Ultimate Dante Combo Thread. Jackpot! Yeah baby!

i finally got the better extension down with missiles guys. is it possible to do another million carats > reverb after the first hits when missiles land?

At the end of missiles you can ground bounce reset with skydance. That may net more meter/damage, but I haven’t tested it. Something to try.

It’s all good but for the combo after the wallbounce.So replace the hammer etc part with:

stinger bc million carats>stinger(+missiles) bc volcanoxxbeehive>S jc acid rain>skydance(reset the ground bounce)xxbeehive>stinger bc jetstreamxxfireworksxxmillion dollars

Can anyone attest to the difficulty of Dante’s tac infinite? 1-10, 10 being Desk level. Just trying to figure out how practical this is / if its worth learning.

I don’t know how difficult it is(though I’ve heard it’s pretty hard, like 7-8ish), but I do know that it’s not worth it. It blows on damage and is just not worth it.

fair enough, thanks man. Appreciated.

( ‘_>’)

@hypersonic

so at :09 i want to do volcano/beehive S jc acid rain~ ?

No what he’s saying is right after the shot loop when you stinger, do BC million carats(if in the corner I assume) Because of the wall bounce it will hit higher and you can get another stinger in. So after the million carats do stinger+Missiles>BC volcanoxxbeehive. Then do S jc acid rain>jump up sky dance> beehive>Stinger> BC jet stream> fireworks> super

Exactly what kinetic said.But in order to make this combo work you must add a dash after the hammer confirm.You must also input missiles assist as late as possible,so that Doom appears close to Dante.That way missiles will hit higher and you have time to do the rest of the combo that i said.
Shortly the acid rain part seems impractical to pull off in a real match.So if we leave the acid rain part the combo would look like this:

hammer confirm>volcano>jMjHxxair play>jH>(land)S~H(x4)>stinger bc crystal>stinger(+missiles) bc volcanoxxbeehive>S jump skydance>beehive>stinger bc jetstreamxxfireworksxxmillion dollars.
This midscreen combo does about 821 damage, builds 2.1 meters and no hard timing in it.

appreciate the solid combo bro. i just need to work on the one where i teleport and my dante team will be more complete

I think this has probably been asked countless times within the 25 pages of this thread, but I was wondering what some good, practical BnBs would be for Dante with Vajra assist. I saw some of that High Impact Dante stuff and thought that maybe I can still do some of those high damage combos, even without Sentinel (I’m using Arthur with Dagger Toss.)

I’d highly appreciate it!

j.h,m,h,Stinger BC Volcano, j.h,Air play, killer bee, c.h(1 hit)+Vajra, S, JC Million Carats,sxxhxxstinger, BC tele, Hammer, VolcanoxxBeehive, Million dollars.

Accidental double post

What should I be comboing into if I land an ambiguous s.M on their incoming?

st.H>st.S>j.m>j.h>236L>whatever probably

Thanks, man.

So something like:

MHS > j.MH xx Killer Bee > land slight backdash > S xx Clay Pigeon xx Prop Shredder > SJ Hammer > Cold Shower xx Stinger xx BC Air Trick > Hammer > Volcano xx Beehive xx Million Dollars

?

Would that work? I would test it but im not at home right nowA

Also, what should I be doing in Xfac lvl 3?

you’d probably have to do stinger after clay pigeon since prop shredder probs wouldnt work. but otherwise yeah

Watch these:

http://www.youtube.com/watch?v=_hfR2PcUCMI

http://www.youtube.com/watch?v=s_NwYww3-AQ