Wow ryu wasn’t over SNH?
This could be a part of the alpha story more so than SF2…
Wow ryu wasn’t over SNH?
This could be a part of the alpha story more so than SF2…
I don’t know either way to be honest with you. He could be an Easter Egg. But on a major piece of artwork for SFEX3 they did feature him righ smack dab in the middle LOL!
For arguments sake, if Ryu of SF EX land doesn’t go through his SFZ3(Alpha 3) ending he could still be struggling with it. But for SFEX3’s storyline, Kairi’s struggle with SNH is much more important than Ryu’s. So if Ryu gives into it or not during SF EX3 most likely isn’t that important.
I see what you mean, considering half the SF cast are more likely easter eggs rather than serious characters (it can never be street fighter if ryu isn’t in the game = fan’s mentality after all) since EX was pretty much made around the same time alpha was (I think) so it could be just a reference to it.
Do they have any endings in the US versions of the games?
Oh yeah I forgot about Cracker Jack.
He wears an older version of the Shadowloo outfit, seen in Capcom’s old drawing of the Shadowloo base. After the SFZZ series they wear military outfits.
Vasili10, what was that again about the drug Shadowloo uses in SFEX?
SF EX1 didn’t have text endings just CGI movies. SF EX2 had text endings in the Japanese version but they were not translated. SF EX3 has endings in English.
SF EX most likely takes place during SF2. My understanding is originally it was supposed to be like a side story to SF2 but Capcom wanted it to be seperate. So Gouki was killed.
Damn. Well the “akuma getting off’d” (imo) would actually fit more since he has practically no importance to the overrall “impact series” story besides just fighting oro. Other than that, he pretty much doesn’t fit in the impact series.
I wonder, with Allen Snider, did capcom like…use some of his concepts to make Sean Matsuda or what?
Who knows. I don’t think Allen is the goofball that Sean is, but then again him yelling “FIREBALL!” is kinda funny.
Alex and Blair crossed over to Arika’s Fighting Layer game, only played it in an arcade in Japan once but I liked it better than SFEX1 and 3 lol - SFEX2 is my favorite.
Fighting Layer was kinda boring imo, and the shark game was broken to hell…
But EX2 is good but I can’t make that statement until I at least play EX3. Heard it was worse though.
Who’s that ACE guy btw?
If memory serves Ace is an android, the final result of the Cycloid projects - who everyone thought that they weren’t really characters until then. Well they could still not exist along with Ace… I don’t know who created Ace the android or if he really exists within the storyline - you can program him to have other character’s moves. He might just exist so gamers can program their own SF character so to speak who can throw Sonic Booms and Hadoukens all in one.
Oh thats cool! Combining the cycloids into one. I thought he was a human who copied abilities ala megaman working with interpol…
Now I know I need to find a ps2 and this game:sweat:
SH-11, it serves the same purpose as doll from SF2, both manga and games.
So basically the jist of the stories are…
Ryu is still struggling with SNH but has no significance other than pleasing fanboys?
Kairi Kills Akuma (what happened to Kairi and his sisters though?)
Doctrine Dark hates guile because of Rolento (weird reason huh?)
Allen got owned by Ken and traveled with him.
Pullum…dont know
Darun…probably has beef with Zangeif
Vulcano…dont know…
Blair entered the tournament and her sister is probably hunting her down?
Cracker Jack is a low level shadaloo officer who’s angry with the ranks I guess…
Area…anime stereotype with a rock buster?
Ace…im guessing is a shadaloo project much like those androids in the SF2 movie who can copy data on moves but can actually use them?
It was called doll in a game? Which one? Thanks!
I don’t know if this is official but wasn’t Darun Blair’s bodyguard and somewhat related to Pullum (at least they appear together in his ending in SFEX1)?
Do you have the SF EX1 Guide from versus books? It wraps most of the intro stories up nicely.
I hate to say it… like ever but the Wikipedia stuff on the SF EX characters isn’t so bad. At the very least you can get most of the basic storylines of the characters fairly easy.
Well… Ryu does defeat Sagat - something he doesn’t do in the regular games past the SFZ series. And his confrontation with Ken is looming towards the end of SF EX3 so it’s kind of like a twist on things, the Sagat thing is settled but the Ken rivalry isn’t. Ryu defeated Ken in SF3 Third Strike. I wouldn’t say Ryu’s story in the game is pointless, it’s just not as major as Kairi’s. Arguably both the SF EX2 and SF EX3 intros are about Ryu’s rivalries with both Sagat and Ken, SF EX3’s intro kicks off with Ryu and Ken fighting. Which ‘if’ the intro was part of the story it would naturally fit after everything else.
Kairi’s story -
Gouki kicked his ass (most likely with an SGS) and he lost all of his memory. They had a rematch and Kairi killed him(This created Garuda). Hokuto found him, both of them fought. Hokuto went into ‘evil’ mode. Kairi held back a bit and both of their blows collided when they were fighting on a mountain cliff, after that they vanished. Nanase witnessed the fight.
I don’t know whether or not they survived. Saiki, a major SF storyline expert believes that the 2 vanished or died and they are only in SF EX3 as Easter Eggs. Jed-Chriz, another person who seemed to know a lot on the ol’ wiped out SF EX storyline thread and claims to have spoken to Arika employees says that neither of them are dead and are in fact in SF EX3.
Both of Hokuto and Kairi’s English SF EX3 endings reveal nothing about anything, they were mistranslated. Translations of their Japanese endings (done by Jed-Chriz) reveal that they are still alive. But, it doesn’t quite explain how they survived or anything like that.
