i think Llyod and kratos are pretty much top tier in this. its just obvious. Ive been doing really well with them plus Kratos has more or just as much power as lloyd and can heal. plus there stun attacks are quick and deadly.
Anybody got MK Shaolin Monks tiers?
Ragnarok Online? Unless a huge patch has happened, Hunters/Snipers are probably still top tier ;(
god, I remember RO. I quit cause lvling a spirit monk was BS.
ayame is god tier in power stone 2.
get 3 stones.
find a 4th stone and stand next to it.
use super ninja stars super twice.
pick up the stone youâre standing next to.
run around and pick up 2 more stones while everyones being juggled in the air.
repeat.
repeat.
repeat.
Mega Man anyone?
Mega Man 1 weapon tier
God
Thunder Beam glitched
Top
Thunder Beam
Fire Storm
Ice Slasher
Mid
Rolling Cutter
Low
Hyper Bomb
Super Arm
Mega Man 2 weapon tier
God
Metal Blade
Top
Quick Boomerang
Atomic Fire
Air Shooter
Mid
Crash Bomber
Bubble Lead
Low
Leaf Shield
Mega Man 4 weapon tier
Top
Dive Missle
Pharoah Shot
Mid
Rain Flush
Drill Bomb
Ring Boomerang
Dust Crusher
Low
Flash Stopper (debateable)
Skull Shield
Mega Man 7 weaon tier
Top
Thunder Bolt
Noise Crush
Wild Coil
Mid
Slash Claw
Danger Wrap
Junk Shield
Scorch Wheel
Low
Freeze Cracker
Iâll have some stuff up on some mega man x weapons another time.
Ayame is good. Falcon is good. Voldo is bottom, Chef, and umbrella girl are all bottom. Check the power stone 2 thread from a while back, someone listed tiers there.
People always diss the Leaf ShieldâŚwithout fully utilizing it.
As long as you donât MOVE, the Leaf Shield lasts practically FOREVER. Itâs a godsend in the Wily Stages where youâre on a moving platform and all kinds of enemies are trying to knock you off.
Itâs also a godsend in Air Manâs stage wherever there the egg-dropping birds are. The baby birds give power-ups, 1-Ups, and energy tanks like crazy. Baby birds always home in on Megaman. Megamanâs Leaf Shield never goes away as long as he stands still. Leaf Shield runs through baby birds like a fat girl through cheesecake. You do the math.
Bubble Lead is the only low in Megaman 2. Only good for Heatman and okay for enemies on the floor or in holes.
Crash Bomber is mid.
Everything else is top except Metal Blade which is God Tier.
Bubble lead is also good for wilyâs last form too. And I think itâs safe to say that no one can argue the god tierness of the metal blade. Also I think itâs the best weapon in any megaman game 1-8.
hmm⌠Mario is far too low. If you can do the 30x and 100x jumps, you must admit, he goes to god tier (+100 to all your stats? Yea.) Even dropping that, getting the lazy shell makes him do more base damage than bowser. Also, theres not really much reason to do high-powered specials in SMRPG, you can just sit on peach and have her heal while mario and bowser go basic attacks on everyone. Thats why I say
Peach
Mario(with 30 and/or 100x jump)
Bowser
Mario (w/o 30x jump)
Geno
Mallow
Onto Strykers 1945 II
Top Tier
Mosquito
High
Hayate
Focke-Wulf
Mid
Shindin
Pancake
Low-Crap
Lightning
The Mosquito can throw out Lvl-1 charge ups like crazy, and they do tons of damage. It charges fast enough that you can even do it durring the stages nearly continuously. Itâs bomb saves you instantly, and kills shots for a really long time, and also covers the whole screen.
The Hayate covers the screen well, and is instantly saved by itâs bombs. It lacks the raw power to kill bosses quickly, though.
The Focke-Wulf is powerful as hell, and its charge-up blocks shots for a really long time, but itâs firing type is so linear that the base stages get harder. Owns up on bosses, though.
