the biggest things SFV needs for the casual online scene
- Improve netcode
2 more characters for players to choose from .
3 New Critical Arts , V triggers and new systems which will give players more options to choose from
the biggest things SFV needs for the casual online scene
2 more characters for players to choose from .
3 New Critical Arts , V triggers and new systems which will give players more options to choose from
Tbh when it come to Bison the thing is they don’t do much storytelling at all
I think they will just keep build him on future with some guideline in theyr mind (example the Ed future arc), but they will keep his personal history kinda lame under the “misteryous”/past unknown card and just move his next steps in a way that fit with the previous ones
We got a strong personality profile from his actions/behaviour though
Not that they necessary need to slap in your face his former nazi biography either, is just that the generic unknown past card played forever risk to become dull cartoon villain vibe
I mean Q is a character that got most of his hype from the mystery around him, but for Bison i will like more a story telling on the model of what they did on Akuma… show some parts, keep parts unknown
Personally will like they to introduce some char from his past, like an old master, or old rival, forgotten enemy
Somebody that can open some windows on his past, enriching his character without necessary reveal the full figure
Example despite me absolutely hating Ingrid character design i liked the idea they got back then to create a char that link to his past and source of power.
Good idea, terrible SF character imho, kinda bad execution as not much was explained aside hints Bison could have used technology to force himself into some source of power (wich is a very Bison thing to do lol)
I ever imagined Shadaloo power in Thailand like these situation where a military faction effectively took full control of a state’s portion, but the international community does’nt recognize his legitimacy
That situation can keep exist for a while usually when that faction took a piece from the periphery of a nation, but if as you say Bison’s Shadaloo took control of Thailand’s core then it was much more like an actual coup d’etat
Except that, as always with these “OMG SFV is DeD” posts, remember that SRK and other social media users account for only a fraction of SFV players.
Implying that SFV is dead on a competitive and casual level is a very ignorant assumption. SFV is still one of the main games dominating events for the FGC and does have a sizable casual base unlike other games such as MKX and MvCI. Yes, that casual base may have waned since S2 but it’s still there.
I don’t think so, I lurk on alot of threads on this site and notice that SFV seems to be the most talked game next to Tekken+MK.
Continuing the post from other topic about SGS and MU, that I wasn’t able to reply to the other thread since I was expecting the thread to close more sooner. So I’m posting it here instead.
And also I lost my draft in the thread but have found a way to workaround and retrive it even can’t be resumed in the draft section.
Yup, Its amazing how Nakahira directly influence A3 and beyond SF.
And also Asura’s Wrath gave that clarity to unknowing ordinary people that heavily depend on the wiki rather than what the canon stand is. It let’s them view SGS in different perspective that they never seen before…
…And regardless of the games being heavily inspired by supernatural in fictional narrative and universe…
It has no such demons or whatsoever spirit include in SGS that attacking the soul other than Evil Ryu punching physically.
Yeah agree that Muso Tensei in HNK is closest to real MU which is related to being empty and very much reference to Guy capabilities and remarks like profound sadness. Pretty much probably similar to what Gouken and Gen can do with SGS.
I know this has been referenced and discussed numerous times that MU in SF is to parallel the real life Mushin or with HNK’s Muso Tensei.
I believe you and Sano have sometime bring into discussion kundalini before in previous threads because of Sim’s details unlocking his powers in the SF SNES manual…
And also because the SF2V anime which involve the episode of there are statues and Dhalsim along where it was discuss as a form of enlightenment and achieving control.
Since MU has been brought into discussion, I would like to point out something I have notice after I was re-watching previous videos SF related.
About the unnamed power-up state Ryu achieve in SFV cinematic mode in during the fight against Necali.
Looking into the narrative build up and fictional presentation it had more similar parallel closer to Kundalini Awakening compare to an interpretation of MU or something similar to what Guy, Gouken and Gen shown in the past.
Some points:
It’s more associated with the idea of enlightenment as a part of story progression rather than emptiness or being triggered by extreme sadness from grief, despair and loss.
As an additional points to strengthen the references, this is why we had multiple Dhalsim involvement with Ryu’s journey in the SFV cinematic mode from the first encounter and defeat of Necali in which Ryu achieve a better version of him that Sim appears.
