Floe says no matter how much you practice in this game, there is always the chance to be randomed out:
Yeah, of course Floe of all people would say that.
Does he even play any fighters these days, or is he ‘randomed out’ in all of them?
Too busy being randomed out in Guyden.
I think the only time the game looks random is when Zero is involved.
Floe
Marvel 3 results are more consistent than SF4 atm so I’m not sure how Chris G and the like avoid being ‘random’d’ out
Floe thinks it’s random because he losses to “randoms” that actually play/practice the game.
Edit: To people complaining about “random hitboxes” Hitboxes aren’t random since they are the same size everytime. Once you know the properties of these giant hitboxes, getting hit with them shouldn’t be random at all.
lol @ the crying. Get to know who you’re fighting. You’ll be fine.
In that recent interview posted on the front page, Chris G says he picks his team precisely to deal with the randomness of the game. If you think about it, that’s also what people like F.Champ and Kusoru do. They pick teams that try to stay in the air at all times to avoid all the random crap that happens on the lower half of the screen.
It’s funny, on one side we have all these top players like F Champ, Chris G, J Wong, Yipes, Combofiend and others that frequently accuse this game of being random, even though they manage to consistently place well in tourneys based on either character selection or raw talent…and on the other side we have all these theory fighters, on-line warriors and top player wannabes that will defend this game to death and claim it’s not random at all. If I had to pick one side to believe in, I would pick the former.
The thing is, MvC3 is a fundamentally flawed and unbalanced mess, and yes, it does reward randomness, probably because it was designed by an idiot who thought tracking teleports, x-factor and tacs were good ideas. This fact will not change no matter how many threads Deviljin01 makes to white knight this game.
Maybe when you divide by zero…
You know what Chris G’s team does? It stops options he has no knowledge of. He doesn’t have to worry about learning about what other characters can set up as much because Morrigan will shut it down. The ones that can beat her shit for the most part are already played and he has experience against.
In a nutshell, 90% of the randomness players speak of is just shit they’ve never seen or studied. Now I don’t blame them for not doing so, and in the end it’s just a better option to pick characters that don’t give a shit what any other character does anyway. Another 9% is just timing on the standard, stupid teleport + assist resets and the like which a slight pause or speed increase can change dramatically. There’s really only 1% of the game that’s LEGITIMATELY random by the letter of the word. But everything done by a player has a thought process behind it, whether smart or not and has an intended result.
Call the game shitty, call the game a mess, fine. It is what it is, and there’s really no point defending it, I’m sure as hell not gonna waste my time defending this game or any other for that matter. I can defend why I like certain games but I’m not gonna defend the merit of the game’s existence and why people should like it or not. But for the terms of what is stated which is the game of UMvC3 and being Random by it’s definition, which is “proceeding, made or occuring without definite aim, reason or pattern”, it in its majority is not random outside of very specific instances. I’m not speaking as an online warrior, I’m not speaking as a “top player wannabe”, I’m speaking as person who actually has a fucking grasp of not only the English Language but mathematics and variables.
Yeah there’s a difference between shitty and random. I don’t care if you call the game shitty or cheap but there’s enough teams you can pick where whether you win or not mostly depends on how you spaced yourself. Using the word random makes people feel that there’s no way to dictate whether they win or lose a set in this game when that’s not really the case.
The game doesn’t revolve around coin flips or true randomness. If it did F.Champ and Chris G would have no consistency in their play either.
There wouldn’t be this many people still playing the game competitively if it was as coin flip as people make it out to be. There are a lot of quick things that can take the match from you fast but there’s been a ton of fighting games in the past where that happens and people still played them competitively.
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This has been in Vs. games before Marvel 3. Spiral’s teleport tracks.
The top players of the FGC consistently manage to say the stupidest things, so I’m not sure I would use their words as great testimonies to anything fact-oriented.
Yeah they’re just playing out of their hearts with what they can so when shit goes down they don’t try to analyze it, but rather just say “yo…shit just got random”.
lol instead of “shit just got real” marvel players should say “shit just got random”
You can use these same facts to say that that the randomness of the game allows fraudulent players to come out and try to play “competitively” because they can squeeze out wins more easily than they could in other games…and that if it was harder to open someone up and that you had to work much harder to open someone up, many (fraudulent) players would drop it.
Well that’s kind of the whole point of newer fighting games is to have more people to play them despite actual skill levels. It’s just there’s too many teams now that you can pick to kick out those trying to swing you out with fast wins. You have to create a team that enables you to deal with the stuff they’re trying to swing at you. At intermediate level of play when people are picking alright teams you have to worry about that but at the highest level of play with the best teams it’s not really an issue. It’s not like fighting games need less people playing them any way.
You just have to pick the teams that are stronger at stopping the TOD centric rushdown those types of players like to utilize. These “fraud” players that people like to bring up like Noel Brown and OMGitzAndre would obviously not do as well in other types of fighting games without a lot more practice…but it’s the type of the game where the players have to pick teams that fix that issue.
The really HAM rushdown teams are like the Cable Doom of MVC2 where it’s just cheap and works if you only play the game at a certain level, but people will eventually force them to play teams that control the neutral more effectively as time goes on.
If the game was designed a bit better, yeah sure every top player could just pick any team and not have to worry about anything, but there’s plenty enough teams to utilize now that stop the quick win stuff people worry about.
Forum theorists: This game has zero randomness/stupidity. If it did, the same pro players wouldn’t be consistently placing well.
Pro players that consistently place well: This game does have randomness/stupidity in it.
Forum theorists: Well… pro players say stupid stuff anyway.
Uh… huh?!