FF9 TIERS
Tiers based on usefulness, how much damage character can dish, how they learn abilities, how they break the game, etc. keep in mind that in 9 the damage limit is 9999 and can never be exceeded beyond that.
God
Quina - When factoring everything above, this character is peeking brokenness. The moment you get Quina it’s just an immediate impact to the party. There’s a lot of people that don’t like Quina, but putting it into perspective it can do just about everything the other characters can do if not better. A powered up frog drop can dish out 9999 dmg, limit glove can dish out 9999 dmg, LV5 Death those Grand Dragons for tons of EXP (not to mention power up Freya’s DG Crest), mastering useful skills without AP, the list goes down. It’s regular attacks are unpredictable, sometimes frustrating. But once you get enough good Blu Mag spells you won’t even touch that Atk command. Quina’s trance isn’t very good, since most Blu Mag already have a set dmg counter.
Beatrix - If she was an actually party member say hello to the best character in the game, bar none! There’s no denying it, look at those abilities! Shock, Climhazzard, Holy, Stock Break, Life, tons of others already learned. She doesn’t need trance, she’s overpowered at LV30, I’d hate to see what she would look like at LV99, pure beast and a blast to play (ftm anyway)
Tops
Freya - Very useful. Why equip those auto regen-stones when she can cast regen on the WHOLE party. If Quina went on a Grand Dragon wipe-out this character becomes deadlier. Dragon Crest powers up the amount of Dragons the party kills, over 100 dragons = 9999 dmg every time for a mere 16 MP. Freya, being the games Dragoon, means that she can equip heavy armor. Jump commands are useful and even more useful in trance stages. Dragoon spells aren’t considered magic, but skills. So it can be used in places where magic are blocked (Oeilvert), overall nice ATK stat. She may not seem much at first but she’s one of the best up there and doesn’t require much setup to dish.
Zidane - Zidane is good but requires a lot of patience to build. Most abilities MUST be learned or he’ll be somewhere along the lines of mid/low tier. Soul Blade is very neat, especially on some weapons (sleep, petrify, confuse) and keep in mind factoring the 100% accuracy. Most of the whole game your gonna be using dual-bladed swords, almost never daggers if at all really. Thievery is the emphasis that must be considered, it’s one of those “take 9999 dmg every time” spells based on the speed stat and how much you stole. It takes a LONG time to power up, but when there you’ll be using this often. Being the games main character you have to use him, and he can steal some of the best weapons throughout the game. His trance is godly but shouldn’t be relied on much, just a solid if trained right.
Steiner - Steiner is pretty good if the player goes after his best weapons and armor. It takes A LOT of AP to learn his abilities though, and most of them you won’t even be using much. Early on in the game player will notice the Vivi/Steiner combo and will favor that until he gets shock/climhazzard/darkside/etc. He can equip tin armor, or toy armor I call it the games BEST armor hands down. Shock will take 9999 dmg every time, so will climhazzard when Steiner gets a high enough level. The weapons that allow these moves are well hidden though, and take a lot of work to get. Without them, Steiner is like Zidane looking at mid/low tier card. It gets worse if Vivi isn’t there for magic sword abilities, definietely dropped to low tier if that’s the case. Thunder Slash like NEVER hits lol, waste of time to learn.
Amarant Red Deadly. Simply put. I got him around the time I got the Kasier Knucks, omg. No Mercy is non-elemental! So use at hearts content, and lets talk about chakra and curse sweeeet. Countdown is useless since a lot of enemies are protected against doom but it’s there. Throwing Rising Suns, Wing Edges early on is too good. You can literally do that until Amarant’s ATK stat gets off the chain. Aura cast regen AND auto life, sweet. This character is that good and doesn’t take much time to build, and has one of the more useful trances out there. Makes an immediate impact the moment you get him. The only thing he lacks is being able to dish out a sure 9999HP attack.
Mid
Dagger Alexandros Garnet - The selling point to Garnet is that she has better summons than Eiko, but Eiko has better Wht Mag.
Dagger can’t really summon early in the game obviously, really makes me wonder why those commands are sitting there teasing me. It’s really what you prefer, the “healers are necessary” rule gets applied every time. With Quina getting White Wind though that’s not good for Eiko or Garnet. When she CAN summon though, watch out. Ark is deadly, it won’t guarantee 9999 every time but it’ll get up there and it’s on ALL opponents. Be careful though because shadow absorbers will just shrug at this attack for all its animation, I prefer Atomos with 99 amethysts or odin with 99 ores. At some point in this game her commands begin to fail, very annoying but must be considered. She doesn’t get holy either, there’s a lot of factors that prevent me from ranking her higher.
Vivi - Everybody loves Vivi, how can you not? But, he’s a character that’s…I dunno. He’s good but like nothing is set in stone or anything. Early in the game he’ll beast everything, but later on he starts to get favored for other hard hitters and becomes soft. Flare, Meteor, Bio, Comet, those are pretty good. Meteor has terrible accuracy for some reason, there’s doomsday but without proper preparation it can kill your own characters off for it hits EVERYTHING on the screen. Reflect bouncing is fun, Eiko Reflect all then have vivi bounce those spells off to the enemy. Other than that, ehh…well in trance he can double Blk Mag. Good early game, gets forgotten endgame. However, if you didn’t do any side quest he may very well be the best character on your team and depended upon.
Eiko - The selling point Eiko is that she’ll get better Wht Mag than Garnet, but Garnet well get better summoning. She’s the games PURE white mage, getting access to holy. Double Holy is beastly, but that’s only in trance. She gets Madeen, which rocks. Her and Garnet get the ribbon acc, which has always been good in many FF games. She can boost others ATK command, but has the lowest defense in the game I think. With Vivi it makes a fun pairing reflecting magic off to the enemy, she’s just a fun character to use nothing more. The “healers are necessary” rule gets taken a look at here, and Eiko certainly gets the job done in that department
Low
Marcus - The dreaded wasteland that is low tier. Marcus fits the bill, he was thrown in I guess to give the player more party members at certain points in the game. He can’t learn anything, can’t trance, he CAN steal though but for some reason I find more success stealing with Zidane. Players equip the best armor they have for him and guess what? He STEALS them!
Well, he doesn’t necessarily steal them they just forget to unequip by the time he says sayonara and becomes a NPC again. Fuck man, that happened to me once v__________v
Blank - See Marcus. He does have a cooler personality though, and he saves you from the evil forest!
Fail
Cinna - Fail. One hit and he’s a gone, and he doesn’t follow his bosses orders. Hard to imagine a more useless character.