UMVC3 Patch/Balance Discussion *NO PATCH...but word is out of possible ALL CAPCOM VS game coming*

I really hope capcom doesnt nerf anyone just tweak some stuff we dont want another SF4 issue for example

SF4
-Sagat was OP
-Ryu was OP
-Rufus Was OP
-Guile Fei long, rose,seth and cammy were considered weak

Capcom releases SSF4 and People complained about
-Rose
-Seth
-Fei long
-Guile
-Ibuki Kunai trick
-Cammy
-Dhalsim

AE Is out
-Yun is OP as hell
-Fei long still being bitched about
-Cammy
-Makoto
-Seth still Good

AE2012
-Yang gets undeserved nerfs
-low and midtier characters got Huge buffs while others still suck (dudley hakan Yang)
-everything seems fine now,but my point is People Complain about everything,Capcom gives them what they asked for and they’re never satisfied

i like how you mentioned how Zero takes time to learn, but then talk about nerfing Morrigan. you ever attempted to bullet hell with her before? or bullet hell with her for the entirety of a weekend long tournament? that takes way more execution than lightning loops.

Yang’s nerfs certainly weren’t undeserved. But I understand as American players why we would think that, as he was underused by us.

Yang wasnt that good in AE,his damage out was low he had to constantly go for resets and setups to do any damage.his ultras could be stopped with jabs or anything really.He was nothing Like yun but people felt the need to bitch about him too since he’s a twin

Sou xxfly Sou? whats so hard about it?Im talking about nerfing the meter build not the Characters

It’s takes more skill than ny setups Zero has

I’ve seen Firebrand setups, but they see pretty gimmicky to me. If Firebrand was cheap in any sense, he’d be used more, but without damage to back the setups, he just isn’t viable.

have you ever attempted it? it takes some serious practice to manage doing it for an entire match.

besides, a character taking work to be broken doesn’t give them a free pass. even if Zero took a ridiculous amount of execution (he doesn’t), it would forgive him dominating so many matchups so decisively.

Firebrand will be stuck in the realm of theory until after EVO, I’d imagine. No one wants to try to learn an oddball character who is very underexplored so close to the biggest international fighting game tournament. When there’s time to prepare for a new season of fightan, then players might be more willing to exploit his setups.

Though who knows!

what i really want is the online lag fixed. as for actual character balance, they could make hulk take increased damage when his armor absorbs an attack, AND make him deal less damage when starting a combo when his armor was activated.
also, remove the invincibility on his gamma crush and just add armor instead.

i kind of doubt they’ll make a patch. i never heard about it until now, and i’d rather them keep the game the way it is instead of ruining it more.

EDIT: oh, and maybe increase the frames in which dante can do a bold cancel???

Bolded already exists, at least if you put him into a combo or something. Since hits against an armored opponent don’t have any effect on a combo started afterwards, the first hit that breaks the armor will also be unscaled, alongside the hit that was absorbed by the armor.

Underlined and italicized are bad ideas. Hulk does not need nerfs, he’s fine as is. Changing the property on combos started by armored attacks would be something that would have to change for the whole cast. Gamma Crush is his only invincible Hyper. Nemesis has no invincible characters, look at how miserable he is. Heavies are already low tier, that’s just online salt talking. Dante is top 10 bare minimum, no way does he need buffs.

well, you only get to hit hulk about once, twice tops, before his armored attack hits you. so that’s two hits of unscaled damage from either a multi-hit normal or two light attacks; that doesn’t help anyone.

the underlined is the most important, besides dante’s bold cancel. it’s tiring watching people get killed from one hulk combo when they clearly hit him first. gama crush could have armor to balance his high health. that again probably wouldn’t mean anything because that attack hits you before he jumps.

what else… i was gonna mention the two half screen command grabs from skrull and nemesis, but eh. the only way i’ve found out of them constantly resetting you is to not block which isn’t a good idea. no changing properties for the whole cast or whatever. just increase damage scaling for hulk when his armor was activated. then again, all these could be fixed by just fixing the netcode itself.

Unless I’m misreading your post, you’re implying that these players have some kind of influence over/relationship with Capcom in terms of the game being patched. They don’t. If Bum said something about a patch, that’s cool, but as far as Capcom is concerned, Bum is some dude living in the Bronx. These two points especially sound like hearsay, and saying Capcom’s denial of a patch is “evidence” for a patch doesn’t do much for me either.

As much as I’d love more Marvel 3, it sounds like they’re done supporting the game, so this is all wishful thinking until we have something better to go on.

idk if that’s true. netherrealm studios was influenced by the top evo players of mortal kombat for later patches. i like to think that capcom know the game they made, but it’s odd because jago made a video about how he hates dark phoenix. one of the things he complains about is her cr. M covering too much ground (in vanilla). now, phoenix’s cr. M is a little baby slide. same with she-hulk.

So lets say they nerf Zero/Vergil/Morrigan/whoever else is top… are you guys gonna bitch about the next top tier? The is pretty balanced IMO, characters like storm,Ryu,Iron man and captain america are all Mid tier but are able to hang with top. I cant think of any top tier that Directly Dominates the meta. I havent seen Zero take any UMVC3 majors nor Have I seen him dominate top 8. Vergil though does infest the top 8, but mostly because he much easier he is to use and how much team synergy he brings.

Oh btw the way you nerf LL without killing zero as a character is you make it to were you cant charge buster During Sougenmu animation, Same thing for Vergil SS.

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Wow, that’s the smartest Zero nerf I’ve seen this entire thread. Zero would still be himself, just without the LL.

He’d still have LL, he’d have to set it up with assists, just like he did in Vanilla.

LL was just coming to be a part of Zero’s game at the end of Vanilla.

Itll make his team more assist based and less damage meaning he would have to use more meter. Like usually if you add a vergil or doom assist mid combo it adds another 100-200k giving you about 600-700k pree LL. If you did this nerf it would mean he would scale more and have to have his assist available hurting his neutral and mix up game meaning, Zero players would now have to… actually think about set ups.

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Just bring back vanilla Zero. Vanilla Zero was perfect, I don’t understand why they had to change him… In Ultimate he became just another retarded character like all the others: Memorize a combo, learn 2 or 3 mixups, repeat until you kill them.

I wouldn’t remove the lighting loop, just nerf his overall damage so you’d need at least 3 reps to kill a 1kk health character. The thing about LL is that, on top of everything else he already has, it’s fucking meter-positive. 1kk meter-positive combo form anywhere on the screen without assists.

Absolutely. Because taking a nerfhammer to the top tier isn’t the way to improve a game. Changes should be kept to an absolute minimum both with regards to nerfs and buffs so yes, if a patch came and if it contained enough changes that there was a complete changing of the guard with regards to the top tier in this game I’d be hella pissed off.

There isn’t anything in this game so oppressive that it takes precedence over the players involved.

Dominates…eh maybe not but it’s come damn close a couple of times. Also if you haven’t seen a few Zero performances that made you go “Man, fuck that character” then you need to watch more streams because it is out there.

That could certainly work. My biggest problems with Zero isn’t necessarily LL, Sougenmou or Raikosen (sp?) but rather that fact that Zero has some of the most ridiculous and un-ituitive to block mixups out there. I’d rather see that addressed to some degree first.

I’ve watched every major. 90% of Zero success comes from people not blocking Buster Cancels. The only thing wonky about this is that you get all day to confirm off of them.

This, Zero shouldn’t be able to throw out 2 lightnings and confirm, or have buster cancel to fall back on if it doesn’t cross up.