aerialgroove: Golden Dragon mentioned elsewhere on SRK that the 3S Secret File is now at the Arcade Flyer Archive. Might want to get ahold of the webmaster, as of now it’s saying the scans are a TAFA original, see that you get credit where credit is due.
TiamatRoar: As will be read in the forthcoming SSF2 Street Story for Cammy, Colonel Wolfman first found her along with a pendant inscribed as “CAMM 740106”. The digits were said/assumed (possibly by him) to be her DOB: 74(1974), 0106 (January 6).
If Anonymous/ZantetsuMug has a genuine Shadoloo source, I don’t see how the exact same number provided for Killer Bee could be recycled for Sakura. See if you can reach him.
However, nothing he says is in a Secret File as far as I know. The closest items were in the Zero 2 Secret File, two Shadoloo documents for Zangief and Rolento respectively, and those are definitely on my to-do list.
Golden Dragon: as it is it says, “Heat Up Slew Rumble.” But if two kana were switched around, it would say, “Heat Up Scramble.” Unintended typo perhaps?
Nah I told him he doesn’t have to name me, I put my URL on each page, that’s enough.
So to everybody sorry you had to wait so long but there it is. http://www.arcadeflyers.net/?page=flyerdb&subpage=thumbs&id=5095
I didn’t turn the pages 90° he did that. By doing this he reduced the quality of course because he had to save again with compression but oh well.
Well that’s exactly what we’re speaking of. It’s the Secret File of Street Fighter III 3rd Strike and it’s made to look like a fan book of some soap or movie or something. Nice banner by the way.
You guys noted the “Cooooooool!” and “Hooooooot!” on the page with Infinite?
I’m sorry, the dreamcast situation is quite complicated. I’ll do my best to do it right after school tomorrow.
EDIT:
God dammit you got no idea how much time it takes to get this done, I’ve been waiting for 2 hours now, if it takes longer I’ll go home and do it some other day. If there’s one thing I hate then it’s waiting for people.
Anyway I’ll probably scan some rareness today or tomorrow so stay tuned.
…wow, I didn’t know that they specifically mentioned (or maybe slightly retconed if the Dolls weren’t planned that far in advance) it was for the Doll project. All that time I was wondering if that was just (logical, says I!) speculation.
That’s interesting. Probable candidates for the source based on what’s said above could be Gamest #165-167. But yeah, the article/report sounds like those found in the Zero 2 Secret File for Zangief and Rolento, still don’t get why a Cammy number would be for Sakura, but anyway…
If that article has even a slight resemblence in AASFZ3 somewhere, I’ll be surprised. I’ve yet to find anything to confirm the guide statements that Shadoloo was after Sakura for the doll project. So that’s yet another bit of many from “old magazines” (really wishing someone could say which mags these are).
One for Zero 2 and one for Zero 3; SFZ there was something else which I’m not even sure it ever existed, and no one else seems to know either.
Hey aerialgroove, you can stop trying to find Guile’s stage name if you want. I’ve come across a few Japanese sites this time which say it’s Nevada Ghost Valley, USA. So I guess the guide’s entry stays.
Sorry if I made you search for nothing. I was trying to get him to appear using my US version of the game also, to no avail. I’ve gotten Bison, Juni, Juli, Dee Jay, Fei Long, and T. Hawk to appear as random CPU opponents in arcade mode. Maybe Guile will never appear randomly just as SnH Ryu and Shin Gouki won’t, due to the three of them being the hidden World Tour unlockable fighters.
I wonder if that’s changed at all with Double Upper… :wonder:
Just click on the thumbnail, arcadeflyers.net have most of them. The other ones I don’t have either. If you see something on my site with a * it means I got it.
I also got kind of a SFEX newspaper Secret File. It’s not called Secret File but you know same thing.
Thank god, or thank you, I didn’t expect it to become such a difficult thing, sorry.
Yes, that’s changed with Double Upper. The Latter Mode in the Arcade Mode’s been fixed as I said before. Matches that could never happen like Ryu vs. T.Hawk are possible now. We’ll have to see if the upcoming Anthology is the same.
In the game the map points to somewhere that’s either Nevada or California, given how small the map is. Nevada is a pretty good bet if you ask me.
EDITS: Edited like a bunch of times, took me a while to figure out how the map works in this game, and comparing it to actual maps too…
Would that include previously impossible matchups like anyone vs. Guile or anyone vs. SnH Ryu as well? Maybe that’s how recently some sites found Nevada Ghost Valley, USA for Guile, and why the older page said Name Unknown after all. Darn SF2 with its “Certain Air Force Base” trying to trip me up.
