Video Game General 7.0: Day Juan Ys: MoC June 9th & Wonderful 101 June 30th!

I still say fuck Blizzard with a ripe cactus for what they did to Warcraft 3…

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Hellblade was very cool. The sound design in that game is untouchable. It really does a good job of putting you inside the head of someone who suffers from things like schizophrenia or paranoia.

It’s very light on combat and is more about exploration and puzzle solving. Even the combat sections are more like combat puzzles. But the story is so engaging, the puzzles are quick and clever, the visuals are incredible and the sound design is brilliant. Those elements all meld together very well to create a unique expirience that remains very engaging from start to finish. I think most of you would enjoy it. It is a masterclass in world building and atmosphere.

Wear headphones tho. For sure. :+1:

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.hack and .hack//GU are fairly different, at least different enough to not feel like a repeat. They’re both good though. At the time, it was kind of cool that playing the next game in the respective series carried you over exactly as you left off, and the setting was great too. I remember dungeon design in the first series not being very good but just ok, but the combat is fun. Better in GU though. Story wise GU is waaaaay more anime edgy though

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I’ve only really gotten into one game that could be considered a GaaS, and that’s Destiny. But it’s more of a hybrid of genres. It has some of the best gun play mechanics I’ve ever played- going around shooting fucks FEELS fun as hell.

And while there is a lot of single player content, the game really shines playing that content with friends in a fireteam. And the rewards are loot in the form of better guns and gear.

There’s some very light RPG elements with a leveling system, and different subclasses that work in tandem with others. The game is straight awesome on a fundamental level.

The problem is content. Throughout both games there have been content droughts, or questionable decisions on how the game will operate moving forward. For example, the first year of Destiny 2 was a huge step back in terms of features and playable activities on offer. Coming from the end of D1 with the last expansion Rise of Iron, which was amazing, the decision to scale shit back was unacceptable and it lost a lot of players (myself included) after they beat the initial campaign and the Raid. There just wasn’t much incentive to keep playing.

But then the Forsaken expansion came out and it put the Destiny franchise in a better place than it has ever been, content wise. People started to come back and play it (myself included). Even the season framework was working, with new series introduced, and new cool activities to keep you busy while also having fun.

And then again with Shadowkeep. We could go back to the Moon and all of a sudden there was a ton of cool shit to do again. New Raid, new Dungeons, Vex Offensive, Nightmare shits, it was fucking awesome.

And then the next season starts and it’s one new activity, MAYBE five hours of story, and a bunch of grindy fetch quest bullshit.

All this to say that the service provided from Bungie in support of Destiny has been INCONSISTENT. And that’s a problem. The great heights of videogame greatness followed by stupid shit only the diehards want to stick around for. And it’s a shame because the good stuff is really fucking good. But that’s how they get you to keep spending money.

I feel that, if done right, games like Destiny could really be the best shit ever. But corporate greed gets in the way of it all. I’m interested to see what Destiny 3 will look like after Bungie has been away from Activision and can build their game in their own vision for a new console generation.

This all explains why some people have an issue with GaaS. It’s not really a very realistically supportable model for most types of games. PvP only FPSs(Overwatch) can do it just fine because the amount of content that needs to be produced is far, far less. Mostly just maps and characters are the only new things that get created, story can basically take a back seat. Having to make new levels, enemies, placements, etc., and story content is a lot more work and I’m willing to be Bungie underestimated how much work it would be. I bet they couldn’t figure out where to go toward the end of Destiny 1 and just wanted to start over.

This is also why I am totally fine with Monster Hunter starting over each new entry. It gives the devs a chance to try new stuff and work on new things, explore new ideas and reset the situation for players, etc.

Warframe is also a GaaS game but I think it’s the only one that’s actually gone on as long as it has as successfully as it has. They didn’t need to make a sequel game and just kept working on what they made, were super communicative to their community apparently, have tried changing whole combat systems and such, and they seem to be able to keep producing story content as well. I don’t follow the game super closely so maybe it’s also had content drought issues, but it certainly doesn’t seem anywhere near as bad as Destiny has had at times. I can only imagine they’ve just been better at planning things ahead.

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iD Software is patching out the anti-cheat Denuvo in the next Doom Eternal Update

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Nah Warframe has gone to the gutter the last 2-3 yrs.

oh yeah, she just gained a new fan… tabs will be kept. That girl is looking tasty.

…yep, just found the instagram. :eye:

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Extra

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Aftermath is going to introduce armor breaking moves into mk11. So now people can get called out on fatal blows and breakaways.

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I’m…bamboozled.

EA actually promoting modding on C&C…and not throwing a bichfit by removing it from the remake and original?

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SGF is going to have a Valorant presentation tomorrow

https://twitter.com/summergamefest/status/1263180966253584384?s=21

Tencent acquires rights for System Shock 3

https://twitter.com/gematsucom/status/1263184177865863168?s=21

Missile Command: Recharged coming to PC and Switch on the 27th

https://twitter.com/gematsucom/status/1263141637955432449?s=21

Rising Hell looking at a summer release window for consoles

https://twitter.com/gematsucom/status/1263122036966264832?s=21

More about New Game+ Expo. Will feature 40 games from 14 different devs and publishers

https://twitter.com/ign/status/1263220721511211010?s=21

EGS will start having point and click refunds (not sure what this means)

https://twitter.com/destructoid/status/1263131883526746119?s=21

Sky bound has no plans for another Walking Dead chapter

https://twitter.com/destructoid/status/1263108980680749061?s=21

the next Call of Doots will likely be based in Cold War era

https://twitter.com/destructoid/status/1263093128774311936?s=21

Kerbal Space Program 2 delayed until at least next year

https://twitter.com/gamespot/status/1263243149348126720?s=21

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Well just more evidence that GaaS is not a great way to go probably. Or at least can’t last for more than a few years.

Absolute ass.

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Don’t be so quick on this one, We almost had exactly that with the Xbox One before Microsoft back peddled. And all it takes is a quick forced update to bring it back. It’s like that now with Google Stradia.

Good thing they see to reason. Probably the backlash with the uproar on their own forums and thousands of people uninstalling the game from Steam.

EA realise the only way to bring back old School C&C fans is to play ball with them, allow mods and such. With Command & Conquer 4: Tiberian Twilight and the godawful mobile game EA knows it needs to cater to the old school fans if they want the game to sell at all.
Also EA allowed much of the of C&C Remastered is built by the fan community, some of the code as well as the new and up to date in game graphics.
It’s the only reason I even bother to preorder the game

So I found this little brawler rpg on the Switch Discount store called Dusk Diver. Based on the couple reviews I’ve seen it’s like a light Persona Brawler rpg and the city it takes place in is a real recreation of a city in Taiwan I think I heard.

I’m just wondering if anyone else has heard of it, played it, has thoughts on it? It looks like a fun budget brawler with some rpg elements to give a bit more breadth. I might scoop it…

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I’ve heard of it. It’s been on my “to buy” list for a while. The story seems fairly basic but it’s aesthetics and combat are super appealing to me.

YMMV but most reviews have been giving it a middle of the road 6 or high 7.

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Yea it reminds me of a PS2 budget title with big dreams. The combat looks pretty fun and I like the aesthetic. Like it has style.

One review compared it’s combat speed and pace to Platinums which made me kinda happy. Not the depth, just the pace. Fast and frantic.

As the actual article points out, the real issue isn’t GaaS itself, but the neurotic need to constantly update these games every five minutes.

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Keef celebrates his 300k subscriber milestone

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