Fighter Alpha, many fans have been wondering which is the correct interpritation of how the characters would move compared to that of the games?”

The response was “Street Fighter Alpha” in short, and then details (like the ones I stated above) were given.

The interviewer also asked whether or not Makoto was really Ryu’s long lost sister or not, to which (the producer of the SF games who’s name I forget) replied “Its undecided at the moment.”

Another intresting question was

“Is it true that SNK’s Mark Of The Wolves was derived from the original concept of Street Fighter 3?”

No comment.

You’d figure if it werent true the producer would of just come out and have said “No”

News & Rumors

An old rumor

“Ryu will be the only returning character from Street Fighter 4”

You’d think Capcom would of learned their leason from SF3, but I dont know anything other than that he will be in SF4 no matter what.

Well as I stated before it seems that Capcom is currently working on SF4, but they also have concepts on the drawing board for another Darkstalkers game, another Rival Schools game, and another Power Stone (plus an all new Mega Man to boost, but thats kinda old news)

Oh and dont expect for SF4 (or the next Darkstalkers game) to be 2D.

The idea or possibity of another Marvel vs Capcom has been completly crushed, now that Activision owns the rights to make all Marvel games up until 2006, and the fact that Capcom has shown no intrest in doing any other Marvel game, and I dont blame them, cause at this point in time trying to get the rights to the Marvel characters is more trouble than its worth.

I haven’t played the EX series in about forever but I don’t think Honda or Balrog (the boxer) ever showed up. I guess Arika has something against Chunli’s news crew (sorry, bad movie reference :evil: ). I could be wrong about this though.

Actually youre right Honda and Balrog arent in the EX games, I completely forgot about the two of them, although now Im kinda wondering why they werent in the EX games, cause I heard the guy who made EX (as well as SF2) wanted all the characters from SF2 to be EX.

Perhaps Honda would look strange with Polygons way back then. Probably end up looking like a big square. And maybe they didn’t need Mike Bison(Boxer) in SF EX2 since they already had Cracker Jack to fill the “Boxer” slot, but I’m just guessing.

I really wish that SF4 will be 2D. My biggest problem with 3D games for the most part is that the backgrounds are usually very dull vacant lots, while backgrounds in CVS2, SF3 Third Strike, SFA3, Guilty Gear, KOF etc., etc. tend to have interesting backgrounds sometimes with hordes of people and lots of stuff going on. While I think I’m one of the few posters at SRK who is actually looking forward to CFAS, I’m not digging those backgrounds. Of course, the story behind CFAS is that some nut job named Death beat up Mad Gear and is running around Metro City with a Bomb, so the obvious excuse is that maybe Haggar had the city evacuated, hence the empty background. If SF4 is not 2D, I’d like to see the game Cell-Shaded like The new JoJo game. Although, my gut tells me that Cell-Shaded games are a fad and I’m not sure if they’ll stick around for the long run.

Everything I read indicates that Capcom considers Darkstalkers finished. As Rhio2k pointed out in the Darkstalkers Thread, just like MVC2 and SFA3, Capcom crammed every character in the series in the last instalment (Pyron’s in it though he should be dead) as if it was the end of the series, much like SFA and MVC. Plus the main guy behing Darkstalkers left Capcom and Capcom has been telling fans that “Darkstalkers is finished” since then. Well, maybe the popularity of the “create a Darkstalker contest” a while back in Japan and hundreds of Japanese fans begging Capcom to make a sequel has warmed their stony hearts and the LONG RUMORED “Vampire Soldier” game will be released, I HOPE! I HOPE!

Donkus - Well, to finish things off, here’s Garuda’s SF EX3 ending. It doesn’t tell us much, but since he’s your fav here you go! The part where it says “Are there” instead of “Is there” is a grammatical error on the game’s part and not mine. Oh well, I probably just mispelled “grammatical!”

Garuda’s SF EX3 Ending - “Is life a dream? Is reality an illusion? Are there an end and a beginning? There is only one thing that Garuda is certain of… time catches up to everyone.”

Sano: Many thanks for your efforts. I’m compiling this stuff.

So the creator of EX did not make Sakura, but simply got permission to use her? I wonder why M. Bison/Balrog and Honda aren’t in the EX games.

Was Akuma supposed to be Garuda’s archenemy; something to do with Killing Intent? I remember his EX ending had Akuma and Ryu approach his shrine.