Meh. Iâll do tiers for a solid game thatâs generall unrecognized since itâs not very original.
Darksiders Tiers
Weapon Tiers
God Tier: Armageddon Blade
Top Tier: Chaoseater, Tremor Gauntlet
Mid Tier: The Harvester
Low Tier: Scythe
Armageddon Blade - Stupidly strong. Can kill basically any enemy with 3 slashes or less on Hard mode, while riding Ruin and a few powerful attacks or combos will mess anything up while on foot. Only drawback is that it canât be equipped with any enhancements. But itâs ridiculous attack power makes up for it. Can also build chaos like Chaoseater
Chaoseater - Only weapon that can build up chaos on itâs own until replaced with Armageddon Blade. Good speed, range, crowd control and comboability. Whirlwind combo covers all around War and is very strong. Grants access to other powerful attacks like flipsaw and harpoon tackle which are some of the strongest attacks in the game.
Tremor Gauntlets - Extremely basic combos, but lots of power and shockwave attacks give awesome crowd control allowing War to make quick work of enemies.
The Harvester - Great sweeping attacks and crowd control especially on itâs standard charge special. That move also starts up instantly, but itâs normal combo is slow on the draw and a few of itâs other moves can be linear. Also not as powerful as the other weapons. Draws out more souls on kills though which is nice bonus.
Scythe - Same as the Harvester but draws out less souls. No reason for it to exist. Upgrade to Harvester ASAP.
Wrath Tiers
Top Tier: Blade Geyser, Affliction
Low Tier: Immolation, Stoneskin
Blade Geyser - Fully invincible during the duration and does huge damage with lots of crowd control. Blades erupt out of the ground all around War popping any juggable enemies into the air. Great all around ability.
Affliction - Summons two spirits that constantly damage enemies and home in on foes. Each time they kill one enemy they move onto the next. They do a ton of damage in mere seconds. Invincible during casting. This ability is rape plain and simple. Lots of damage and the little spirits kill fast.
Immolation - War lights himself on fire and enemies that touch him take damage over time. Thatâs it. Weaksauce.
Stone Skin - Warâs attack and defense go up after he transforms himself and turns his skin to stone. Itâs actually decent for boss fights and better then immolation, but still crap compared to the two best wrath abilities.
Enhancement Tiers
God Tier: Warâs Glory
Top Tier: Furyâs Embrace, Strifeâs Offering
High Tier: Deathâs Blessing, Carnage, Combat Lore, Weapon Master, Hellfire
Mid Tier: Bane, Blood Thirst
Low Tier: Ravager
Bottom Tier: Reaper
Warâs Glory - Amazing. Greatly increased chaos gained by chaos eater and allows other weapons to generate chaos as well. Greatly increases weapon exp gained as well. But those are just slotted bonuses. The best bonuses are passive so you donât actually need to equip Warâs Glory to your main weapon to get the best bonuses. The passive abilities are greatly enhanced damage as well as a longer lasting chaos form. So this letâs you abuse chaos form to the fullest. Great as a main enhancement or a side enhancement on your sub weapons.
Furyâs Embrace - Allows you to see all treasure chest in the game on the world map. Generates wrath on attacks when slotted. Generates wrath on deathblows passively as well as boosting wrath damage. So basically it boosts your wrath (spells) capabilities. Solid when slotted or not.
Strifeâs Offering - Generates wrath and chaos on killing blows when slotted. Passively increases projectile defense and damage. Also boosts weapon damage when slotted. Really only good when used as the main enhancement. But itâs awesome when backed up by Warâs Glory and Furyâs embrace as the side enhancements.
Deathâs Blessing - Probably the best main enhancement along with Warâs Glory. Greatly increases damage and allows life drain when you attack enemies. Also increases souls gained and greatly increases souls gained when the Harvester is used with it. It has two main flaws though. You get it in the late game where there are only two bosses left. So itâs power is short lived. And it must be slotted for you to enjoy itâs abilities. So once you get the Armageddon Blade this amazing enhancement becomes useless. Itâs a great enhancement, but itâs held back by coming in too late to the game.
Carnage - A weaker Warâs glory. Increases chaos gained and letâs other weapons generate chaos. A good main enhancement in the mid game so it letâs you abuse chaos form alot more.
Combat Lore - You get this fairly early and itâs one of the best enhancements out of the non legendary set.(ones named after the horsemen) Increases weapon exp when slotted, but passively boosts defense. So you can enjoy higher defense by just attaching this to a sub weapon and then not giving it another thought. Only enhancement in the game that boosts defense as well further increasing itâs utility imo.
Weapon Master - Boosts weapon damage. Simple and effective. Only good when slotted, but thatâs fine. You can buy this at the shop and itâs one of the better enhancements till later in the game.
Hellfire - Boosts damage on strike attacks (I assume it means combo enders and special moves) and has a chance to inflict fire damage. Pretty much a slightly altered Weapon Master. Take your pick as to which one you wanna roll with. I used Hellfire over Weapon Master once I got it, but they are both good.
Bane - Generates wrath over time when equipped. Solid when attached to a sub weapon. Just leave it on and you will just keep building wrath even when you arenât fighting. Donât equip this to your weapon of choice. There are far better enhancements for that.
Bloodthirst - Leech life when you attack enemies. Itâs ok. Only good when slotted though and there are much better choices.
Ravager - Always get souls from destroying environment and greatly increases damage from environmental weapons. Can see some use if you play a hit and run playstyle and throw alot of weapons and cars and the like, but itâs still not a good enhancement and one of the worst in the game.
Reaper - You get more souls from enemies. Pretty mundane. Ability only kicks in when slotted. Not worth it unless you just want money to buy stuff.