UMVC3 Patch/Balance Discussion *NO PATCH...but word is out of possible ALL CAPCOM VS game coming*

Thats when you get to experience Vergil/Strider :3

Moves are only truly unsafe on hit or block in this game if you have no way to cancel them or call an assist during them. Which usually only happens if you run out of meter resources or can’t call an assist. Technically it gets tricky because invincible, fast dhcs can basically make anything you do unsafe on whiff no matter where you do it on the screen.

All games have moves that are unsafe on hit except in those games you can’t always cancel into something safe.

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You shouldn’t have to “make” a move safe on hit. There’s no need for moves in this game that have more recovery frames than hit stun.

what so a game where as long as you hit them you are safe, that sounds like a very dull game…

Well either way your word choice was funny since you asked for those moves to be removed from the game rather than simply tweaked in frames. The latter would have made more sense.

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Honestly, I think if Vergil got fixed, we would be looking at a very balanced game on par with Kof 13. Only S tier character in the game IMO. Everything is fair game.

Lower durability of swords, fix zero’s scaling so he can’t TOD off any hit, don’t let Morrigan build meter during Astral, and nerf TACs somehow. Those are the only absolutely necessary changes IMO.

I wouldn’t say necessary but I do not think we should hurt zero that much with the nerf hammer so he can’t TOD, just make it harder, but I agree with the other two.

I’ll post a list of a minor change for every character in the cast in a while. It may be a long post.

I remember someone at one point said make buster charge take longer if he’s in sougenmu. Something like that would work. Or maybe just scale up his damage scaling.

Oh, and one I forgot. Up-grapple shouldn’t be unscaled.

side note what about other power up supers/states like firebrand, arthur and mr wright should they still build meter?
I think mr wright and arthur yes everyone else shouldn’t.

Astral Vision is the only one that’s currently an issue, IMO.

Thank god. I’m not sure what else Capcom could try to nerf about Arthur. He already lacks most of what the cast takes for granted. No dash, simply asinine normals, poor midscreen combo damage… More or less, he was made to be a really good anchor character, but he needs assists to even pose a threat to the top 25% of the cast.

Arthur, Hsien-Ko, She-Hulk, RR, Ghost Rider, Shuma, Nemesis, and Iron Fist are inexcusably bad. Chun and IM can do work in the right hands, and PW’s supposed to be a joke character anyway, but those eight are horrible for no reason. All Capcom needs to do is:
[LIST]
[]Give Arthur better normals, a dash, and remove hard knockdown on Gold Armor (I for one find it freaking hilarious when he breaks out of someone’s combo. If it doesn’t lead to a random TOD, then I’m still ok with it)
[
]Let H-Ko choose items to be thrown, make overall faster, and increase damage output overall. Gold Armor could be buffed, but those three are much more useful.
[]She-Hulk needs to be back to Vanilla status. As it stands, she is outclassed in every way by Frank. That’s just not “Wright” (DURR I MADE A FUNNY)
[
]RR just needs better normals and easier confirms. Then he will be a complete character.
[]Just buff GR’s normals and chain moves. He needs a GTFO normal (better than current Heartless Spire) and, for the love of god, CHAIN OF REBUTTAL SHOULD NOT WHIFF ON SHORT CHARACTERS WHILE THEY ARE STANDING
[
]Shuma … I don’t really know where to start with him.
[]Nemesis needs working hyper combos and more armor. He doesn’t even have nerves, for christ’s sake, why should he even give a flying f**k if someone uses a 3 hit move on him? Since his assists are already lackluster, just give them hyper armor to compensate.
[
]Iron Fist needs Wolverine’s divekick and a double jump. Mostly just so Justin Wong will finally become one with the Iron Fist.
[/LIST]

Nemesis is good with the right assists… All his BnBs do beastly damage and unexpected resets lead to a dead character

Yeah, but it’s hard to find a reason to use him over Hulk or Sentinel.

On another note, I think there are two types of heavies:
[LIST]
[]Armored: Hulk, Sent, Nemesis, She-Hulk
[
]Heavy Damage: Haggar, Tron, Thor
[/LIST]

I don’t think you can just split them into 2 arbitrary categories. They’re all quite different (and some of the more interesting characters in the game imo).

Btw Thor has armored moves too, and Hulk hits the hardest out of all of them.

Nemesis’s damage is really subpar for a heavy. Show me a combo where he inflicts 1 million off 1 bar because most of the other ones can do that.

His resets are ok, but there are ways around them, especially for the top tier.

first of shehulk isn’t actually that bad, watch combofiend for example also I know two shehulks that are online (yea online it doesn’t mean they are instantly crap) with amazing shehulks that destroy lots of other players.
with arthur I think they need to reduce the 30% damage increase on arthur when his armour breaks he already has low health and you are getting a free combo.
with ko the whole chose your weapon just seems dumb because how would you chose also there would be a star infinite where you keep throwing the star that stuns them.
ghost rider I think is mainly fine besides the wiff part
shuma… just leave him alone we need a dirt tier in the game
nem I think is fine just give him a bit of a damage boost
iron fist needs to have a S that hits not only on the ground

You know, I haven’t really seen too much She-Hulk recently. I assumed everyone dropped her because of heavy nerfs, but you have given me reason to reconsider my position,
YES. I have no idea why Joe, Hawkeye, and Felicia got more health than him.
You know, I was thinking about H-Ko having this theory infinite the other day if she got a star every time she used that move. That may have to be treated as an EX move or something. Otherwise, she needs some way to have a stable projectile.
No. GR is ass for all the wrong reasons. He’s a keep-away character with no chip, no good options against beams, and no way to even attack up close. Up close, he’s even worse than Iron Fist in the air.
And you say I have horrible ideas about game balance?
Nem’s biggest issue his his lack of anything but resets. He doesn’t practically do enough damage per reset to justify how much he relies on them. If you want resets so badly, just do a TAC with anyone. Leads into much more for less cost. He needs actual tools to get a hit when Hulk, Haggar, Tron, and Sent have better ways of scoring hits than him and deal more damage to boot.
Iron Fist’s S needs to OTG. That would be cool. Wouldn’t fix his issues, but still pretty cool.

I think ko should be left alone her assist is too good to make her a valid point character aswell without being a tad broken
also I disagree with GR because even I can get a hit in the air and lead into a full combo
with nem he needs armour so people will pick him because now he’s just a big punching bag.
also when did I say you have horrible ideas?

Sorry, couldn’t resist. Seriously though, this game already has a dirt tier. Shuma is shit.