Ultra Street Fighter 4 | General Lounge

Isn’t that the usual story for Sim?

Is there going to be updated trials? It’s been the same since vanilla.

You mean YHC Mochi. Momochi never touches Sim. He’s too busy hitting Ken’s new cr.MK 27 times. :coffee:

Decent trials? Wtf you think this is? KOF? LOL AINT NOBODY GOT TIME FO DAT! #Kappa

They’ve been the same since SSFIV*. But yes, they’re apparently making new ones now. But we have yet to hear any new details about those.

KoF trials aren’t decent, they’re evil. The dude who thought it was a good idea to have trials with fully charged TAP-like moves in them should burn for it.

I hate pressing quote instead of edit.

wich also got nerfed and reverted back to AE2012 version :coffee:

And thus Ultra turns into what people apparently wanted it to be in the first place. AEv2013.

eh they could nerf whatever they want i wouldnt care that much if i didnt think that DWU gonna ruin all the fun

Yea, that guy… I always get them mixed up lol. For a while, I thought Mochi was Momochi and they just shortened his name on stream. Then I had to wonder why the hell he was playing Dhalsim and not Akuma or something.

Fei Long still good
Cammy still good
Akuma still good
Adon still good
DWU
Seth is shit
Ken/Vega/Dhalsim got some buffs reverted
Bison same old playstyle with extra combos

I can’t even call it a patch upgrade. It’s AE2012 with another 2 in the top 5. Q.Q Also in before people go for Red Focus combos and fail.

Are there any videos of Hugo not sucking?

But DWU doesn’t cause you to completely lose offensive momentum, it reduces the effectiveness of some specific types of wake-up pressure. Given that some strong reversal options were nerfed, isn’t it possible that some match-ups came out basically the same, or even favoring wake-up pressure more?

Also, your quote from Daigo is interesting, but surely the context of that is important. We’re talking about a Vanilla SF4 that was dominated by Sagat and Ryu with unnerfed ultras, with really undeveloped option selecting tech and wake-up pressure. All these set-ups we’re talking about, you can still do those and get them if your opponent guesses not to delay stand. All of these characters like Yun, Cammy, Sakura, and Adon are post-vanilla. People’s understanding of characters like Viper have substantially improved. Ultra damage got heavily nerfed, Super SF4 buffed overheads, SRK fadc’s have gotten repeatedly nerfed, and people’s anti-crouch, anti-backdash technology has developed leaps and bounds. The bulk of new characters have tended to have meter-dependent or weaker reversal options. The offensive buff that Daigo was asking for actually happened, at least in part. Daigo’s opinion of Vanilla SF4 is interesting, but it’s also 5 years old.

Wherever we end up after Ultra is finalized, it isn’t going to be back to Vanilla somehow. Hell, even if we went back to Vanilla, it wouldn’t play like we played Vanilla.

Gamerbee is not showing enthusiasm about Adon. He’s still good, but without set plays he looks a lot easier to beat for a lot of characters.

It doesn’t mean that footsies will automatically be buffed. It just means that they will be used more.

I’m looking forward to delwayed wake up. :slight_smile:

No matter what Capcom did regarding Ultra, people would still complain. They were never going to be universally excepted with these changes, there was no chance of it happening, but god damn people are so arsey these days

apparently Chun can punish Rose’s U2 after activation in usf4

She can do that now, can’t she?

Assuming it has more than 2 frames of recovery, she can super you after the flash if she’s close enough

She can, but it’s a frame perfect punish

Alioune was talking about it with Luffy and Valmaster on twitter, and even streamed a bit of testing.