Tiers for non-fighting games?

^^ Guy does suck in FF. He has full-body genitalia syndrome and therefore consumes the most quarters.

Somebody give me a tier of Thousand Arms, Def Jam FFNY (i dont consider it a fighting gameā€¦its a party game), Digital Devil Saga, Gundam Seed-Never Ending Tomorrow, Puzzle Fighter, Power Stone 2, House of the Dead,

AND THE GAME CALLED GEKIDO ON THE PS1.
HHHHMMMMMā€¦SRKā€¦DO U THINK YOULL BE ABLE TO FIND THAT OUT, HUUHHHUHHH!!!..sorry boutā€™ thatā€¦need to lay off the crack.

Puzzle Fighter

God Tier:
Ken

Top Tier:
Donovan

Mid Tier:
The rest

Shit Tier:
Ryu

Hereā€™s one for funā€¦Suikoden II.

God Tier:
McDohl

Top Tier:
Georg
Viktor
Pesmerga
Clive
Hero

Then the restā€¦

actually suikoden 2 is more like this

god tier:
sheena
killey

both of them has above average stats for a character that has 3 rune slots. fury + double beat rune + double strike rune kills almost any enemy in one hit.

top tier:
mcdohl - awesome stats, damaging rune, great unite with hero
hero - same as mcdohl but a tad weaker
humphrey - just for the fact that once you get him via the matilda gates trick, you can breeze thru 60% of the game with ease. he joins you with a high level, high weapon level, and the best armor in the game (if you used suikoden 1 save file)

My friends and I used to do something similar years ago. We originally use one of the randomized generic groups (which were at level 50) and used their default skillsets and job points. We currently use a set of 16 generic classes that were all set to level 99 as a squire (8 male and 8 female) with maxed jobs, Serpentarius zodiac sign, and default brave/faith. We also banned math skill/draw out/blade grasp/non-purchasable items (except the Genji Armor and Yoichi Bow).

What levels do you typically fight in? We used to play in 50 (St. Murond Temple), but ended up sticking with 47 (Zarghidas Trade City - Aeris/th stage) for its distance and the diverse height.

We want to try a match with nothing banned (but no special classes/characters). The age of this Gameshark wonā€™t allow for an easy way to fill the inventory with items, though.

How would you tier characters of dw3? I personally liked that one better than 4 and 5ā€¦

Definite top
Gan Ning
Lu Bu
Cao Cao?
Lu Xun?

yeah, but the tanooki suit is the only suit in the game that can kill those little rotating light enemies =)

I saw all the tiers to SOF2, so I decided to post my thoughtsā€¦

It goes like this damnit!

  1. Blaze
  2. Axel
  3. Max
  4. Skate

Blaze - All of Blazeā€™s stats were even in SOF2 - Itā€™s only right to make her the top selection in this game because she was good at just about everything. Evenhanded, when you think about Axelā€™s stats, he canā€™t jump - so she should be consider the best in SOF2 stats wise.

Axel - Axel would of been number 1 had he improved his jumping ability in SOF1. His stats are great and his fighting tech is outstanding, but still - he had a one star rating in his jumping ability if I remember. He has an excellent special, but when compared to Blazeā€™s special, itā€™s a lackluster - All these things and more puts him at number 2.

Max - Max of course is strong, we all know that right? Well, even though he can dish out major damage and overpower characters in an instant - his moves lag big time. Big/Slow, thatā€™s a great weakness in Max. In addition to that, heā€™s a big target because of his size - so enemies love picking him off until his health is gone. His specialā€™s are good, but not great like Axelā€™s or Blazeā€™s.

Skate - Skateā€™s fast and jumps well, but heā€™s so weak he canā€™t do much against tougher enemies. His special is the hardest to connect in the game, and he takes mad damage because he has no defense at all. This puts him last in SOF2, he just isnā€™t the type of character to play in harder mode settings like manga. Only great to use on easier settingsā€¦ ( Maybe if that )

Done Ranting.

:karate:

Blaze is near bottom BECAUSE she is average. Speed does not really matter in beatemups; a good friend of mine said that beatemups award crowd control. Not only is Blaze not as powerful as Axel or Max, she does not have good crowd control. As well, she has shitty specials.

