But on a serious note the Crypt is pretty disturbing. The people hanging from the trees was too much for me. Sure you can press A to skip everything, but it still is a little much.
Well MK 9 is also banned in Germany so 1 of the bigger market in europe not open for nrs to take theire money. I dunno if its better to have more violence and gore and less $
I just finished listening earlier today (3 hours a bit long for a podcast, they should make 1 hour episodes).
That podcast was really good except when they started talking about Marvel vs Capcom 3 near the end, that was a bit random and off topic. I also didn’t like how the host kept interrupting the giant for no reason lol.
But loved Tom Brady’s comments and insight on why Sub and Johnny are so good. Also loved the fact that he pretty much insulted 2 forums and a half lol. He basically said everyone on MK online were complete scrubs and dumb / fake MK fans. XD
I agree with them. Violence has always been a part of MK but MK9 would still be a great game without it. People that play MK just for the blood and gore are just wack and immature imo. Good thing casual players aren’t the ones designing these games.
Yea MK I grown used to blood, death, gore, and such.
It is suppose to be too disturbing tho. They did a good job with the krypt.
Tom Brady always dropping such great knowledge bombs on the game.
When I first played the game, I didn’t think the game would actually have that much depth to it.
Not saying it is omg VF but it has a nice thing going for it as I start to play it more.
I don’t see how anyone can say that and mean it lol. The Krypt is the worst thing in this game after online lag and training mode. I mean come on, it was much better in old MK games. wtf happened.
I also find it quite funny some of you would actually think “we” have a problem with blood and violence. That just shows you don’t even understand what was being discussed in the podcast. They’re not saying: “eeeww, blood! omg they gotta get rid of fatals!”. They’re saying: “The silly over the top violence in MK used to be purely for fun and laughs, but now it has become so realistic and graphic that it’s hard to actually find it as funny as before.”
They’re also saying they don’t want MK to be known for that crappy game that just had a lot of blood and violence in it. They want it to be a competitive fighter that gamers (not sadistics) will play and respect because of the greater gameplay. They simply showed some worry as to where or how far NRS would take this gory gimmick.
Because you just know people are going to bitch and ask for more brutalities, more stage fatalities, more animalities etc. So the main concern is: Is all the effort for the next game going to be put in the wrong place? Because fact is, they will either end up working on more fatalities and how to make the graphics and x-ray look better if they listen to dumb people that just play MK for the blood, or they’ll work on a good netcode and improve the mechanics and content of the krypt, if they listen to true gamers that play the actual fighting game behind all the blood gimmick.
That’s pretty much what was being discussed in the podcast. So stop with all that “Why do you guyz have a problem with blood and violence? You guys don’t know MK was always violent? Lolz”. That’s BS.
Lol that’s not what I said. At least not what I meant.
I didn’t imply that anyone was freaking out all “ewwww blood”, I’m just wondering why MK fans have an issue with violence. If you cant laugh at it, deal with it. I sure as shit can because it’s all silly. Johnny Cage punches your head off, Raiden takes your brain, electrifies it and puts it back in place. Fuckin Liu Kang eats you after going all Beast Wars.
And you won’t even see fatals at high level. Just because there aren’t 39 and a half ribs flying out doesn’t mean it’s too much. Maybe people took it less seriously because they had bad 90s graphics? All of a sudden you see HD blood and anyone who likes it is a sadist.
MK is already known as a crappy game with violence. But it’s not crappy because of the violence, it’s bad because of the bugs and infinites. Mk9 is new, glitches are being fixed fast, game is shaping up to have a decently long mainstream competitive life.
Well I also think it’s due to the fact that gamers are getting older and more mature. They no longer find that violence is truly so entertaining or new anymore. Fact is it all got old really quick. Especially nowadays with games like GTA, Manhunt etc. People aren’t impressed by it anymore. I mean yeah in the 90s having a game with blood was hype and like, cool we’re marginals and shit. But now it’s like who really cares about that stuff.
