Stuff written that is not relevant…
The in-game flags appear to be assigned based on GeoIP or an equivalent service, which is to say that it is based on which IP ranges are assigned to which countries. The Steam profile flag is set in your profile options, and can be whatever you want. So that allows for several possible explanations. For example, the in-game flag could be wrong, e.g. due to discrepancies between the GeoIP records and actual current ownership of a given IP range. Alternatively, the the in-game flag could be correct, but the user identifies as a different nationality (e.g. people temporarily living in a different country). Finally, the user might simply be messing around.
Let’s not spread rumors of problems that aren’t there, shall we.
I see, a simple misunderstanding on my part then. And Yorkey, dude, it was absolutely my intention to spread false rumors…:s
The flag that shows up during the GAME is the real one. The flags In-Game are showed by ip-reading (or something like that).
The one showed in the steam profile is the “fake” one, because everyone can choose which “country to be from”.
You know what idiots are doing now? Streaming on Twitch while playing. I wish I could punch them through my monitor.
IF you are going to stream, you can not play without lag, period. Make a 8 man lobby and sit your ass out.
Thank you :^)
Tried playing last night. Connection was absolutely terrible. Pinged my opponent, less than 20ms response. Nothing worked no matter what we tried. Then we tried KOFXIII (Steam version) and it ran without any problem whatsoever. Tried USFIV again and then magically the lag disappeared.
Decided to play today and the connections were gorgeous, i think if they were to improve this already “decent” net code in the October patch, then it should feel like XBL for me, not quite GFWL level though, looking good. The only thing that’s still off is the bar representation of connection with other people, it’s still broken. At least on XBL if you search for someone, and you get 4 lobbies, three yellow, one green, chances are they’re accurate. But on PC, if you search chances are, 2/4 of those aren’t what they seem, and might just be red bars that show up as yellow or green bars. That’s my only gripe.
Out of curiosity, how does CPU temperature fare when running this game for you guys?
I run an i7 @ 2.6GHz and I notice that while SFIV has quite minimal CPU demands (around 11%) and the fact that it is a 32bit application using only one core, the game makes my CPU temperature skyrocket. I’m not talking high, I mean insane. It shoots up to 97/98 degrees F. Water boils at 100F for a point of reference.
This is really odd, and I can’t figure out why. CPU temperatures shoot up as soon as I load the game, and drop off immediately after quitting. My graphics card doesn’t even sweat.
Anybody else experience this? Not only is this lag issue completely retarded, but this excessive CPU cranking is very odd too. It’s entirely possible the two are paired together.
98 degrees Fahrenheit isn’t remotely worrisome. Are you sure you mean Fahrenheit and not Centigrade? That would be around 35 degrees Centigrade, which is fairly normal for idle temps using stock heatsink.
My usual load temps for SF4 are around 45°C for an i5-4670k and 65°C for a GTX560.

Max temps are around 71°C for i5 CPU’s and 100°C for GTX560.
Haha, whoops. Typo. Celsius. I mean Celsius. 97~98 degrees Celsius.
So yeah, almost boiling water point. It’s insane. And I gather completely abnormal.
If your CPU is getting those temperatures then you need to remove the heatsink and apply some decent thermal paste, no matter what it’s doing.
As soon as you load SF4 only? No other game does this?
do you have nvidia optimus or similar? maybe SF4 is somehow set to use integrated graphics and your cpu is pulling all the weight
i did that before (set SF4 to use integrated) and put all the settings down, to play SF4 while my girlfriend sleeps so the fan stays quiet. if i put the graphics up then the CPU heats like crazy
Naw, dedicated ATI/AMD 7850. Hyperthreaded i7 @ 2600, 16Gb of RAM. No shared video or any of that crap.
Only SFIV does this. I run a lot of higher demanding applications, and SF is the only application to make it sweat like it does. It’s very odd. As soon as I exit the game, it drops back to 50 degrees C almost immediately. I don’t even have to be playing for this to happen, I just need to run the game and have it running through the opening cinematic. USFIV just plain spikes the shit out of my CPU temperature - it doesn’t even crank up the utilisation a great deal.
Never had this issue with Super or AE on PC. This only started after that ghastly transition to Steam that Capcom so righteously fucked up with their unparalleled demonstration of incompetence.
I was curious if others had similar problems, but perhaps I’m an anomaly. I expect it’s a weird combination of drivers, Steam, SFIV’s application and so forth. Definitely unusual though.
Maybe try running another game or CPU-heavy app and see what happens to your temperatures. Something similar happened to me two weeks ago with a different game. But it turned out it wasn’t the game, my CPU cooler had just gotten clogged with dust. I took it off, cleaned it off well, replaced the thermal grease (dunno how much this helped) and everything was fine.
So anyway, check if it’s your CPU or cooler.
Ok, I feel like a retard. Turns out one of the cooling fan + heaksink post clips had broken, so only three (out of four) posts were firmly connected to the motherboard holding the CPU + heatsink + thermal paste + fan together like one big sandwich. I’ve replaced the broken clip, and temperatures when running SFIV have shot down to normal levels (~62 degrees C).
Oddly, SFIV was the only game to ramp up temperatures to this extent however. For example, playing Alien Isolation only saw the CPU shoot up to 65 degrees (compared with SFIV’s 98 degrees these past few days) before I made this fix and extended sessions of L4D2 rarely saw it go over 60 degrees. But SFIV? jacked right to 97 degrees almost immediately. Very odd.
Coincidentally this all began happening as I started playing more USFIV on PC on Steam lately, which is why I noticed it and subsequently assumed this game was at fault. I expect that heatsink post clip broke not long after I started playing again. Derp.
Anyways, thread back on its rails. This new update supposedly drops soon and frankly it can’t happen soon enough. Its kind of annoying only playing in private lobbies and it sucks essentially being prevented from joining public games due to the horrific lag problems.
SF4 taxes the CPU a lot at the moment no clue why. Probably because of the fucked up Steam port.
What kind CPU you got? I personally think Capcom does ONE thing right, the optimize their games pretty damn well on PC, besides the Dead Rising series.
sitting in the menu pretty much uses the same amount of CPU as during gameplay
runs rock solid 60fps otherwise, but… pretty weird