Tournament Blackheart

Sure thing Deth-Scyanyde, When you set something up let me know and i’ll be there. Just tell your friend MR. PRINGLES to Take it easy, cause i’ll bet that he’ll be there since he is your friend. I mean i don’t like problems but if they look for me well, Let get it on!!! LOL (i’m playing)

YO!!! man i haven’t post in this thread for a while. Anyway, i have another tourney match by your truly although i was defeated twice by AK (i’m still kind of salty for that, LOL) it still was a good match. For those who are starting to use blackheart it’ll be good if you watch it and see how blackheart is used.

Cause i am tired of seeing the old demon superjumping blackheart every where i play at. Now that i have started playing BH, a bunch of people are playing him to, although i don’t mind that but i don’t like the way they just super jump and RH demon all day!!!

so pay attention here is the link:
[media=youtube]qHgBnbrCVJg&feature=PlayList&p=EEA9E6E55CF3B149&index=14[/media]

By the way although i messd up on the last fight, that way i used blackheart against a tron bsaed team is correct.

Not too pretentious, are you?

did i come across that way? :amazed:

my bad…

Don’t hate on Joe Doe.

He is doing a good thing by bringing some variety into the tournament scene, so it’s all good.

Good matches, JoeDoe. Once my Storm gets caught up with the rest of CF-level Storm’s, I should have some new BS for you haha. Close matches, though. I use SJ. rh from time to time, but I do think sj. jab is one of BH’s best/safest moves.

Hey wats up AK!!! BTW i wasn’t talking about your blackheart. Your blackheart is very patient and only attacks when it need to. I actually need to learn to slow down my game a bit, cause i keep getting into hailstorms, aHVB, etc. Although, my style is pretty reckless, i still need to control it a bit

okay…

first match, you did the sj versioin of the infinite on a strider that had storm following…

  1. don’t do the infinite on a strider unless you’re going to kill him cuz you give him tons of bar to punish you back with.
  2. don’t do the infinite when storm follows b/c she then has plenty of bar to hailstorm you with.
  3. if you’re going to do the infinite despite the first two statements, do the regular jump version since strider is a small person.
  4. if you’re going to do the infinite make sure you finish it with a super and know whether or not you can still call an assist.
  5. stop going for the infinite every time you land a c.lk, c.mk to the assist. there were times when you hit his storm and his tron and didn’t damage either b/c you didn’t just do an inferno to HOD.

second match, you tighten things up a big but…

  1. way too reckless with the AJDs. Make sure they’re pinned down with a sj.RH b4 you do the AJD.
  2. just like in the first match, be more conscious of your opponent doing hailstorms.
  3. not saying don’t do them, but be more cautious with the inferno to HODs. If this guy knew about pushblocking and air dashing or lightning attacks you’d be in trouble a couple of times.

All that said, this isn’t the way to play bh. It’s good that you don’t go super crazy with the sj.RHs but you need to use the j.FPs more. They’re not just for running away. They make for good pressure while leaving an assist open for you to call. If you did this, you could pressure his Strider better, while punishing any assist he’d attempt to counter call. Also this would stop you from being pressured by a storm that didn’t crazy dash you even once. On a good note though, I liked the way you confronted your opponent in the air with the jab to a block string to the RH to keep them pinned while you came down on top of them. That’s definitely how you should use the pokes at sj height.

As the Storm player, I’m pretty aware of push blocking and air dashing, but if you get caught in inferno xx hod at the wrong height, you will get tagged by the hod if you try to pushblock and escape. It happened once in that match already.

My storm does have a way to go before she’s anywhere near rush-down level of most of CF, but I’m slowly using her to replace Cable in my Strider/Tron teams.

Regardless, inferno xx hod isn’t always the safest against mag/storm/cable/sent, agreed.

Personally, when I play BH and land the infinite, I like to end with qcb+pp from the air OR ground for the most damage (it does more damage than hod at that point in the infinite and DHCs better).

First thanks, for the the advices blackheart king. However, must of what you said i already knew.

Almost everyone that i have seen playing blackheart have a very, very predictible blackheart. If i had follow all of what you said i should do in the matches, i can guarantee you that i would have lost a lot quicker. AK, is a blackheart player himself he knows how blackheart moves, so playing a standard blackheart wouldn’t have gotten me anywhere.