Mk1 most definitely was not intended to be funny, it was incredibly dark and realistic at the time (given the limitations of the hardware obviously) and intended to shock.
It is not that violence is getting old or that gamers are becoming more “mature”. Everything, even over the top violence, has to have a context. Violence works here not only because of the history of the franchise but the universe it depicts. This is not a universe like SF where there are characters just out to get better while loosely fighting irrelevant superhuman threat number 261. The MK universe is more brutal than that, where actual depictions of death makes sense since there is effectively a war going on lead by demons and a warlord not above genocide, just a war limited to dueling rules. Combine that with the dark fantasy/martial arts aspect and we basically have the fighting game version of Heavy Metal Magazine.
This take on the fighting game visually and narratively is part of the appeal of Mortal Kombat. People would be lying if they said otherwise. This is why I consider the whole discussion on the violence so stupid. To strip that away is to strip away the personality of the game, leaving behind something as painfully boring as VF, despite VF’s many gameplay achievements. You can argue the quality of the violence depicted, but not that the level of violence in the game exists in the first place.
Just wanted to add that I also find it stupid that people are considered “dumb” for enjoying the violence, as if those into just the fighting engine is somehow above that. People into the violence are at least honest about what they expect from the game and get it. There is nothing phony about their expectations. I find it infinitely more moronic to dissect the game while shoving the disapproved portions into a hidden box in a vain attempt to be above the masses.
Again, you are completely missing the point. No one ever talked about taking the violence out of Mortal Kombat. No one ever said the violence didn’t fit with the MK universe. That’s not even what was being discussed in the first place.
Well to me you just lost all credibility with that single line.
Again? Have we (as in you and I) discussed this before? Maybe I should be more clear; The realistic depiction of violence in MK is silly to strip away. MK had a history of funny fatalities, which exist in this new game, but there were always those really cringeworthy fatalities where there is little to no humor. I don’t think many people were laughing during Jax’s clap fatality or Sheeva’s skin tear because it was hilarious.
SRK certainly have its fair share of posters that LOOOOOOOOVE selective quoting, taking shit out of context in an attempt to win a made up argument. Thanks for not acknowledging “despite VF’s many gameplay achievements.” Totally awesome of you. And yes, VF’s UNIVERSE and ART DIRECTION (Dat context) are boring.
Not sure if you are trolling here. But WHO said the violence needed to be “stripped away”? Have you even listened to the actual podcast? Or are you hearing suspicious voices in your head?
Tom Brady and the others were basically saying that gameplay design is more important than fatalities and art direction when it comes down to longevity and sells. They said this MK has blood and gore for the casuals and solid mechanics for more hardcore gamers. Then they questioned and showed relative worry as to where NRS would put their priorities for the next iterations. Will they care more about the sells or about the fans? Who are they going to listen to? If they listen to whiners and blood thirsty casuals, the next game will end up with tons of fatalities, animalities, friendships and brutalities but with a shit netcode, and poor mechanics/content. If they listen to people that actually play the fighting game behind the blood gimmicks, then the next MK will probably end up more solid. Tom Brady also mentioned that MK no longer needs to satisfy the supposedly thirst for blood and gore that some gamers used to have in the 90s and that MK doesn’t need to rely or depend on that particular gimmick to be a respected fighter. Especially now that MK9 has proven to be a great fighting game.
I personally do think that MK can have both (actually this MK is proof of that). But I have to agree with them that Gameplay > Blood, finishers and all that useless shit that adds nothing to the actual game.
You should probably stop trying to pass your own opinions as facts. That will make you a better person.
Anyone could argue that SSF4 and MvC3’s art direction are as boring if not more boring than VF, DoA, KI and Tekken or vice versa. And it wouldn’t mean anything.
Plus I don’t think Mortal Kombat would be boring without the blood and fatalities. I’d still play it for the great fighting game it is, it’s universe, story and characters. But that’s just me.