Shindin, I donât, just nothing really special here. Itâs bomb doesnât even save it right away
Pancakeâs only saving grace is that it wastes up on the base stages. Good luck killing a boss with it ever. Oh, and itâs bomb is horrible
Lightning has nothing going for it. Itâs missiles track poorly, itâs charge up doesnât do that much, itâs bomb doesnât last that long and doesnât do much damage.
replying to old post
I agree, itâs hard, even going through stats itâs a bit complicated. I think the stamina system should be considered as well. The CPU definitely cheats in the âpress any button rapidlyâ submissions. I havenât had problems with the âstop line in the field onesâ so far.
Even with stamina, Iâd put Kurt on high or top. He still has most of his moves, and he can still go even on low or almost no stamina, from experience.
By generic movesets, do you mean most everyone has a crossface and/or a leg lock of sorts (and other silly submissions)? I havenât noticed the other similarities.
Iâve been playing HCTP again as of late. Is it really just Legend Undertaker Brock/Goldberg/HHH>>> everyone else?
[Suikoden 2]
[S]
Killey (9.6), Sheena (9.4), Chaco (9.3), Riou (9.2), Sid (9.1)
[A+]
Hai Yo (9.0), Jowy (8.8), Rina (8.7)
[A]
Nanami (7.8}, Gantetsu (7.5), Lorelai (7.4), Viktor (7.2), Kahn (7.1)
[B+]
Ayda (7.0), Flik (6.9), Futch (6.9), Tsai (6.9), Kinnison (6.9), Tomo (6.7), Georg (6.5), Eilie (6.4), Nina (6.3), Tengaar (6.3), Sierra (6.2)
**
Millie (6.0), Yoshino (5.9), Luc (5.7), Valeria (5.6), Freed (5.6), Meg (5.6), Pesmerga (5.5), Bob (5.4), Stallion (5.4), LC Chan (5.3), Hoi (5.3), Mazus (5.2), Wakaba (5.1), Hauser (5.1)
[B-]
Karen (5.0), Kasumi (5.0), Gijimu (4.9), Anita (4.9), Shilo (4.9), Clive (4.9), Sasuke (4.8}, Miklotov (4.8}, Humphrey (4.8}, Gengen (4.8}, Zamza (4.8}
[C+]
Gabocha (4.7), Rikimaru (4.7), Koyu (4.7), Camus (4.7), Hanna (4.6), Vincent (4.6), Tai Ho (4.5), Mondo (4.5)
[C]
Oulan (4.4), Badeaux (4.4), Lo Wen (4.3), Simone (4.3), Amada (4.3),
Hix (4.0)
[C-]
Shiro (3.6), Feather (3.6), Tuta (3.4), Siegfried (3.4), Bolgan (3.3), Genshu (3.3), Shin (3.2), Viki (3.1)
[D+]
Mekumeku (2.7), Mikumiku (2.6), Makumaku (2.6), Mukumuku (2.6), Mokumoku (2.4), Gadget (2.2)
[D]
Rulodia (1.7), Aziboah (1.5), Chuchara (0.9)
[Hard Edge / T.R.A.G.]
[S] Alex (Shotgun)
[A] Rachel (Close Combat), Michelle (Falchion), Rachel (Tonfas)
** Alex (Pistol), Michelle (Knife)
[C] Burns (Fists)
Never got Burnâs second weapon (gloves) so i cannot rank them.
HCTP is stupidly unbalanced with idiotic stats.
All Super Heavyweights with a 9 or higher in Strength and Durability >> Triple H, Kurt Angle and Legion of Doom >>>>>>>>>>> Everyone else
Ah, I think thatâd also put Kevin Nash/Show/Kane on top then. Thanks.
This doesnât work on anyone who actually knows how to play PS2, usually people who arenât familiar with Wall Escaping mentions this method is the reason why Ayame is god, itâs not. Ayame is good, but not god, because of her aerial stomp always gurantees a stomp, she has a good aerial attack, ground speed and double jump but her shitty defense and crappy throw speed makes her hard to work if vs. one of better characters in the game controlled by someone who knew what they were doing.