And Concernig storm/strider, well it comes down to opinion i guess. Cause i have learned that when it comes to strider the quicker you kill him the better. Also i only went for the infinite once, the rest of the time i just wanted to throw one set of demons then land and do a small combo after that or inferno HOD(i do that all the time) By the way in the first match after the infinite i wanted to InfernoXXHOD then fnish strider with cable but that damn cyclops didn’t come out. On another note on the second match the AJD, when i do those i usually do them in mid air i ten to catch a lot of strider that way, although i usually i throw demons before to pin them down but the damn demons didn 't F***ing come out. And Fierce piggies wouldn’t help me against tron b. since the piggies take a while to do the amount of hits needed to stop tron b. assisst. Instead a roundhouse demons would stop her right away, also the fact that i might catch strider in the process doens’t hurt(and if you see the match, i did catch strider a few times). And with storm, well what can Blackheart do against storm? well BH doesn’t have that many options against her, and less when she got tron B. backing her up. So im my opinion the best way to deal with Strider/storm/Tron B. is to go all out on them. And if you saw the matches it was working but in the end i messed up a couple of times(tried to rushdown too much) and that did both matches for me.

However, although the end result is not something that i would have liked still the matches are a very good example of what blackheart can do. BH doesn’t need to run all the time, BH doesn’t need to attack only when is a sure hit, BH Doesn’t need to have a kind of robotic look when its fighting because players are so afraid to try new thing with him. I am always trying to push up the bar when it comes to blackheart. Cause as things stand blackheart is slowly turning into a low tier character, since all the other top tier characters are surpassing him almost in every aspect. An the only reason for that is because noone pushes the limits when it comes to BH game.

After readin those post I’ve come to realize one thing… I need to hurry up and finish the BH tutorial that I’m working on… The stuff I mentioned in no way makes BH predictable. It’s just a matter of doing it right. I just got back from the arcade and I STILL don’t see people “figuring” out what I’m going to do with blackheart.

Also, with a cyclops assist you really don’t have to be aggressive in the way you’re playing. Try this. SJ and wait… watch what they’re doing and use the fact that you have all those moves and a dash b4 you land to make them start to hesitate. that’s the power of BH. You can make your opponent hesitate. when they do that you’ve got them. for storm, try to pin her with a sj.rh as you’re on your way down from the sj. This doesn’t have to hit them, it’s just to keep them pinned. As you fall down on top of a person blocking the RH, air dash. This works for good cross ups since you have more time to go high or low as you’re landing. Furthermore, why try to add in a sj.RH from cyclops if you can just inferno to HOD? You do less damage with a follow up combo from the RH than if you just inferno to HOD. And you also end up missing free damage on any assist that might have been hit as well as you did. I think that’s a habit you should try to break.

P.S. cyclops didn’t come out on strider at the end of the infinite b/c you used him to start the combo =P
gotta keep track of that stuff :wink:

I think you should hit me up on a messenger so I can show you some of the stuff I know cuz I sure as hell don’t want to see BH dropping tiers like you said. I’ve had people tell me I’m gonna make him move UP the tier list buahahaha

SJ and not do anything. I like that. It baits hailstorms.

I can’t figure out what your gameplan was in the second round. You burned a level bringing Cable in, killing Strider. Fine. But now, Cable is fighting Storm with no levels. There was no need to bring Cable in, especially with no levels. Then, later, you tag BH back in clean, getting him hurt by Storm in the process. You practically gave him that match…

Blackheart king- You are right, when i did the infinite the reason cyclops didn’t come out was because i called him out earlier, i kind of didn’t realize that. And as for the rest, well i guess that i do have some bad habits with BH, as i said before i tend to rushdown with him a little too much. I can’t help it he is after all my fav character and my best character.

However BHking, i think that you must have a passive/aggresive style from what you tell me. Which is the kind of game that i use to have, but the problem lies in where you play at. Cause see, i usually play against monsters in the MVC2 world, Justin Wong, Sanford kelly, Erick Smoothvyper, Xecutioner among others. And although i don’t see eye to eye with some of them they still are the best in the game. If you bring a passive/aggressive game against them, you wouldn’t last 15 sec. Ak can testify to this, it is so hard to get a win against these people, man, you don’t know!! If you ever come to NY hit me up man and i’ll Take you to ChinaTown Fair in this arcade you need to be really good to get a win!!!

