Ultra Street Fighter 4 | General Lounge

Hoping Hammer Mountain is his Ultra. We don’t need three Grapplers that have a standing Grab and an AA Grab Ultra.

Wow, that does suck.

Well, I guess you can still kara focus when you have less that 2 bars, but still…

I hope someone brings this up during one of the location tests. Maybe they can alter the activation command?

Wonder how long the delayed wake up time will be, and how you do it.

Does Capcom let people release footage of location test out on YouTube and whatnot? I’m sure they know pretty much everybody who has an eye on this game, but can’t make it out to one would really like to see some stuff in action.

So USF4 will be in the US/Euro “Before Evo” so much for “Early 2014” seeing as Evo is in JULY. I guess “Early 2014” is “Anytime before the halfway point of the year” lol.

Said it in the official rebalance thread: everyone should put in for the removal of crouch tech. They seem open to suggestions of any sort now so I we go crazy and suggest t a bunch they just might do it, who knows.

I’m hoping someone can get their hands on that list of changes. Anyone know how they go about doing the local tests are far as how they distrubute the changes? Will it be like a drama class where everyone lines up to see if they made it into the show or will they have something you can pick up and take home?

Any suggestions? Give Cody vism dodge. Do eeeeet

I almost kinda prefer that they change taunt to back/select button, and make red focus HK+HP. I know it would take away the funny kara taunts, but nobody really uses that anyway.

No more LP+LK+MP+MK tech throw / focus backdash OS either.
Which was a pretty legit defensive option against some 50/50 for characters with a decent backdash.

That would also prevent people from doing stuff like fei’s 1 frame jab links with modded sticks with lp~select inputs.

It will still work if you have less than 2 bar though

Well they can turn their taunt off if they really feel the need to use that.

I like that they’re willing to take risks.

I don’t like the sound of lvl 1 RF crumple on EX cancel.

Level 1 EX red focus costs four bars.

Not only do I agree with this, but I think hitting LP+LK while crouching should put you into a crumple state. :slight_smile:

My personal prediction will be that on soft knockdown, you can do quick rise or normal rise, and on hard knockdown, you can do normal rise or slow rise, with the input for slow rise being the same as the input for quick rise on a soft knockdown. That’s how I’d do it, anyway… sorry for the multiple posts, mods…

Guess you guys forgot that Cody would lose fake badstone if that was done. Dudley would also lose Rose throw though down+select would be ok for a move with as limited a scope and usage and rose throw, same with Dan’s crouch taunt. Cody’s fake bad stone however is a move that is used regularly and having it be down+select would force either new input layouts removing one of the 3P/3K buttons or simply removing the usage of the move entirely.

make the input like viper feints?

That is a solution but it would require changing regular badstone to be cancelable to feint and knowing Capcom he’d then lose the meter gain on start up. Viper’s TK and Seismo don’t gain meter until after the feint frames that way she can’t use TK Feint or Seismo feint to gain the startup meter.