Ultimate Salt - Nerfs you are looking FORWARD to in UMvC3

Flame carpet didnt really get nerfed to me, seeing as its difficult to approach Dormammu like that with a carpet out, it should be used as an accessory to defense.

People will bitch regardless. Ammy’s not really OP. Just a solid A-tier like Zero or Viper or Spencer and more of the cast should be looking to be just as good in Ultimate. She’s that kind of example (in my opinion anyway). It would be nice if Capcom could overhaul Hsien-ko to that level. Most Ammy players feel she’s pretty balanced so when the scale is tilted on the side that doesn’t favor her, of course there’s gonna be pretentious static. Personally, I feel it’s somewhat a ridiculous nerf for the kind of character Ammy is but it’s probably not going to hurt Ammy that much by most of the cast but time will tell.

It’s terrible for Hulk because Hulk’s hurtbox vs flame carpet is literally like a gigantic fucking moth and it hits Hulk even when you think it won’t. I play the Hulk vs Dorm match with Hiro and F.Champ. Hulk is pretty much a sitting duck if the carpet’s out and they will ALWAYS have it out on Hulk. I admit, I’m only assuming it’s a nerf because of it’s new mechanic which to my theory means Dorm might not be able to capitalize easily on the hits.

Well yea you should definitely compare a rushdown character who’s finely balanced to a keepaway character who came pre-nerfed. If you can’t understand that these things have NOTHING to do with each other then i’d blame inferior game genre knowledge for your lack of success and not the doggy dog. It’s like a car salesman justifying how the car he sold you, doesn’t work but it’s ok because it’s still better on the road than his washing machine.

Hopefully chris has an airdash/teleport and sick mixup in ultra.

Pretty much. A rushdown character that can’t rushdown. Man, now i know how Hsien-ko and chris players feel. And poor poor taskmaster still has it so hard.

I’ll bet some of those characters are the ones that need buffs. Yea i can understand the flame carpet nerf, but it got some compensation and can completely see how it’s old incarnation would completely shut hulk down.

Hsien Ko is not keep away.
Balance is subjective.
Insults won’t get you anywhere.
The car salesman analogy is silly.

… Did I miss anything?

Besides the point? Nah man you’re batting 100. So what you think chris and Hsien-ko are meant to rush people down like ammy? Yea…there might be a reason you’re not comparing the rushdown character to other rushdown characters that work. Probably because you’d have to concede that she’s very well balanced and doesn’t need that nerf at all.

Vanilla Amaterasu is the golden standard for what they should strive for with each character when rebalancing.

She’s good, she’s solid, and she doesn’t have anything she can abuse in xfactor.

Hsien Ko is a keepaway character

So the fact that I compared her to a low tier rush down character, proving that she’s going to be at least better than the shittiest character in the game is irrelevant? That’s wonderful. You know, there are a lot of us who are fans of the lower tier characters and make them work regardless of the shit they lack or the punishable crap they throw out. If Amy’s nerf pisses you off that badly and you can’t stand to lose because you don’t feel like developing new tech for her or playing low tier mind games, then pick up someone high tier for fucks sake. Don’t come to a thread labeled nerfs you are looking forward to and bitch out the people who want Amy nerfed.

God damn man, I don’t even want her to be nerfed that bad. I’m just trying to say she has other shit that people don’t use that could really open up her game. Against Magneto and Dante? Hell no, welcome to mid tier. But against X-23, Taskmaster, and Iron Man? Yeah, if your dedication to Amy is as strong as I hope it is, you might actually enjoy playing footsies again.

By that definition, Wolverine is keep away with Berserker Barrage and Fatal Claw.

I kinda agree with both stances. I think Ammy was largely untapped and most of her play in Vanilla even at high level play revolved around mashing on H in fire stance. The sword stance seemed rather underused and although beads is considered not as useful overall it still gives her a pretty self sufficient zone game. She’ll still be one of the few characters in the game that can amount a full offense and defense safely without an assist.

The air dash nerf probably isn’t warranted for anything but nerfing out of fear of the strength being able to block during an air dash that covers that much range but…we’ll see. Maybe there’s something to instantly cancel the air dash and block…maybe she got some other good shit…I dunno. I’d rather just wait for the game to come out first.

Uhh, not only is Hsien-ko NOT a rushdown character(lol), she’s definitely not the standard than anyone should strive to emulate in terms of balance. So yea, at very best the comparison is irrelevant, like the dishwasher to bad car analogy.

It’s a rushdown character that can’t rush down.Look at wolverine in MVC2 that can’t do anything because it’s so unsafe but he’s also got nice low health. No matter what stance you’re using you’re going to need her airdash so not using that because you don’t want her hit for free is a nerf out of hatred, the character simply cannot work properly.

I don’t pickup characters for tier. I started playing MODOK because i thought he’d be like cable, i picked up ammy because i thought she’d be a good substitute for strider. I picked up Trish because i like characters with mindgames, i don’t pick up characters specifically because they don’t work.