Hollow-Concerning that Sj. stratergy, well is pretty old already. And is usually employed when you want your opponent to burn his meter or to stall time. Like i said before against that team you want to get rid of them as quickly as possible, and you really don’t want to be on the defensive when your opponent has storm/tron B. Also Like i said before i have a little problem, and that is that i like to rushdown too much with blackheart, so yeah i kind of gave the games to AK. it seems that i offended you or something, if that’s the case then my bad man. Sometimes i can come across kind of too cocky, but that is not my intention.

don’t worry about that offending people stuff, it’s all good man. I’ll tell you this though, yeah you get to play against the likes of jwong, sanford and them, but by no means is the west coast slouches just b/c we don’t have jwong and sanford. I play against the best of the best in the west, which is just a step bellow jwong, sanford, yipes and no one else. If I can play them and hold my own, I know I can do the same there. They all tell me that no one plays BH like I do, which is telling me that even though what I’m telling people they should do SOUNDS like the style of play that gets BH raped out there, it is anything but.

It’s all about who BH is matched up against. I don’t adhere to one set playing style. It all depends on who my opponent is using, how well they use them and with what assists compared to my BH with whatever assists I have. What I said for your match doesn’t mean you do it against every player there who uses storm. That strategy is for a strider with no doom and a storm with tron. By the way, try it. You’ll find that you can still rush down like you do, but you use the demons in front to secure your opening. You would dash in with nothing stopping him from punishing you. This method will keep them pinned so that when you do your thing, they’ll have to guess b/c they’ll be in block stun and have no assist calling ability. PLUS since you have cyclops, tron is not as dangerous as she is b/c he still has to call her out in a smart way so as not to get picked off by cyclops into an inferno to HOD. THAT is the proper way to play against a tron. You go for her whenever you have a chance and make it so they won’t call her whether it be b/c she’s almost dead or even better… DEAD! It seems like no BH users use assist punishing as part of there gameplay. One last thing, after you get some damage on her, SNAP at the first opportunity you get to bring her in with that damage.

But I guess all I said doesn’t really matter. It seems like no one ever think what I’m saying will work until they see it in action. On another note, I got my second perfect ever with BH this week jumps up and down like chun li… true this guy was a scrub but hey I’ll take a perfect anyway I can get it. Especially when they have a doom and a cyclops assist behind their cable lol

Well, my problem is, I don’t use it when I should. I tend to fall into patterns with BH and I get picked apart. It’s conditioning. Playing against the calibre of competition is great for you two, East and West. I envy both of you. I stay in Michigan. We got a great list of solid up and comers but no one of the level that you guys battle. I just came from CTF back at the end of August, Joe. I got raped repeatedly. Good times.

Okay, I finally got clear enough of work to start trying to catch up on threads again. Here’s my own take.

I’m not sure what to make of the BH I saw in there. Okay, so it wasn’t all super jump demons, although it seemed a little bit like it was perhaps trying a little too hard to move around too much. Then again, it was against Strider, where staying in one place is generally a pretty bad idea anyway, so I guess I won’t criticize that too much.

BH/Cable/Cyclops… different style for the chemistry than I’d use. I’ll just set aside the part where I grouse about that you’re using the infinite at all. Yeah, I know… it’s a Cable team, so you theoretically want the meter for Cable, but my own take on this team is that BH should focus on slaying people and giving Cable a lead rather than figuring he’s no more use than as a battery character. In that light, I honestly think you should’ve just supered Strider in the beginning off that first hit outright. It probably would’ve done like 60+ percent damage and left him in a situation where, as soon as you filled the meter just one more time again, Strider knows he can’t get hit again or he dies. Then all you have to do from there is not get killed outright before Cable comes on point and there you go.

The main point of mystifying for me is the overall managing of the team, though. You were a little too desperate to save BH in the first game, when frankly either countering in Cable or just letting BH die and bring in Cable/Cyclops for the mid to end game would’ve been sounder. Cable/Cyclops is not a bad pair to middle and end a game with, and it’s worth having Cable healthy without BH rather than have Cable 60% dead with him. Then you just DHC’ed him back out anyway… why? What are you afraid of that Storm gets out over an AHVB? (Yes, bad place to shoot.) She’s got no meter, and even if she did, Tron had like 35% of her life left that wasn’t in red bar. Vertical typhoon out of an AHVB basically leaves her with almost no damage options with no meter there, just take the hit and move on. Instead you DHC’ed, which basically screwed up the whole team once BH inevitably lost his last centimeter of life bar. Then in the second game, you killed off Strider, Cable’s generally holding it down decently… and you tagged BH back in? Why? You don’t want a wounded BH on point on Storm over a healthy Cable with the lead and Cyclops behind him unless you’ve just got absolutely no faith in your own Cable… and based on what I saw in the second game, although the Cable wasn’t just awesome, it seemed to be holding up so far. All you really have to do is keep on the move and not get hit, which with Cyclops around is not too terribly hard to do.