Max is top because of his great specials, damaging moves, and excellent range. These all add up to very good crowd control. Maxā€™s moves, though slow when done singly (as in, tapping attack once), buffer very well (mashing attack). Axel is second, because though he doesnā€™t have as good of crowd control as Max, he does have the Grand Upper/Bare Knuckle (whatever you want to call it), the best special in the game because of its excellent range, damage, and abusability. Blaze is like a weaker Axel with crappier specials. Skate is by far bottom tier, heā€™s a weakass with quite possibly the shittiest normals AND specials in the game. His range is terrible as well.

I could have SWORN we already established this :rolleyes:

I disagree, Dan & Chun-Li are bottom tiers, Ryu is above both of them.

FFIII:

Top:

Ultros (Seafood soup, Tenticle, Killing Bannon)
Shadow (Throw, Speed, Good Magic)
Terra (#2Magic Pwr, Morph)
Celes (#3Magic Pwr, Runic, Good attack)

Mid:

Relm (#1 Magic, shitty sketch, good speed)
Sabin( BLITZ, speed, power, just not too great with magicā€¦ Genjin Glove + Offering)
Edgar (Tools, good attack, good speed, decent magic)
Locke (Speed, capture, good magic)
Gau (No control, good magic, good M.Def,)
Cyan (Sword teach, good attack, decent magic but slow)
Strago (#4 magic, good lore, slow and weak, no physical attacks)
Mog (Moogle Charm, good magic, decent attack, D Boots)

Bottom:
Setzer (Shitty slots, decent speed, decent magic, low attack)
Gogo ( Cant use espers to level up stats, so bad speed, attack, health, magic and defence but can cast ultima for 3000 damage at level 99 for no cost :tup: )
Umaro (No control, but strong)

The thing about Terra in Morph is that my Terra would do 9999 (not in esper form) with Ultimaā€¦so whats the point? But if all chars are around level 50 with all magics Iā€™d say Terra ownsā€¦but I do love Shadow and always stack him by equipping Raiden to up his Vigor and who ever gives him magic power and who ever gives him speed. Iā€™ll have to pull up my chars stats.
My team is: Shadow (Genjin Glove/Offering) Terra (Gem Box/Economizer) Celes (Economizer/Earrings or something that raises magic) and Relm (Economizer/Earrings or something that raises magic). Beating Kefeka or any boss for that matter was so easy I donā€™t even wanna talk about it. OK I do. Entering with all my chars at level 99 with 9999 hp 999 mp, the girls had stacked magic where Shadow was more Speed/Attack with a bit of magic for healing since he was the fastest. So the battle starts, Shadow summonsā€¦uhh canā€™t remember but it casts Regen on all. Terra transforms, Celes and Relm summon, Golem and Zone Seek. When Terra transforms she casts Haste2. After that the fun starts. I cast Ultima x2 with Terra, Shadow attacks, where Celes and Relm also cast Ultima . While pummeling the boss with my magic and attacks I donā€™t have to worry at all about HP. Golem absorbs all physical attack where Zoneseeks shell makes enemyā€™s magic attacks worthless. And even if they do manage to scratch my characters Regen is on anyway. The fight is usually done before Golem wears off. I wish theyā€™d make a reallllly reallllly hard secret boss, to test players real skills after the game:tup:

Obscure:

Top:

Ashley (Special Double Attack, although slow her special and health makes up for it)
Josh (Actually is faster then Kenny, even when he uses his special, special helps you find alot of ammo and health)

Mid:
Kenny (Very strong and special allows him to run)

Bottom:
Stan ā€œThe manā€ (Special ability is usless cuz everybody can do it just a second or 2 slower, he is very slow and has decent health)
Shannon ( Slow, weak and special ability is so dumb because the game is very straight foward and there is no need for a guide. She can heal a bit more then the rest even though medkits heal full and they are what you use for the majority of the game for healing)

Speed does matter in harder settings. Power isnā€™t everything to consider, and usually a tap of the A button ( Special Tap without D-pad support ) would get ANY character out of a crowd of people in this game. Blazeā€™s fireball special is not only great to use, but it has lingering effects ( meaning it still damages after it dissolves a bit ). How is that ā€œshittyā€? Axelā€™s most damaging special must be connected close range, Blaze by far has the advantageā€¦

I like Max too, but again, heā€™s slow and has lag combo combinations. Considering that, he shouldnā€™t be ranked with Axel or Blaze in harder settings ( where the game is suppose to be played ). Of course, Iā€™m only comparing all these things from my own personal experiences and the rating the game has on each character.

