Why did you kill rotating rainbow doggo?
Anyone having fun with the new AC game? Looks and plays exactly like ACO just in a new area.
Kinda boring, they really need to change sth about the AC series to bring fresh air to this franchise.
Skullgirls has more input delay than it has players
Only I may review 'A Link to the Pastā
this guy went on a long TL;DR about how he is only allowed to review Zelda Link to Past
https://www.reddit.com/r/gatekeeping/comments/9eed5x/only_i_may_review_a_link_to_the_past/e5owkf9/
I clicked the link in hopes of people telling the guy to eat a dickā¦I am thoroughly dissapointedā¦
Ass Creed Oddyssey is doing pretty well for its launch
^ I wouldnāt go that farā¦
The Hell! the whole Terminator 2 movie remade in GTA V
As much as I really like Megaman 11, calling it the Sonic Mania of itās series is a touch too strong a praise for it.
Street Supremacy: Part of my favorite racing series; Tokyo Xtreme Racer. I had the import version back in the day under itās original name : Shutoko Battle(TXR) Zone of Control.
Oh, and damn this is good, especially when it cuts into that slow partā¦
Diablo 3 will be getting crossplay, blizz says matter of when and not if
Darksiders III dlc plans announced
Hitman 2 getting a competitive 1 vs 1 mode
Mega Man 11 is not the seriesā sonic mania. Thatās just a stupid comparison.
Whoās played I Expect You to Die on PSVR or any other PC VR? Iām curious how you would compare it to Statik if you have played it. They are both kind of āescapeā puzzle games from what Iāve seen of it. Statik is one of my favorite experiences on PSVR too, I loved the puzzles and how you werenāt hand held at all and just had to figure stuff out. Iām curious if I Expect You to Die is somewhat similar in that fashion and also the length.
I finished Yakuza: Kiwami 2 recently. I really enjoyed it, though I hate that the newer Yakuza games donāt have the stance system from Yakuza 0 and Kiwami 1. They add so much to the combat and they make them a lot more enjoyable imo, though the combat in K2 is still great. It really opens up once you unlock more and more moves. You eventually get a Heat move you can do immediately after a parry which is really damn satisfying. In the end I almost knocked all of the substories. I imagine the ones Iām missing are mostly tied to the Majima construction mini-game but I really didnāt feel like getting into it.
I started up FOTNS: Lost Paradise almost immediately after and itās fun as hell. The first few chapters were linear, but I think in this next chapter the ācityā opens up and itās going to turn into an open-world style game. I donāt know about you guys but Iām really, really burnt out on open-world style games and find it really difficult to chase all the side missions and quests in these types of games without burning out. I think Iāll mess around with some of the side content before just following the āmainā story missions.
I find I enjoy games more that are in the 8-15ish hour range over 25-30+ hour games with side content out the ass. There are exceptions though, like the Souls series where all of the content is enjoyable and adds to the experience in some way, instead of games where youāll do some fluff side mission for a bit of $$$ or some upgrade points that goes towards one of your 150 upgrades. Yakuza as well since most of the substories are pretty different from each other, and the dialogue/situations you get put in are typically pretty funny/enjoyable in their own way.
I feel linear games are more memorable as well for the most part too.
TLDR: finished Kiwami 2 and open world games burn me out with their fluff side missions.
Thatād still be MM2.
finished dragon quest xi last night about 108 hours. i really enjoyed that game and i am definitely in for the switch version if the new content is good.
the Dead Cells obsession continuesā¦
I just found a weapon called āHayabusa Gauntlets III-Lā. BRUHHHHH this shit is ridiculous. It already started off at 1100 something dps⦠thatās now boosted to 2264(+150%) because I have 15 points in Brutality. I had to take a snapshot just to keep this weapon in mind for later runsā¦
- +50% damage when at max HP
- Critical Hits deal +20% damage
- Victims freeze other enemies for 1.8 seconds.
Alsoāthe 5th strike is always a critical hit.
Mutations push the damage way further⦠for that ā I got +482 dps for 15 seconds after killing an enemy⦠+642 dps with at least 2 enemies near me⦠+1070 dps for 13 seconds after being wounded. (the āvengeanceā mutation; a new favorite) The damage here is just disgustingā¦and other enemies are getting frozen simply for being close to the one thatās getting hit. They have no chance against this.
*alsoāmy secondary on this run is a shield that grants me an invincible 3-second force-field after a successful parry. (*Iāve noticed this only applies to melee hits though⦠I donāt get the force-field for parrying projectiles) I just beat the first boss on this run a while ago, and his health got destroyed SO fast, man.
What? Sony demanded that a portion of the game be cut off in order to be published?
Thatās some bullshit. That makes me really sad. I wanted some intimacy with questionably aged ninja girls