By and large, I think you just kind of overthought this match and gave it away, and somewhat mismanaged the team. Frankly, I think you should just ignore the conventional wisdom about Cable wanting all the meter. It’s bunk. Cable doesn’t want the meter, he wants the lead and the opportunity to run out the clock with it against the threat that anybody who comes in to take it from him runs into Cyclops and falls another half lifebar behind. BH burning most of the meter in order to set up this situation is a perfectly acceptable, and even ideal situation; Cable/Cyclops doesn’t need that much meter to protect a lead and can build their own anyway. Treat BH/Cable/Cyclops like a hit-and-run team, where BH is the hit and Cable is the run. It works better with that kind of mindset on the chemistry than it does with battery-and-user.

Hey stiltman, boy you’ve been absent for a while!! Good to hear from you man, now to the good stuff. Well you are right on the money, concerning the mismanaging the team part. I guess you can’t hear it in the vids, but every time i would bring a character out by mistake i was cursing at the game. Well, it’s more like reflex action, if i have cable and someone is above me while i am doing a super, i tend to DHC to BH armaggedon. I just have had too many experiences where i tend to end up in a infinite, killing my character. The game up here is insanely fast pace, i usually have trouble bringing the pace down so my BH would do some damage. But, whatever i think over all it was a good match to see on the good points and bad points.

Since last tourney i have been focusing more on other characters, cause i have come to see something. And that is that now days you need an infinite character. What i mean with that is that you need a character that can perform an infinite in your team to be competitive nowadays. As you all know, the way the game is nowadays is that one mistake costs you the game. And that is entirely do to these characters that do infinites all day!!!

Teams that i am looking at that can be tourney worthy as well give you an infinite character:

  1. BH/IRONMAN/CABLE- With ironman as a starter char. With cable to assisst his infinite and BH to support his Air/ground game. A good ironman user can destroy an entire game with just ironman.

2)IRONMAN/SENTINEL/BH- For the more expirienced iron man users this is a solid team!!!

3)**Magneto/BH/sentinel(proj.)- **Same game format as MSS, just replaced BH for storm.

Well, That’s it folks i have tested all of these teams on good players over here at CF in NY, and they work very nicely. Focus on the first team, out of all of them this one can be extremely nasty, my stick is messed up so i can’t practice at home, but i’m going to focus on the first one mostly now.

I’m liking team number 2 (I posted that one up a while ago after all).
But I run it in the order BH/IM/Sent-a. You don’t need a team that has an infinite, you need a team that has good cancels to flat out kill a character.
c.lk + sent-a, c.mk, JD, cancel to PC. LOVE IT!

Blackheartking, i disagree with you. I think that you do need to have a team that has an infinite. You see, the game that blackheart plays is more or less a RANDOM kind of game, meaning it’s a game of chances and cashing in on mistakes done by your opponent. Unlike magneto that creates openings blackheart can only create setups that might create an opening. That is the reason why you need a character that can perform an infinite, with that character you’ll be able to set up a huge lead then protect that lead with blackheart.

Slowly i’ve begun to realize that blackheart game lies in protecting the lead that you made instead of making the lead. That is why i think ironman is an ideal partner for blackheart, IRONMAN has a very easy infinite setup, and he doesn’t need the other two character to perfom the infifnite. IRONMAN creates openings fairly easy and can give you a hude lead over your opponent fast. Then you can bring out BH and maintain the lead, and if you have cable, then cable would be the back uo just in case your opponent starts te get that lead back from you.

Anyway, an infinite is a must!!!
nowdays that is…

True, Blackheart is a good keep the lead (stall) character. But painting him as that is exactly why his potential is not fully tapped into. I don’t have any trouble playing him on point and getting/keeping a lead against all but the top of the line players here. Hell I even get a few OCVs here and there.

But in all honesty, I’m not here to brag about things that don’t really matter. That’s not why I post on here. I’m trying to explain aspects of BH that people just aren’t doing b/c they’re not thinking outside the box. If anything, BH is a surprise character, which can be perceived as “random,” but I’ve learned to do the same “random” things every match to surprise people. I also think BH makes for a damn good reset character when used right. Finally, my answer to the whole “needing someone that can do the infinite on your team” thing is this… Team Santhrax/Matrix. No infinite, just a painful cancel, and it works great.