A lot of this is very off. You clearly havenât played this game too in depth. First of all, let me give you some better rankings of the primary abilities.
God Tier:
Math Skill (You got this right.)
Top Tier:
Summon, Time Magic, Draw Out
Mid-Tier:
Punch Art, Yin-Yang Magic, White Magic, Item, Steal, Jump
Low-Tier:
Black Magic, Talk Skill, Dance, Sing, Geomancy, Throw
Bottom-Tier:
Basic Skill, Charge, Battle Skill
Explanations:
Math Skill = Completely broken.
Summon = I canât believe you didnât put this tops. Huge AOE spells, huge AOE healing, Lich, and Golem. What more do you need? Oh, and with the exception of Lich, the spells NEVER miss, meaning theyâre completely reliable. And forget that AT preparation shit. If youâre a good player, you wonât have any problems with AT.
Time Magic = Ok, first of all, you have Haste, which is very useful because you can Haste multiple allies in one casting. Now, you have Demi, which is a boss killer. Gravity spells destroy bosses in this game. Oh, and thereâs also Meteor, the most powerful regular spell in the game. Itâs slow, but itâs cool, because Time Mages also come with Short Charge, so no big deal there. And really, thatâs all youâll need because Short Charge/Meteor/Demi beats the game for you on its own.
Draw Out = Again, very versatile and very strong. It doesnât even matter that the swords break as long as you keep a good stock. You had this one right.
Punch Art = Beginners always tend to think this is one of the best movesets in the game. It is very good, but itâs not THAT good. Why? Because first of all, the damage isnât as high compared to the top movesets for damage, and it also isnât as high as a few of the lower movesets. And what else is special about it? Oh yeah, healing and reviving. Unfortunately, they arenât 100% chances, and they also have 0 vertical tolerance. This can be a big problem when you need it in the clutch. I would rather stick with the Summonerâs huge AOE, 100%, Faith boosted Moogle for a good heal.
Yin-Yang Magic = Heavily underrated. Youâve obviously never tried this moveset out to its fullest. First of all, you have Life-Drain, the best boss killer in the game. Then, you also have Pray Faith, which makes all magic users stronger. Oh, and then you can also disable the enemies in a billion different ways. Want to paralyze the enemy while you focus on another stronger one? Use Sleep. Want to finish one off quickly? Use Pray Faith/Petrify. This set is versatile. Oh, and did I mention Life Drain? It makes all bosses in the game a joke.
White Magic = Healing and Holy. The only reason its not higher is because the healing CAN miss. But for offense, Holy is all youâll need.
Item = The best healing in the game. Bottom-line. If this were a rating of classes instead of just the abilities, then Chemists would be god-tier because of Auto Potion.
Steal = Forget about the useless shit you can steal. Steal Heart is ALL that matters. Charm is unbelievably powerful. Unbelievably powerful.
Jump = Itâs pretty obvious why this thing is so good.
Black Magic = First of all, this is the worst magic set by far. All of its spells can miss due to magic evasion, including its big spell, Flare. And⌠Flare sucks. You know why? Because Holy is better in every single way imaginable. Itâs stronger, faster, less MP, and cheaper to learn.
Talk Skill = Generally useless, but you can lower/raise Br/Fa, which is very important. Otherwise, itâs got some neat weapons, but none that are too reliable. However, itâs better than the bottom-tier.
Dance = Heavily underrated. Imagine this situation. A Dancer hiding in the far back using Nameless Dance over and over again, while your melee units rush up and fight. Not too fair for the enemies huh? Still, itâs a bit too inconsistent and slow at times.
Sing = Same basic thing, except its on your allies. And oh, Dance is better because crippling enemies is better than boosting allies.
Geomancy = Good in every way, except that its very weak. True, it can be boosted to do a good deal, but so can just about everything else. Status-effects are very useful, however, but its not as reliable.
Basic Skill = How is this above Charge? All you have is Accumulate, really. You can finish off a weakened enemy with Dash if you think youâll miss, but really, it sucks. And yes, you can knock people off ledges, but these are very specific situations.
Charge = Pretty useless, but you can get in some Charges usually, boosting your damage, which canât be that bad.
Battle Skill = The ONLY time this is useful is if the character with this equipped also has a gun. Otherwise, itâs pointless. And, even with a gun, its unreliable. I mean, what would you rather do, break an enemyâs weapon? Or throw a huge summon on him, killing him, and probably anyone else near him?
Now, for the special characters.
Iâll start off by saying no character in this game is bad.
God Tier:
Orlandu = Heâs in this category alone. Nothing else but an Assassin is as good as this guy. He can beat the game by himself without any serious trouble and without changing classes. Can Reis do that?
Top Tier:
Reis = Unbelievable stat growth, and very good abilities. Dragoner as a class is pretty good, but she really shines when you level her up with that insane growth and make her into some other kind of killing machine.
Beowulf = Stupidly good abilities. You got this one right.
Mid Tier:
Ramza = Really good stats and abilities, but just not as good as Beowulfâs brokage or Reisâs insane versatility.
Agrias = You just donât beat Holy Sword.
Worker 8 = This thing wrecks because its the best tank in the game. It also has huge range and power. Seriously, very, very few things can bring this down.
Byblos = Shock and Parasite. Unfair.
Low Tier:
Rafa = Random? Yes. Low damage? Hell no! Again, you clearly havenât tried her out enough. Plus, did you know that Heaven Knights can equip sticks and have near Ninja level speed? Betcha didnât.
Cloud = Needs Materia Blade, and even then, only Finishing Touch is worthwhile.
Meliadoul = Her inability to use her skills on bosses really does drop her an entire tier.
Mustadio = Can use guns and immobilizes enemies. Unfortunately, its not for the longest time, and canât do damage worth squat unless you have those elemental guns.
Bottom Tier:
Malak = Even he doesnât suck. Itâs basically Rafa with lower damage on everything and lower speed also. However, he can still use sticks and do quality damage if you lower his faith enough.
There. I think that list works a little better.