Accel, Julia, Jack, Wangtang, and Rouge are the best characters in the game. Ayame/Ryoma/Falcon/Gunrock/Pete/Galuda comes after them. Pride and Mel are automatic bottom tier because they lack invincible frames on their wall attacks and also has very shitty defense. In their defense they have some of the decent Power Fusions in the game but it doesnât matter if you can just lock them down in the corner and repeatedly beat up on them rarely letting them even touch a stone.
What do the numbers mean? How are they calculated?
Suikoden has a fixed stat growth rate for all stats and all characters. The rate goes from 1 to 8 and determines how big the chance for the character is to get a stat raise of 0-5. So the stats are easy to tier, hereâs a chart: http://img98.imageshack.us/img98/7755/suiko2ranking43si.gif
The most important part for the ranking was of course how much damage a character can deal (i compared different possibilities how to deal damage with that specific character and which is the best way in the long run), taking important stats like tech, speed, luck and open rune/weapon slots into account (a fast and/or skilled character CAN outdamage a character that has one rune slot more).
I also took a deep look into the rune affinities of the characters if they are better magic users than physical attackers (thatâs pretty rare in Suikoden 2 though, most characters are better fighters than mages). The defensive stats influenced the ranking too, although they are not THAT important in Suikoden 2.
A rating of 10 would be a perfect character who is doing the most damage and has all S ratings for the defensive stats. Killey has a rating of 9.6, he is the most damaging character in the game with above average defense stats. Every other characterâs damage output was compared to what Killey can do, and ranked accordingly.
I see.
I suppose in Suiko 2 the most important thing is having 3 rune slots for the Double Beat trick.
But the tricky thing in tiering RPG characters is that it isnât always just about dealing damage. Healing, support magic, and special abilities play a role too. Also, stats donât tell everythingâŚoftentimes equipment is more important.
Specifically in Suiko 2, I think range is a very important part of a fighter, and I donât see that really taken into account.
Any M-ranged fighter, for example, with all âBâ stats deserves to be ranked higher than a S-ranged fighter with all âB+â stats because the M-fighter is a lot more versatile, and seeing as the fighter wouldnât be forced to be put in the front row, that just adds more space for S-Fighters (of whom the vast majority of Suiko 2 fighters are).
I would agree with you, but this is Suikoden 2. How important is healing and support magic when most bosses go down in 1-3 turns and random battles are over before the enemies can even attack ? Iâm not even talking about the end of the game, after the first third of playtime your party will start to beast on everyone ::wgrin: the situations where youâll need healing (or support magic) in a battle are so rare that wasting a slot for a rune of that sort is always a waste ⌠unless you are going to play a very weak party on purpose ;]
Thatâs true, but not for the defense, itâs all about power boost or even speed/tech/luck boost. And everone can equip power rings. So this is only a factor when characters have a fixed equipment slot, and i gave characters a minus for that.
The attack range of the characters gets less and less important the higher you climb in the tiers âŚ
http://img223.imageshack.us/img223/65/suiko2range5we.gif
So in general, unless you are going to play a below average party, there will be no range issue My last final party had no S range characters at all, and they werenât even top tiers except for the hero (Riou, Eilie, Ayda, Lorelai, Futch, Kinnison).
OG shmup tier
1943 (arcade)
god tier: Laser. Hot knife through butter. Amazing and rare. If only it lasted longer.
top tier: 3-way. If you had fast fingers and stamina, you could control the entire screen for the entire game. Itâs all about the diagonal shot. One quarter and 3-way would take me all the way to the last battleship.
high: Auto, super shell. High damage potential, and arguably better on large planes and ships than 3-way, but you give up a lot of maneuverability by only being able to shoot in a straight line. Easier on the finger, but not on the wrist. And by FAR better than 3-way in terms of sheer power when using the sidekick planes, but again, the lack of the angled shot means that you need to maneuver more than necessary. Too overbalanced in the power/maneuverability ratio.
mid: standard gun. Good enough. The Mario of guns.
low: shotgun. JustâŚwow. Youâve gotta really hate life to use this thing. Call it the Gadoken of 1943. Has the weird property of destroying enemy bullets, is the only gun that can be powered up, can do fair damage on large planes and ships if concentrated, but the super low rate of fire plus lack of range really hurts the overall effectiveness. A novelty gun, nothing more.