At this point I’m not exactly sure either way. Just another thing that’s up to the gamer to decide I guess until someone can get an official statement of sorts from Arika…
OH so Akuma whooping Kairi’s ass made him lose his memory? I always thought it was him falling off a cliff and bumping his head (then again that wouldn’t make sense, he’d be DEAD if that happened.)
Thats an interesting tid bit of info, Hokuto going Evil too (man capcom AND Arika just luvs SNH huh?). So practically they’re still alive and the license expired before Arika had a chance to develop what the 3 are doing now?
DAMMIT!!
Now from what I read, Garuda is compiled of souls killed by SNH. If Bison was actually dead by the time Kairi kills akuma, you think Bison and Rose would return? That is…if the story was ever connected…
If the stories were connected? I dunno. I think no one would care too much if both of them were alive inside Garuda. I suppose it would be a possibility to bring the master of Shadowloo back if he somehow managed to take over Garuda’s body…
Oh yeah, funny thing about Vulcano Rosso. HE’S CHUN-LI AND GILL’S LOVE CHILD!
Okay this is only in those very not official non-canon SF Hong Kong comics but it’s one of the funniest things in there HA HA HA!
In their story, Ryu and Chun-Li are married. Anyway, she got in the middle of the fight with Ryu vs. Vega(M.Bison in the US, who is HER FATHER!) and got knocked out. Later on Gill gave her a ball of energy to awaken her. This ball of energy got her PREGNANT! :wow: When the baby was born he was rapidly aged via ‘TEH SCIENCE’ and became Vulcano Rosso. :looney:
In other news I still can’t get a hold of the weed the SF Hong Kong comic guys were smoking. :crybaby:
…wow…and I thought japan was weird. In-pregnation with a ball of energy? Well thats one way to give birth w/o risking an STD huh?
Akiman did draw another girl of the month in Gamaga magazine, after a month off he’s back hooray! Photobucket is currently acting up on me so I’ll be back with the image later…
This interview occured a few months back in Play magazine, the May ‘07 issue. I’ve been meaning to put this up here for a while but I haven’t gotten around to it until now. The interview is of George Kamitani who used to work for Capcom and even worked on Street Fighter II’ Championship Edition and Saturday Night Slam Masters. The interview is due to him being the main artist and person behind Odin Sphere. Odin Sphere from Atlus developed is a 2D action game available on the Playstation 2 - YES A CONSOLE NOT A HANDHELD - and you can hear the dialog in English or Japanese !!! Great graphics, great story, great music by Hitoshi Sakimoto of Final Fantasy fame, can’t say enough good things about it. Anyway, tidbits of the interview relating to Capcom and SF. Co-worker Hiroyuki Tanaka is also interviewed. Enjoy!
*PLAY MAGAZINE - After playing Odin Shpere for a little while, I was suprised to find it had much less emphasis on action than I expected. Just looking at the screenshots, I thought it would be almost like a beat’em up.
GEORGE KAMITANI - Yes, while making Princess Crown (game he made prior to Odin Sphere) and designing all the items that appear in that game, I thought it would be interesting to use them much more technically, almost like a card game. Even if players aren’t great action gamers, they can think strategically and use items to proceed. When I was at Capcom I worked on games that were extremely action-heavy and I wanted to get away from that.
HIROYUKI TANAKA - Now that you mention it, you started out in this industry at Capcom, didn’t you?
GK: That’s right, as a game designer. This was back in the era of Street Fighter II’ Championship Edition and Saturday Night Slam Masters.
PLAY: I had no idea you worked on those games. They’re pretty dear to my heart as a video game fan.
GK: The problem with those games was they became too difficult. It got to the point where we were putting in ridiculous moves like double 360s with multiple button presses. From my experience on those games I felt that going forward with that kind of design would just make hurdles too high for people, so I wanted to do something different.
HT: And then you left Capcom. You get a lot of attention for your art, but you were originally a game designer, weren’t you (laughs)?
GK: I was. I actually started out working part-time in high school at a game company in Hiroshima called Crosstalk. It was right in the middle of the Famicom boom, and I got experience both in graphics and programming for MSX.
PLAY: I didn’t know you were so multitalented!
GK: I just really wanted to make games. After Crosstalk, I went to Capcom with the intention of learning as much as I could and quitting in three years. I only lasted two, though (laughs). One of my colleagues had started another game company and invited me to join. They were making home console software, and after helping out with the initial project I wanted to do something completely original. That became Princess Crown.
HT: We’re still not even at Atlus yet (laughs).
GK: Yeah, we went to Sega first. At that time the game was heavily influenced by Gainax’s Princess Maker. It was sort of a combination of Princess Maker and my work at Capcom on fighting games. The Saturn was starting to lose its battle against the Playstation, and Sega was trying to fight back with RPGs. The first time we presented Princess Crown to them, they asked, “Is this an RPG?” and I blurted out “Yes! It sure is!” (laughs).*
Okay Photobucket is finally up and running lol! Akiman’s girl of the month. This time it’s Rio from Rakushou! Pachi-Slot Sengen 5: Rio Paradise. :lovin:
Just a few more questions…then im done.
When did Kairi Fight Akuma the first and second time? Before or after he beat hayate in the SF tournament?
Did Hayate do anything significant or get killed by Kairi?
How is Hokuto “under akuma’s control?” Yes this stemmed from wikipedia and I know they are unreliable like hell, but what exactly does this come from and how did hokuto “become evil”?
And did pullum ever do anything in EX (curious because she’s hot)