EDIT: Fuck, I hope you guys went through the Hard Modes and Manga. Everybody who did should KNOW what Iā€™m talking aboutā€¦

SOR2 notes:

When Icecap was talking about ā€œspecialsā€, I donā€™t think he was talking about the A button moves, but the F,F+B move, and I donā€™t really think thereā€™s any denying that Axelā€™s (Grand Upper) is the best. Blazeā€™s F,F+B move, on the other hand, tends to get you murdered. Granted, Axelā€™s forward+A move really sucksā€¦

As far as the harder modes go, Iā€™ve yet to beat Mania on default lives (which I think is 3?), but Iā€™ve beaten it on Hardest many, many times when I used to play, and in that mode I have to give Axel the nod over Blaze. Grand Upper is just too good of a crutch. As for Max, Iā€™m not sure where Iā€™d put him tier-wise, but I WOULD rank him as the most fun character to use.

anyone got tiers for the TMNT games lol, X-Men Mutant Apocalypse or X-Men The Arcade Game?

Cadillacs and Dinosaurs (Capcom beatā€™em up)

Mustapha is top tier in this gameā€¦ :smiley:

About Streets of Rage 2, the user ParryAll is right.

TMNT for NES

Don: Bo destroys all, the fact you can even hit things behind you makes it even better.
Leo: Not quite the power nor the range of Don but his katanas have a better arc
Mike: Similar to Leo but shorter range and canā€™t attack downward.
Raph: Pathetic, I only use him to soak up damage in the dam level.

Of course, any Turtle can be good if he has lots of scrolls.

Since Iā€™m on a TMNT buzzā€¦

TMNT III: The Manhattan Project

Raph: Turtle Drill is Godly, fast and itā€™s safe to use so you can spam it when low on health.
Leo: His special hits multiple times which is awesome , but heā€™s vulneralbe when he comes out of it. Plus it doesnā€™t move.
Mike: The Kangaroo kick is underrated it looks goofy but if youā€™re good you can get multiple hits out of it.
Don: His special isnā€™t necessarily bad, just not as good as the others.

TMNT IV: Turtles in Time

Mike: Heā€™s a little slow, but I think his higher power rating gives him the edge over the others.
Don: Like Mike, heā€™s slow but range really helps out. His main problem is that itā€™s hard to combo off his initial attack if you hit the opponent from far away.
Leo: All around average, nothing bad about him but nothing outstanding either.
Raph: Heā€™s quick, but heā€™s weak and canā€™t take a shit. Plus his special move takes a ton of energy to use.

Super Mario RPG

Toadstool: You heard me. With the frying pan equipped, not only can she repair damage but she can really dish it out too. The Lazy Shell turns her into the ultimate tank.
Geno: A very well rounded range of special attacks, plus high normal attack power and good speed. Too bad his defense is low.
Bowser: Very high regular attack, plus high defense and HP. His specials sucks damagewise, but Terrorize is great for scaring your enemies(drops their attack and defense by 1/2!)
Mario: Mario isnā€™t necessarily bad, he just lacks variety though his jumps are really useful.
Mallow: The game treats you like he should be your black mage. So why doesnā€™t he have an Ultima? Some of his spells are useful but he doesnā€™t have anything uber, thus he kinda sucks.

Iā€™d put Mario above Bowser.
He does a shitload of damage with the lazy shell, and his specials are more useful if youā€™re good at super jumping.

in Puzzle Fighter theoryā€¦
the best way to win the game is to build up one huge attack and then unleash it, because small attacks or even mid-strength attacks just give the other player more ammo. you want to play so that your attack either annihilates them or puts them extremely close to death.

with that said, Dan escapes bottom tier, and heā€™s a very luck-based character. if he hits you hard and you donā€™t have a red-breaker, youā€™re dead. with other characters, you can eliminate some gems if you have any breakers.

nor would Ken be ā€œgod tier.ā€ heā€™s better but just by playing him heā€™s not zomg unbeatable. some people i know can even counter his build pattern. heā€™s better, but itā€™s not like you pick him you have a definite advantage over everyone else.

^You think so?

Because Kenā€™s drop can seriously fuck up anyone whether it is a mid or high drop. The only way Dan can win is if he sets things perfectly and go for a huge attack since he drops double the amount. I think the only person who can small drop and be effective at it is Donovan. Yellow and Reds are really annoying if you just keep spamming low and mid drops.