I can break down the whole thing.
I’m not sure how you play against Chun, but Abel and Chun are two completely different characters that pose entirely unique threats to Sagat. I’d venture to say that if you’re playing against Abel like you are playing against Chun, you’re playing at least one of these matches wrong.
It is true that knocking Abel down can be important in this match. If you want to play aggressively, the knockdown is important. Now, as Sagat, you don’t have to play aggressively, but it is a good option, certainly.
Tiger Uppercut will beat all jump-ins, obviously, but Abel’s Air-to-Ground game isn’t that bad. Between Jump Jab, Jump Forward, and a well placed Jump Fierce (like safe-jump, Jump Fierce after a knockdown), a good Abel can find spots to jump in on Sagat. Jump Jab can beat your s. Roundhouse, so be wary.
Eh… As an Abel player, I gotta say, I’m not concerned at all with Tiger Shots. Abel jumps over or rolls through those easily. Either that, or I focus them. Having Abel focus or roll your Tiger Shots really isn’t good for you. As I focus or roll, I’m building one of my meters that will allow me to completely shut down your fireball game. EX Wheel Kick goes through fireballs, so I don’t have to wait until I get Ultra to punish you for throwing them. Obviously, allowing me to focus your Shots builds me meter for the Ultra, which shuts down a large part of your game. Throwing fireballs builds your meter, sure… but at the expense of building Abel’s, which, IMO, is more important in the match-up.
Your tricks to deal with Abel’s rolls won’t work on a good Abel. I’ll just roll through your Shot, and end at a range that doesn’t really benefit you at all. Too far to hit me… too close to attempt another Tiger Shot… a pretty good range for me, and you just… gave it to me… for nothing, really. This is not the range where you want to be against Abel. Too much can go wrong here for you.
If you wait for Abel to get Ultra, and then get aggressive… you’ll lose to any decent Abel. By the time Abel gets Ultra, you either want to have a good lead to lame him out, or you wanna be already playing aggressively, and have Abel knocked down on his ass, so you can keep up okizeme pressure. Waiting for Abel to get meter, and then going in allows Abel to thwart your attempts to get in, and land his Ultra a lot easier.
Abel’s command throw is invincible to throws. No throw in the game will beat it. Certainly not Sagat’s normal throw.
No… Abel’s Stand Jab is not 3 frames. Abel has no moves that come out in 3 frames. Sagat’s Low Jab is faster than all of Abel’s moves.
Yes, and no. Sure, it will beat any attack, but smart Abel’s know you wanna uppercut when the going gets tough. Smart Abel’s will sprinkle in their roll into the offense when they anticipate TU’s and will punish you HARD. Don’t rely on this move too much. Obviously, it’s good in a lot of scenarios, but it can also be your downfall.
I’m not sure what this means.
Good general advice.
Good Abel’s will bait TU and punish you very hard.
Not really. For Abel’s anti-air Low Fierce to pop up, he has to hit with the tip of his elbow, meaning, he has to throw the move out pretty early, and hit you at a high point in your jump. Even if you manage to beat the AA out with the Randy Savage elbow, you’re not gonna be able to combo when you land, unless the Abel just really messed up the timing on the AA.
Easier said than done.
Yep… which is why throwing Tiger Shots is dangerous, because you just hand over that position right to Abel…
Yep… if the Abel goes for resets. If not, he’ll just slam you on the ground, safe jump you, and you have to deal with Abel all in your face again, with no recourse for a little while. If he does try to reset, yeah… it’s up in the air… but people have tendencies…
Yes… but good Abel’s know that, and will work to neutralize TU very early. Be cognizant of that.
So yeah… the general strategy is off, I’d say, but there are also some things that are just wrong, like the info on Abel’s command throw, and the frame data on his Stand Jab.