Tiger Construction: Sagat Match-up Thread

hey heres a super dumb question, but what do I do against zangief once he gets a bar or two?

I know its supposed to be a 7-3 matchup, he gets that bar and my options are 1. tiger shot from midrange and get blown up by ex green hand 2. stand my ground and get blown up by spd on a blocked ex green hand 3. keep good spacing and get walked to the corner.

I KNOW sagat should dominate, anyone want to open up tigers for dummies and give me a pointer or two?

Try staying keeping him at bay with a couple of standing high kicks and standing medium kicks. Feint jabs and see if he jumps. If tendencies are that he wont then you can risk peppering him with high tigershots in between the pokes. the idea is to get him trigger happy so that he tries to counterpoke and you can then use your tigerknee to knock him back and proceed with zoning.

you can also throw in the odd neutral jump mk for when yuo have a read on his ex greenhand.

oh, and last but not least…i found standing fierce catches a lot of giefs off guard…u might want to give that a whirl as well.

half of the matchup is good use of s.hk ,

mix up with your usual zoning game and your good to go vs grapplers

Funny thing is, I am a firm believer that many Sagat’s don’t even know the Gief match-up until they play a solid gief. They basically win on the bad mechanics of the match-up.

Pretty much. And really now in theory if gief gets in Sagat is dead. No TU FADC. DWU helps vs his mix ups but you gotta gamble now to get gief off.

Also roundhouse is not Gats scariest button vs gief.

That Stand Frierce thoooooooooooo

Same with hawk, Hawk can trash Sagat if he gets in and he’s got better ways round fireballs .

Not saying its not a hard match but I’d rather be Hawk/Gief vs Gat than Gat against Juri/Dudley.

At least their shit works when it works.

haha thanks dudes. I felt retarded, I appreciate the advice with no judgement.

Can someone give me some insight on Vega MU? I hate this character so bad, I don’t get where he is at half the match ir where he is going to be.

I would also like some help with this.

Only things I’ve learned are to not try to play footsies and to abuse his lack of good AA, that you can punish his EX psycho crusher move hard on block, and that neutral jump roundhouse beats wall dives.

I have such a hard time knowing what he is going to do when he starts all this: YEOHHH WOOOOAHHH!
Either he slashes me from behind, throws me or he does this psycho crusher thing.
And then of course you have these dicks who just do this backwards handstand jump move evertime you throw fireballs, and then go all apeshit across the screen as soon as you try something different…

are you guys talking about claw or dictator?
dictator has psycho crusher and claw has wall dives…

Claw. He has a move that looks like PC but is a lot faster.

I think laughter is referring to Dictator and Sireld is referring to claw…it’s the confusion between the Japanese and the American names. Regardless some info can be found on how to fight both these guys in the first page of this thread.

Some things i found work well against these guys are as follows:

Claw:

abuse low ts at max range and be wary of when he tries to do his wall dive shenanigans. If you anticipate a wall dive and it comes you can jump backwards and hit fierce punch to catch him off the air if you do it early. If you arent early enough then all is not lost, as he dives of the wall and comes down above you, you can either focus dash to avoid the mixup of whether he would hit on the front or on the back, or you could forward round house kick to move a slight inch forward and mess up his drop. Once he drops behind you, you can apply the pressure with tk frame traps and block strings.

When you get in on claw, keep the pressure up. his wakeup options are poor and when in his face you should have the advantage.

Also, dont be afraid to jump in on him every once in a while.

Dictator:

I find that this match has it’s similarities with claw in the sense that you could avoid his headstomp shenanigans by either jump back fierce or forward roundhouse. He is easier to catch with jump back fierce than claw and if you do a forward roundhouse then he lands directly behind you so you could start some kind of offensive while he is still recovering from the stomp if you are quick enough.

If you block a stomp and he comes back down with his hands …uppercut that mess. you could also close stand medium punch him on his way down from a blocked stomp. In some cases you could even crouching fierce and it would connect.

use ultra 2. A blocked stomp can easily result in him getting caught with U2. Also if he is full screen spamming devils reverse to fake you out you could just ultra 2 him out of the air.

Watch for when he tries to do his scissor kick blockstrings. If he doesn’t space it properly you could punish it on block with crouching lp into uppercut or ts. uppercut is good because you get the knockdown and once you do, go all in!!

A blocked psycho crusher where he goes through you and to the other side can be punished with a kara TU.

Abuse dictator on wakeup. cr lk cr lk into grab or cr lk cr lk st lp into tk or cr lk st hk into lk tk. basically pressure him and dont give him space. He is especially susceptible to tk traps as he is kind of wide.

Oh and i usually like to start this match with a neutral jump just to see how he reacts. If he slides i get a free n jump mk combo of my choice, if he scissor kicks, same thing. if he jumps then i can fierce punch him out of the air. Only thing that can hit you is psycho crusher which dictators rarely do from the jump and even then, it trades sometimes.

I was referring to Vega/Claw/the pretty boy with the mask.

Focusing wall dives can get you in trouble because there is a two hit version that will break your focus. That’s why I try to not even let him get the move off and stop it in the initial phase always.

Ah sorry i didn’t think about the name confusion, byt yeah we were both refering to claw, and Laughter just called it PC because it looks like dictators PC.

But anyway thanks for the long post Krimzn, got a good grip on what to do on both claw and dictator now! I don’t really meet any of them alot online so i’ll just have to hit the lab so I can be ready when the match comes.

interesting point with the two hit version that could break the focus laughter7. would you mind elaborating on how you stop the wall dive before it even gets off?

Also, i guess the confusion with who u were speaking about is due to you mentioning ex psycho crusher on your earlier post.

you can’t punish lk scissors on block (it is -1)… and no decent Bison is going to be having you block any other strength.

You can punish it with Sagat’s lk super, but if it’s perfectly spaced it’ll be 0 on block.

Hmm, that’s interesting. Didn’t really look at the frame data, but I was going by experience on this one. So you’re basically saying that the lk version is safe regardless of how close or far away he does it? I normally catch a lot of Bisons online with Cr lp into whatever. Was this always the case since AE?

Naw. In AE it was 0.

Now if frame perfect (and not considering spacing), cr.lp will beat anything bison throws out since his fastest move after blocked scissor is 4.