UMVC3 Current Game Changes. See my list of NOTICEABLE CHANGES for DAY ONE

I saw it on one of Max’s videos or something.

Deadpool’s zoning was already good but with being able to cancel specials into teleport he is gonna be a great partner for Hawkeye. I’m thinking Task may have been nerfed to hard for no reason because I felt he was one of the most well balanced characters in the game.

I might have to replace Task with Hawkeye on my Pool/Doom team but I’ll wait and see on that, Why the hell did all Tasky’s super get more scaling like it was broke AND his j.H arrows nerfed to lessen his combo ability? Wouldn’t one be enough why both?

Deadpool can still cancel his overhead into launcher right? I heard it lost it’s cancel ability.

[http://www.youtube.com/watch?v=hphIhqwET_g&feature=feedu

@1:55](‘http://www.youtube.com/watch?v=hphIhqwET_g&feature=feedu’)

Personally, I don’t like that level 3s have to be mashed. If I wanna Swaggity Squeeze someone, while I’m mashing the shit to squeeze the opponent’s nuts off via grabbity, Magneto’s just balling his fist. Why do I have to do all the work while he gets to look cool? :\

If you want you can not mash and do a follow up combo instead for the rest of the damage and ball your hand with him!

Cool thx.

so how about that new iron man?

Ironman looks much better. I know he looks like he has some decent zoning tools which goes along well with his already good anti-air plus it seems like he can throw repulser beam or whatever it’s called at the end of a block string so long as it’s cover by assist. He won’t be high tier anytime soon but he seems much improved imo.

:rofl::rofl::rofl::rofl::rofl:

:sad:

So, I guess all of those posts saying sentinel got faster were not accurate?.. how unfortunate >:(

Maybe, maybe not. Capcom seems to be leaving frame data kind of stuff for the guide.

I hope not, I want shuma to actually have dirtnap setups on phoenix :badboy:

I can imagine you laughed at all the Sent scrubs online and then was like…FUUUU.

RIP Sentinel, Feb 15 2011-Nov 18 2011

You will be missed.

I may end up dropping him anyways. Reduced hitstun on rocket punch means I can’t do Rocket Punch xx Hyper Sentinel force loop anymore.

fixed

But guys…what about dose DROOOONEZZZZ?

I have three different fly combo variants, all of which I can start two different hyper-grav combos (one of which I created and is now used widely) without needing an OTG assist. Learning to unfly at the end of your fly-combos isn’t hard and is what makes this possible. If you didn’t know this, then I question who the real “Scrubneto” is.

Hmm…

I can also ROM 90% of the time, and chose to switch it up with relaunches > fly combo or resets/airthrows often. Please make sure you don’t assume that Magneto’s who fly-combo primarily rather than ROM aren’t up to par.

Now that your argument for saying the ROM is intangibly better than a fly-combo is dead, you can continue on with your discussion.

If Zero losing hard knockdown on his buster to gain anything canceling anything into it is a nerf then i don’t want to see a buff!