Warning! Turbo Buttons used with Madcatz TE Stick/Pad in Tournaments!

on this same topic, say I had an implant in my wrist that allowed me to mash at unfathomable speeds. should I be banned?

Yeah. And if Lebron James got cyborg legs that allowed him to run 100mph and jump 25 feet in the air he would be banned from the NBA.

But you know what? It doesn’t fucking matter until the situation arises, and neither one will.

thats neat!

Not entirely the way - my dual mod TE has random turbo lights pop up when I have it set on the XBox360 side. Not sure why.

no mistake.
that guy has been causing trouble in the gouken forum for weeks, upsetting all the goukens.

are people actually defending turbo feature??

I have been playing in tournaments since I guess 02 or 03… and I am seriously the biggest scrub in the world. I am always the quiet dood that nobody knows and always places last, but I always go anyways to have fun.

I dont practice enough, I go into practice mode and do combos and can never pull them off consistently.

it takes a lot of time and dedication, and I respect the ppl that put that effort in and will always gladly lose to them.

that said, how could anyone justify turbo as a legitimate tool in competitive play?? Even if you still stand no chance against a more seasoned player, what gives another player the right to take a shortcut in their skill and act like a serious contender?

especially now with things like youtube and live streams, new players already have a huge advantage in learning the game

I’m a pad player and i dont use turbo. But apparently someone is telling people i do and they dont know what theyre talkin about.

As far as the topic goes i think turbo should be banned. I would cut mine out if i knew i how to do it without breaking the controller.

Sorry man, it’s related to that gathering at BMarq’s house. Just the words Pad and Chun some people think it was you despite the fact he was playing under a completely different handle.

Oh wow that really IS a huge oversight.

but who even uses turbo casually and thinks it’s ok? Kinda nutty. But I see where you’re coming from.

I’m a little late to the thread and only read through the first page, but wanted to offer the following.

As far as I’m concerned anything you’re allowed to set in the options menu should be legal. Depending on the pads people are using and how they have their buttons set up some presses may not be feasible. This may mean 1 button throws, but that’s not that big of a deal.

Yes turbo should be banned, and tournament directors need not have this as an unwritten rule.

As for how to determine who’s got turbo on and who doesn’t here are a couple of suggestions.

#1 Make both players enter training mode before a match and have them, or a tournament official hold down each of their buttons to see if they have turbo on.

#2 Have a tournament official watch both players’ hands as they plug in their controller and start the match to look for them setting up turbo.

From what I know about turbo it would have to be done this way as a power cycle to the joystick would cancel any turbo functions anyway. If you accuse someone and they pull their plug then you have no proof.

Whilst I wouldn’t defend fighting games having turbo and stuff, I reckon a lot more people would be interested in basketball if that happened, I know I’d start watching it with cyborg players.

Skip the wrists and go straight to the fingers, already a work in progress.
http://news.bbc.co.uk/1/hi/7949018.stm
Still, would be nice to see some jap kid with an evangelion-esque neural connection playing some SF.

Not quite there yet but its a start:
http://news.bbc.co.uk/sport1/hi/athletics/6292786.stm
The way things are these days, it’s only a matter of time before parents are chopping off their kids’ legs and installing rockets to win egg and spoon races at sports day because it’d be discriminatory to stop them competing.

I do agree that execution is part of the game of Street Fighter, however after playing online extensively (and you can keep your responses about online play out of this thread please) I have encountered tons of people who play using turbo, macros, and just about anything else they can use to cheat. Macros (such as doing fireball motions automatically) should never be allowed in any tournament. Any controller with macro ability shouldn’t be allowed to be used in any tournament. However, the turbo feature is too common to try and keep out of most tournaments. Policing such a thing in larger tournaments seems more trouble than it’s worth, and there is no clear concrete evidence that using turbo is causing a huge curve in the skill set of Street Fighter. For what I’ve seen all the players who win aren’t turbo players, and that type of help probably won’t matter much against the likes of Daigo, Wong, Valle…etc.

…and yes, I do understand that the rapid tap is a motion in SF, but the only way that the shortcut for doing rapid taps will change so turbo can’t help is if a fundamental change in SF is made so the motion is gone. Probably won’t happen any more than turbo going away.

This. Good shit.

Turbo should not be allowed, I’m surprised some players were not aware of this, or think it’s all cool to have turbo switched on.

Button binding: it’s not fair to give someone a free pass to get 100% execution on a PPP/KKK/focus/grab moves against someone else who could potentially mess it up due to human error. Laziness is not an option, you need to do it on your own, not with assistance.

/arcade style.

Turbo shouldn’t be allowed because it is something that is outside of the scope of the game, a 3rd party device that is executing parts of the game for you.

That being said, and I know it’s a seperate issue: On the 3P/3K buttons, I feel as if these should be uncontestedly legal. Why? Isn’t it the same vein as macro? Not really, and here’s why. You can argue the ‘intention’ all you want of why these buttons are implimented in the game (For pad players, etc.) but the fact of the matter is that they are in the console version of the game, and we are playing the console version in most tournaments. Furthermore, these functions are button-map legal within the game interface. You can literally go to button set-up menu, and it’s an option that you can toggle WITHIN the game.

I feel that if a game allows these kinds of binds in any way, it should be legal (If it’s allowed by the game.) If you want your tournament to be as much like the arcade as possible, then host your tournament on the arcade machines themselves. I think it’s unacceptable to play the console version of something, and expect your participants to adhere to guidelines that aren’t even rules, but things you can’t do in the arcades; EG: You can’t have 3P/3K binds in arcade, therefore it should be illegal.

Now, if Sf4 didn’t allow you to bind those in the console version than obvious it wouldn’t be legal, because the only way to assign those mappings would be to use an external 3rd party program. I feel that if the game gives you the option to change your control scheme, it should be fair game and that rulesets be based on the actual version of the game being played, rather than the archetype version that is based off of (The Arcade Version.)

I use a stick, and do not use the 3p/3k bindings. But I wouldn’t care if my opponent was on a stick and using them. The execution requirements are still there in a sense (You still need to input the motion and button press correctly.)

But a lot of tournaments don’t use the arcade game with the arcade default button layout. That’s the dilemma. If a tournament is being hosted on 360/PS3 hardware using a 360/PS3 copy of the game then there needs to be a really good reason to ban the use of the default control scheme. Trying to make it “like the arcade” might not be a good enough reason when factoring in the default controller. If arcade cabs had control pads tethered to them instead of a traditional CP then we might see the same kind of button bindings there, too.

It’s really only a recent adoption to not try to emulate the arcade environment on console, and the obvious answer to running a tournament on arcade machines is most people don’t have easy access to arcade machines, yet there are still people in the community would who rather play the arcade version of the game, or as close to it.

Not to say I don’t agree that 3P/3K bindings should be allowed, but just want to point out that SF4 is one of the first games where the community has not tried to emulate the arcade in console tournaments.

good old jagger, missing the point by a few miles as allways.

Honestly, I could give 2 squirts of rat shit if someone think’s 3p and 3k are illegal. Just don’t tell me about it or I’ll punch you in your face for wasting my time.

Shit gets real if I waste gas to go to some rinky dink tournament and they have B-MAN rules in play.