Yea the ender will work.
Looping skydance seems to be the preferred fashionable corner tech for Dante.
Need to organize dante’s database, quite a lot is known in term of tech and combos with certain assists
Backdash + Assist >cold shower
Anybody know a good way to extend a Dante combo using Joe’s bomb assist? I’m brand new to Dante and am trying to figure out the best Joe assist to use.
Edit: Nvm, gonna go with Voomerang assist instead.
Dante Touch of Death feat. Ironman and Magneto
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That was pretty nice.
I don’t want to be a dick but you can optimize it more but it’s very pretty looking and that dhc does crazy damage.
Nope still same old BnBs with the occasional personal variation here and there. There Air Dash C, but I only ever do that in the corner unless my spacing is perfect midscreen.
You mean volcano jump back air dash c?
That shit be difficult as fuck lol.
ToD starting Dante

ToD starting Dante
http://www.youtube.com/watch?v=t4sZL9o-hjA&list=PL392072F794BFB099&index=28
Damn. I’ve been wanting to pick this team up because of the insane damage that this team can do. You can do even more damage from raw tagging into Spencer after the ground bounce from beehive if you do THC when you recover. Then you can do 3 up grapples while Dante’s million dollars keeps them in place. Then after all that you can do the wall bounce zip into up grapple and get 2 more up grapples from doom’s assist. It’s ridiculous how much damage they do.
Ars Demonica: Devil Must Die Combos
Not going to lie, I felt some of it was redundant (I even reused a few combos from older videos, actually I do that a lot anyway) but no ones really done this as far as I know. Comboing after Level 3 is tricky but once you get it down, theres so much more you can do then just cold shower.
Joker and myself in the lab the other day, anyone using the Dante/Doom shell should check this out.
Myself/Disgruntled Goa’s version.
Joker’s extended version, 1.3mill off a clean hit, 1.2mill off a throw.
Any advice on connecting volcano xx beehive after rainstorm? I’ve been trying to do: hammer, call Nova cent rush volcano, cent rush hits, helm breaker, whiff airplay xx rain storm, volcano xx beehive. It’s the ending sequence of some raw tag tech I saw with Nova and Dante.

Any advice on connecting volcano xx beehive after rainstorm? I’ve been trying to do: hammer, call Nova cent rush volcano, cent rush hits, helm breaker, whiff airplay xx rain storm, volcano xx beehive. It’s the ending sequence of some raw tag tech I saw with Nova and Dante.
Oh that’s typically a tougher link. The difficulty depends on how high you are. Generally the closer to the ground you are the easier the link. So try to delay the rain storm as long as you can after whiffing air play (let Dante fall a little more before mashing H)
Secondly, you have to buffer the Volcano during rainstorm otherwise it comes too late. But you should always be doing that anyway.
I generally don’t do Rainstorm > Volcano cause its tricky, so in actual matches I do Rainstorm > Twister instead.
video remake with a couple new combos added!!! enjoy

video remake with a couple new combos added!!! enjoy
http://www.youtube.com/watch?v=ABBxfda1bTE&list=PL392072F794BFB099&index=30
God I want to pick this team up so much. But I don’t wanna learn Doom.
Cross-post from Doom combo thread. Video giving an analysis of your options when doing the Doom/Dante THC ender:
I hadn’t realized before checking this thread that I should’ve credited StEpSz with pioneering the combo as well, so I’ll add it to the description when I’m not on my phone.
The last combo was clean, going to have to remember that Vajra assist can combo off of Doom’s anti-air super.
Also there are some team combinations that allow you to use a triple team super at the end of the combo and not have your opponent get thrown out of the scramble, you just have to find out witch ones allow for it, Disgruntled Goa’s Trish/Doom/Dante triple team does SALTY amounts of damage.
Yeah, Trish’s maximum voltage hyper hits crazy hard even at max scaling. If you can get it to hit fully, it’s gotta be one of the hardest hitting hypers in the game.