God Tier: True Dragon Sword/Blade of the Archfiend combo…nuff said…well almost. Only bad thing about it is that some of the best combos can’t be fully done to big enemies…but they’ll probably be dead after a couple of slashes anyway so…
High tier: TDS by itself: Fast is hell, hits like a freight train, a LOT of invincibility frames, Triple Swallow with increased critical rate, anything unlucky enough to be caught by the regular super move is either overkilled or SEVERELY mauled. I can’t say enough good about it so I’ll move on.
Dragon Claw and Tiger Fang: Pretty much the TDS/BOTAF minus the stupid damage and the seriously fucked up looking combos. Abuse that 360 technique!!! It’s TOTALLY invincible!! Kinda on the slow side and has some nasty open spots if the enemy chooses to just fuck over you but it’s still a superb weapon in the right hands.
Lunar Staff: Remember when this thing was almost useless in NGS1? Someone at Tecmo/Team Ninja said “Fuck that shit!”. This thing hits EVERYWHERE at blinding speed, at Lv 2 it starts de-limbing Van Gelfs so fast, The Ps3 can’t keep up with the amount of arms and blood flying. It actually does real damage now which is a big plus. Jumping square, triangle tracks like a mother fucker.
Only problem is…it’s kinda hard to stop Ryu once he gets going so you may end up getting your shit pushed in if the enemy decides to activate autogaurd, which they LOVE to do when they start getting fucked up too much. Supers are EXCELLENT. The regular one, charged to full, kills pretty much anything in the vicinity of the flame circle at the end. 360 super actually has good useage from both versions as the regular one kills crowds of shit FAST and the bigger version is that + it launches whoever was left into the air for an Izuna. VERY good weapon indeed.
Mid Tier: Scythe: Great range, good power, can kill regular enemies pretty fast, super is pretty useful for clear crowds out and cheesing bosses out in CO-OP when you have a good partner who knows how to dodge good. Werewolf Killer number 1.
Only problems are: it’s slow, not a lot of invinc frames, has stabbing animations that leave you in harm’s way if if there are projectile firing enemies around. Wizards have a field day on your ass if you suck with this thing.
Enma Fang: It has range to rival the Lunar/Scythe, it hits pretty hard, has a very good super. But Dabi it ain’t…Invincibility frames have been reduced DRAMATICALLY, slow, has more vulnerable/open spots than any weapon on this list…I generally don’t use it for much except to get Van Gelfs off me when I first get it in the Statue of Liberty. But some are pretty good with it so…try it, you may like it.
Low Mid: Kusarigami: If the enemy FINALLY gets close to you after braving the torrent of blade, it’s probably missing something, Lv2 only grab combo lets you de-limb lesser enemies outright, 360 attack hits farther and wider than it looks, so abuse it, the super is EVERWHERE and kills shit very fast, Werewolf killer number 2.
Only problem is, with the amount of hits you are doing, the damage rate is not very good at all. Without doing a super somewhere along the way, it could take you long as a mother fucker to kill a claw ninja on MN. And you should know they make you pay dearly for trying to charge up around them. And that autogaurd thing applies here also as this thing is very hard to wield without getting your head caved in by robots and other big shit.
Tonfa: The super on this thing is SO GOOD, no matter which one you use! It kills robots and Van Gelfs outright on Lv 1 charge!! Lv 2 has him teleporting around, adminstering DEATH to anything that’s not a boss. Some of the combos on it are just…tear jerking, as they look so bad ass, ESPECIALLY the insane looking, Kinnikuman inspired throw combo he gains…so beautiful…
Too bad it’s worthless outside of just charging up and flashy combos. If you’re good at on-land charging, you’ll love it. Just put it away when the boss comes or they’ll fuck your ass sideways with one sock on…just to clean the the cum and blood off them after it’s over.
Low Tier: Talons: Lots of fists and feet blades flying around making you seem invincible at first, Flying Swallow into Izuna is deadly on anything thing under Mentor. Getting your foot stuck in someone’s head>Anything that’s been done in any action game to date.
Bad part: No range at all, damage/criticals don’t rack up like you think they should, super is pretty but unremarkable, autogaurd bait to the fullest.
Flail tier: Flail…don’t use this unless you like trying to kill a tiger with a grain of rice…Eh…It’s got some nice combos and the super has you all over the room…but…yeah…
This is just my personal choice. You may actually love using the weapons I listed as low but this is just my taste.