DGV wasn’t able to get a handle on his controller at EVO.
EVO is a bunch of monitors on tables (the tables are small and you cannot play with your controller on them) and players have to figure out a way to play the game using some combination of the floor and chairs.
Some play on the ground, some play with the controller in their laps as they sit in a chair, some kneel in front of the chair using it as a table… and some struggle because they can’t find a position that approximates what they are used to.
I saw DGV try to play with the controller on the ground, on a chair with him on the ground, on a chair with him in another chair, etc.
Didn’t matter, he never found a way that worked for him.
I saw many instances where an opponent jumped on him and his Ryu dipped his head in reaction as another uppercut failed to come out.
Dictator was Claw’s 2nd worst matchup in Super Turbo:
With the nerf’s to Boxer and buffs to Dictator, it’s not surprising that Dictator would be Claw’s worst matchup in HDR.
Well, not “completely”:
[media=youtube]t2YzYX12PlQ[/media]
0:02 in
0:08 in
0:16 in
[media=youtube]cQHTzSRs9-E[/media]
0:02 in
[media=youtube]Ni2GfMN2plg[/media]
0:09 in
0:19 in
But YES, for the most part, Dictator’s :d::mk: is nasty for Claw.
And it seems in the replays that ARG takes great care to stay out of mid range from Dictator.
Dictator’s :u::hp: has an even better hit box for Dictator. (but the move does come out slower)
If you come in with a jumping attack, Dictator will have to stand to block, or else you will be able to hit him on the jump-in and then combo it into 1-2 hits on the ground.
Grab or dive?
Check out what Claw is doing in these vids:
http://streetfighterdojo.com/superturbo/dictator/dictatormatches.html#Vega
LOTS of keeping at very long range from Dictator.
Pokes mix-ups from very long range, or jumps to punish Dictator Scissor Kick or Torpedo advances.
[media=youtube]t2YzYX12PlQ[/media]
1:15 in jump.up.Strong to punish Scissor Kick, follow up with crouching strong to combo, then another crouching strong to push back
Walk or slide forward to bait, then jump back with crouching.Strong attack when land.
[media=youtube]t2YzYX12PlQ[/media]
1:09 in
1:21 in
If Dictator executes high jumping.toward.Strongx2, counter with attack then follow-up with ground attack string:
[media=youtube]t2YzYX12PlQ[/media]
0:15 in (what is that anti-air attack Claw is using there?)
Bait jump to hit with flip kicks.
If Dictator gets knocked down, walldive as he gets up or jump on him with toward.Fierce or up.Forward or up.Strong:
[media=youtube]t2YzYX12PlQ[/media]
0:26 in; 0:28; 1:40 in toward.Fierce (follow with ground attack string, crouching.Short then jump again, walk close to and jump straight up, or other mix-up)
0:29 in up.Forward
0:30 in up.Strong
When at mid range, block and jump back to get distance.
When at very close range, use double attack string to push out.
[media=youtube]t2YzYX12PlQ[/media]
1:07 in
1:39 in
[media=youtube]cQHTzSRs9-E[/media]
0:27 in
0:33 in
4 attack ground poke string:
[media=youtube]t2YzYX12PlQ[/media]
0:09 in
0:16 in
[media=youtube]cQHTzSRs9-E[/media]
0:37 in (3-hit variation)
[media=youtube]Ni2GfMN2plg[/media]
0:20 in (3-hit variation with Jab roll lead-in after slide knockdown)
[media=youtube]Ni2GfMN2plg[/media]
1:43 in (3-hit variation with Jab roll lead-in after slide knockdown)
Punish predictable pokes with Flip Kick (VERY risky):
[media=youtube]cQHTzSRs9-E[/media]
0:35 in
Punish Torpedo from distance with standing.Jab
[media=youtube]t2YzYX12PlQ[/media]
0:08 in (follow up with ground attack string: standing short, crouching short, crouching.Jab, standing.Fierce)
Punish blocked Fierce.Torpedo with crouching.Strong after it passes:
[media=youtube]1faRHXW2o4Q[/media]
0:17 in
1:12 in
6 poke attack string after jump.toward.Short:
[media=youtube]1faRHXW2o4Q[/media]
0:04 in
3-hit ground attack after cross-up walldive:
[media=youtube]Ni2GfMN2plg[/media]
0:28 in
Slide to escape high jump over:
[media=youtube]Ni2GfMN2plg[/media]
0:48 in
DON’T GET CORNERED WITH DICTATOR AT CLOSE RANGE
Study this chart and memorize how Dictator can use Scissor and Torpedo to cross you up in the corner after you’ve been knocked down:
http://streetfighterdojo.com/superturbo/dictator/specialcrossups/
Dictator’s Scissor Kicks will ALWAYS cross you up if you are knocked down.
Dictator’s Torpedo can only cross you up in the corner on the side below your character’s portrait.