re: Shippu no Ken
Thanks Saiki. It was your moves list that I took from MMcafe in the first place, so thanks for confirming that.
I don’t think Haggar was playable in the beta. I just wanted to know if any might have gotten their hands on a description.
Say Saiki, since I have your attention, do you perchance have Poison’s moves list as well?
TAS:
Well, Mel not playable character - hell, not even appearing, period - would be fine by me.
As for MOTW… y’know, it’s a great game and all, but do you know who plays it? NOBODY. ST still gets more play than MOTW, even in Japan (of course, that might be because ST is a better game, but that’s another story). If Capcom had gone the route of MOTW, SF3 would have been an even bigger disaster than it already was. I hope they learned that completely dumping all your previous characters except for one or two only worked for SF2 because no one gave a shit about SF1. They’ll know better with SF4, or at least they should. Let’s see some SF1,2,3 and Alpha characters (they don’t have to be in the majority, though I wouldn’t mind) mixing it up with some new characters. A new main character is fine, but don’t neglect our old stalwarts. I don’t think their time in the sun is up yet.
Part of Sf3’s lack of story appeal is that there are so few characters who interact in any way, shape, or form with older characters. And aside from Sean’s mention of Dan, which I’m not even sure is in the Jpn. version, the entire Alpha cast might as well not exist according to SF3.
And while it would certainly be nice, to be quite honest, unless someone with actual good storytelling skills is in charge, I’d prefer Capcom went their usual route of concentrating on the gameplay elements of SF4 first, and filling in the story afterwards.