Other stages for Zero 3, from the SFZ3 Official Guidebook Master’s Edition:
SnH Ryu: Demon Fang Cave, Japan (recolored variant of Gouki’s stage)
Shin Gouki: Gokuen Island, Japan (yes his Zero 2 stage, confirmed once it’s unlocked in World Tour, and why no one fights Shin Gouki in the storyline)
In Arcade mode, anyone vs. Guile, Feilong, T.Hawk, Deejay, Ingrid, Yun, Eagle, Maki, yes. SNH Ryu, no, it doesn’t really work on boss types - Shin Gouki, (but you can face regular Gouki) regular Vega(cape), Juni, and Juli. But he’s Ingrid’s mid boss so if you want to face SNH Ryu quicker than the boss before the final boss you can. And yeah, he fights you in a variant of Gouki’s stage like you said.
BTW, the tiers in the Plot Guide are looking good. So many dramatic changes! :looney:
But after playing CFE, I wonder… if Rose is a Tier 3 because she loses to Bison in SFA3, even though she was good enough to beat him in SFA2, how does she compare to SF2 Bison?
Some Final Fight 3 stuff:
I’ve been scrounging around on wikipedia a bit. Dean sounds like a very tough motherfucker, probably better than Cody even. This seems credible enough:
Dean
Characteristic: Powerful, but a bit slow.
Sure-Kill Technique: Electric Shock
Weapon of Preference: The hammer, which he electrifies before throwing.
Special Ability: Distance grab, which allows Dean to grab enemies from farther than anyone else.
Super Move: Scrap Dunk. Dean body slams an opponent, picks them off the ground, jumps with them and slams them, electrified, again from great height.
Guy
Characteristic: Fast, but slightly less powerful.
Sure-Kill Technique: Bushinryuu Senpuu-Kyaku or Warrior God Style Hurricane Kick
Weapon of Preference: Nunchuks.
Special Ability: Off-the-wall jump. Guy can use walls or vertical planes to launch himself towards opponents with a kick that has longer reach and high priority damage.
Super Move: 1,000 Fist Barrage. Guy hits an opponent with a bevy of punches to the midsection, finishing with a burst of ki from his palm.
Haggar
Characteristic: Very powerful, but very slow.
Sure-Kill Technique: Spinning Clothesline
Weapon of Preference: The steel pipe.
Special Ability: Haggar uses his wrestling prowess to execute air throws.
Back Flip Drop: Grabbing an opponent from behind, Haggar leaps in the air with the enemy, then drives them into the ground head first.
Spinning Piledriver: Haggar grabs an opponent, leaps several feet into the air and spinning with him on descent, smashes him down on the ground for massive damage.
Super Move: Slam Fest. Haggar executes a series of devastating wrestling throws on his enemy.
Lucia
Characteristic: Very fast, but very weak.
Sure-Kill Technique: Hurricane Spinner.
Weapon of Preference: The billy club.
Special Ability: Lucia attacks with only kicks, giving her the longest range of the four heroes.
Super Move: Hard Hit Knee. Lucia executes a series of devastating kicks, ending with a ki attack that ignites her enemy.
There are a couple things I still have to know: When you lose in FF1, the Mad Gears tie you to a chair and blow you up with dynamite. In FF2, they chain you to a wall in a sewer and drown you. What’s the death sequence for FF3? Anyone know?
And (I know, this may seem a bit of a stretch),… none of these really HAPPENED, right? I mean, did anyone actually get caught in one of these situations but find a way to break out before they could die?
He can give electro shocks like Blanka and might be (partially) a machine or robot. Nobody cared so they didn’t develop a good story for him.
It’s not even an arcade game amd most enemies look exactly like other FF characters (Edi E. Rolento…).
I think the artwork might be official but I’m not sure. I still have some pics from the last time someone sold them: http://fightingstreet.com/pics/temp/various/sfiicards.jpg
Some of the pics are defenitely official, like the Ryu/Vega pic made to look like Kato. The Chun-Li pic is official two (kick) but it might be the only one of the series that made it into an artbook. Blanka and Sagat seem to be drawn by Akiman but who knows.
Edit: Uh now that I look at it, they look quite different from the card shown at the current auction. The current one seems to be the manual/movelist art. Official (too)?
Nobody cared about FF2 either (although a friend of mine says he likes it better than FF1), but Maki made the cut eventually in CvS2 and SFA3, so anything’s possible.
I never played Final Fight 2 and 3. But I’m really interested in the Nintendo Wii(formerly Revolution) since you will be able to download ‘supposedly’ all Super Nes and Nintendo games, (and some Sega Genesis and Turbo Grafx games, not all), that may be my last chance to play them. I never played Slammasters 1 or 2 either… we’ll definitly find out more this week during E3 on what’s the deal with that. I’m definitly getting a PS3 but maybe not when it comes out. Still not sold on the Xbox 360, remains to be seen.
For some reason I always thought that Vega(cape) didn’t go all out against Rose in SFZ2. He was after all fighting someone… let’s say closely related to himself, sharing the same power and all. But during SFZ3 he had a lot more stuff on his plate to do (and more people to beat up on) so he went all out. And yeah, in SFZ3 he does have that ‘Take up the whole screen Psycho Crusher’ thing going for him, lol!