If you have a character that doesn’t work, first figure out how that character SHOULD work and then ask for buffs. Magneto shouldn’t beat down zoning/keepaway characters full screen, so disrupter nerf is awesome. Wolverine shouldn’t have a free mixup that amounts to death for anyone not in the air over 70% of the time, so that’s a good nerf but i hope they don’t cripple him. Those are examples of nerfs that happen to actually balance the game.

Here’s an analogy for ya: Hsien Ko’s rush down is to Magneto’s as a Pentium 2 is to an i7 Core; Hsien Ko’s keep away is to Arthur as a grasshopper in a line of ants is to a gazelle against some lions; Hsien Ko’s zoning is to Chris Redfield as… She doesn’t zone.

Out of all of those, her best option is to either apply some pressure, or die. If the definition of rush down is to cover distance quickly and keep someone locked down, fine, she’s not rush down, but there’s no way in hell she’s keep away or zoning.

[Edit] Wait no, I get it now. There are four types of character in MvC3: Rush Down, Zoning, Keep Away, and Hsien Ko. Hsien Ko means you suck at everything.

Now maybe you see my point about how effective a character is when they can’t do what they are supposed to do yea?Now i don’t play the character, but the guide seems to be spot on for the most part when it describes how a character should be played and why. Hsien-ko imo is a character that was wrong from the ground up. She’s not really good at anything so it’s no surprise that some people won’t know what class she falls into after trying to win fullscreen against magneto or ryu or nearly anyone else with a projectile.

Still, comparing her with ammy is foolish. Since you keep mentioning taskmaster, why not compare him with zoning/keepaway characters? I did, that’s how i know he’s not the pinnacle of balance.Hsien is probably like trish that’s meant to annoy characters fullscreen then when they rush in annoyed she scores some damage and repeats the process.

But then you tried comparing chris to ammy and i know you’re on the wrong track.

Let’s see why are you complaining then? Did they nerf her teleport? Nop. Did they nerf her offensive capacities? Nop. You still have better tools than 80% of t he cast if you want to rush down, the only difference is jump H shot>teleport which was the most braindead shit in the whole game is gone and you’re WHINING an awful lot because of that.

If you’re a good player, you don’t call a character ass before the game is even in it’s final state, especially when the majority of her dominant tools are still untouched. You wait, then you play the game. Loketest theory fighter is the worst, so please don’t do it.

The only argument for Ammy being balanced is “im still doing day 1 combos and they don’t do that much damage” fuck that the dog is not fucking balanced.

“OMG she cant block during her airdash anymore???” WOAH here is a crazy fucking idea cover it with a damn assist don’t be mad just cause she can’t herp derp air dash mash H OS air-grab for a free way in that shit was stupid

So long sucker!! :lol:

First off it was ment as a joke as most people here know i hate Zero. Second so me getting mad (joking) at a game mechanic is bad and should be punishble by violence but YOUR getting “enraged” over somebody else’s opinion…fuck outta here.

You mean taking away dumb shit that should’nt have been in the game in the 1st place? The BS was a great move in MvC2(yes wolverine was in that game) and it had NO invincibility and NO auto correct.

Did anything change about traps + ambiguous teleport on an incoming character? Phoenix is still going to have an ambiguous 50/50 into death on welcome that leads into other 50/50s and chips a ridiculous amount on block.

The problem with Hsien-Ko in this game is that she has no clear focus. Her moveset and past performance in her other games points to her as a mixup-focused rushdown character with some good spacing options to complement the former strategy, while having weaknesses in lacking reliable defensive (namely AA) options. I think Capcom somehow didn’t know what to do with her, so they just left her half-baked. Shuma has the same problem.

I wonder if Ammy being able to block during an airdash was a bug, seeing as the rest of the cast isn’t privileged with that, and I can’t think of any other game where you can do that. I wouldn’t want to see another character get dropped to Loyalist Tier. It’s not good for the game. Though I don’t use Ammy, and all I know of her is from streams/playing against her, so I’ll see how this all plays out.

Dunno why people here think Ammy is balanced. A lot of the top guys struggle against her because of her hitbox. Airthrow into DHC glitch, counter into DHC glitch, yeahhhh, projectile counter that sends back buster, yeahhhh balanced character. Hella ambiguous cross ups, sword stance, lame as fuck, paper, I could go on. There is nothing balanced about ammy. This character will make you rage just as much as the other top guys besides phoenix.

Well clockwork isn’t using those and he doesn’t seem to do anything that’s retarded along the lines of magneto,dante,wesker etc etc etc. If you get hit by her it’s not like all 3 of your characters have a good chance of dying,your character that got hit might actually have a good chance of surviving. If i play against her it’s not like i feel that way. She doesn’t do insane chip damage, doesn’t abuse x-factor, her supers are good but they aren’t an I-WIN button…

The only arguments for her being overpowered are “omg she has a small hitbox and yet she’s still effective!” or “X-character sucks and so should she”

Nice, but DHC glitch is being removed so wtf. Being able to reflect a projectile is overpowered? Hope Hsien-ko can’t do that…how realistic is that anyway? Zero’s crossups are so ambiguous that you’d literally need to block two ways at once to avoid getting hit, ammys crossups just work properly.