I would really like to hear some of the good Japanese Cody players giving their suggestions to Capcom, players like Momochi, Sasaki, Furansujin for example.
As for me the bold are the ones i would like most:
Increased range on backdash
Cody his backdash is one of the worst in the game, the range is so small that its practical use is very limited.
Having a better backdash improves Cody’s defense, he’ll be able to deal with overall pressure better, and from this he can reposition himself to turn the tides.
EX Ruffian Kick projectile invincible from 1st startup frame
The projectile invincibility only kicks in when the move becomes active, from frame 11. As such the move cannot be even used from around midrange on reaction.
Increased invincibility frames for EX Criminal Upper
The only good use of EX criminal upper is to get a lucky guess on when a grappler might throw you because of the throw invincibility property.
Adding invincibility frames to this move will give Cody a ‘real’ reversal option. Like Cody’s zonk he will need three bars to FADC to safety.
Airborn Crackkick
Due to Cody’s terrible walkspeed he needs to use normals to move himself forward, one of the is his crackkick.
Crackkick is a way for Cody to maintain momentum which for a frametrap focused character is essential, however due to it not being airborn(still getting hit by hakan’s U2…) it will get hit by low moves which he should have been able to hop over. Making it airborn will decrease the risk of this move and when Cody does get hit he’ll flip out of it.
Faster walkspeed
Cody has great buttons, unfortunately he cannot apply them very well due to his slow walkspeed, walking in and out of range of his opponent isn’t a really viable startegy for Cody.
Decrease startup/recover of Fake Bad Stone
The fake badstone is incredibly slow compared to other feint moves and the gain from throwing a real stone is minimal at best.
Minimal damage and no knockdown.
The knife
It is still 'useless ’ as a trade or a throw (tech) and focus will make Cody drop the knife. It’s one of the things which makes Cody really unique, there is no real benefit for Cody to pick it up.
I remember when people saw the list of changes for AEv2012 and everyone thought Cody would become amazing, the long list was mostly full of useless buffs, hopefully they’ll get it right this time.