You must defeat Sheng Long to stand a chance! part 2
You know what… ? Whenever I used to think Sheng Long I used to think the invincible essence of Ryu’s Dragon Punch.
…Anyways, here you go(more speculation):
Ryu - Shoryuken - level 1 - less energy, shortest jump, least power, average recovery, shortest instant hit, shortest guard break, shortest unblockable, shortest invincibility, shortest long range, weakest critical hit, shortest accuracy level 2 - mid energy, mid jump, mid power, low recover, mid instant hit, mid guard break, mid unblockable, mid invincibility, mid long range, mid accuracy, mid critical hit level 3 - high energy, high jump, high power, worst recovery, highest instant hit, high unblockable, high guard break, goes through defense, max long range, max critical hit, max accuracy, max invincible
Psychic DP equals the strategical ability to predict phenomena through the direct observation of an opponents current fight plan. Ryu is better at it than Masters because Masters’ uppercut sometimes leaves his opponent on the ground.
You see, I’ve always speculated the Shoryuken to get a critical hit since childhood. It’s just something I’ve stuck to… …Perhaps it has to do with the slice effect that happened when it cut Sagat in the anime or the huge gash that it left on him afterwards.
…So what do ya think… ? Does SRK get a critical… ?
Now here we go with Masters’. I’d like to say that since Ryu sticks it to Sheng Long(and Ken doesn’t) I’m figuring now(farfetched speculation) that Ken’s Shoryuken(if you can even call it a dragon punch) doesn’t even have invincibility.
gut instincts = the ability to sense phenomena(basically attacks) before attacking
All-American = (difficult to explain in words what this is / basically it is a nameless nack that Masters has)
instincts = another nameless nack(only it is of a different substancebasically explains talent and knacks on post 16 of Fighting Game Storyline Speculation)
**hits ** = a combination of steady hits(combo)
**density ** = self explanatory
Ken - Shoryuken - level 1 - les energy, shortest jump, unbelievable recovery, low arch, late hit, low flames, 1 hit, low flames density, All-American, low gut instinct, low instincts level 2 - mid energy, mid jump, mid power, low recovery, mid arch, late hit, mid flames, 2 hits, average flames density, All-American, mid gut instinct, average instincts level 3 - high energy, high jump, high power, average recovery, furthest arch, late hit, high flames, 3 hits, high flames density, All-American, high gut instinct, max instincts, one touch sometimes leaves opponent of the ground
I’ve already speculated the Hadoken in my Fighting Game Storyline Thread.
Main Entry: invincible
Pronunciation: (")in-'vin(t)-s&-b&l
Function: adjective
Etymology: Middle English, from Middle French, from Late Latin invincibilis, from Latin in- + vincere to conquer – more at VICTOR
: incapable of being conquered, overcome, or subdued
So basically Ryu is incable of being conquered, overcome, or subdued in the midst of his Shoryuken and Masters just goes crazy with his talent.