Obviously K.A. has more strong association with Yoga which Dhalsim represent in SF.
If you even would look into it more in DBS Ultra Instinct is more K.A. than MU, there may be similarities with the narrative trigger like extreme sadness and loss in the beginning but it’s not during 2nd activation during Caulifa and Kale fight. Since it’s associated with the supernatural deities that isn’t into experiencing extreme sadness.
K.A. has more like a power up, it’s more like trance consciousness and enlightenment. especially with those with psychedelic like lucid aura that surround them rather than the generic and usual aura.
The difference between the two is the other (K.A) is more into greater insight, increase on perception, heighten sensory and more sensitivity along with psychedelic experiences while the other (MU) is more about freeing thought from doubt and hesitation to enhance the speed in decision making and reaction.
Same thing with Hado Kakusei also known as Surge Awakening not just by associating it because they both had awakening in it, but because it not more like MU or related to extreme sadness along with emptiness or nothingness in visual and application to MVC3 Ryu.
Well here’s a description of Muso Tensei according to Hokuto no Ken Secret Data
「無より転じて生を拾う技、すなわち相手の攻撃に応じて無想にして適切なカウンター、また相手にとって無想故に予測不能な攻撃を仕掛ける技である。
つまりその真髄はあらゆる戦況に置いて千差万別の必殺の一撃を繰り出す事にあると言えるだろう」
A technique that derives life from nothing, that is to say, a counter of no thought to the opponents attack, in addition, it is also an unpredictable attack to the opponent through the no mind. In other words, it is the essence of a finisher of one hit in every match situation.
It’s basically a counter that is so seamless with an attack that you could say that nothing had happened at all
Also, it incorporates the essences of a finisher in one strike, that is to say a one hit finisher aka “ichigeki hissatsu” (一撃必殺).
In the Nakahira manga Ryu Final this is basically the concept behind the Ansatsuken art, we see this mentioned several times in the script. Once with Akuma.
Then another with Ryu where he tries to surpass it with his Fist of Wind.
Even so, by surpassing it he still uses the principles behind the Ichigeki Hissatsu, that is to finish the fight in one attack. He not only counters Dudley’s attack but is also directly attacking Dudley to finish him all in one simultaneous motion.
Ichigeki Hissatsu is also mentioned in the lyrics of Ultimate Battle theme in DBS during the second verse. The song they play every time Goku goes Ultra Instinct
一撃必殺 一千万回
Ichigeki hissatsu issen man kai
One-hit kill ten million times
And that basically fits the description of the Muso Tensei.
In my head, the body we’re familiar with is Bison’s original body and his origin is simply the mysterious idea that he was “born under an evil star”. It’s half eastern “fated star” and half western Lovecraftian “the stars were right”. He is no grand eldritch horror but what he represents is probably worse: the capability for tyranny and evil in any given human.
And, other than snippets of his past like that short story I wrote about a young gray-eyed Bison in the Thai army going to a remote temple to look into hidden martial arts lore, I don’t really want any major “origin” stuff for him. It would diminish him.
More shit EX colors lol
https://www.youtube.com/watch?v=biGL8ZlToYY&feature=youtu.be
Tbh will trade all these EX shits for ONE decent new significative color for char
Kage: “… Be afraid.”
[spoiler]
Bison: “What are you babbling about, fool?”
Kage: “Is this a man who relies on that nonsensical Psycho Power bullshit? Do you realize who are you talking to, Dictator?”
Bison: “As I told your counterpart, power is power. Where there is evil there is the mighty Bison. If you think you can best me with that meager Satsui no Hadou, then come at me. I will kill you. But, I will do so in the slowest and painful of ways.”
Kage: “Oh, the arrogance of this idiot. Bring it!”
Bison: “As I said. Power is power. Do you really think that a mere shadow such as yourself can threaten me! AWAY WITH YOU!”
Kage: “GAH!”
Bison: “Ultimate… PSYCHO… CRUSHER!!!”
Bison: “Next!”
[/spoiler]
I think very early in the game’s development, Bison was probably the literal Dictator of Thailand.
However since then, I think Bison overthrew the government and installed a puppet government there. This is part of Shadaloo’s strategy to exploits vulnerabilities in countries (poverty, war, corruption, etc.) to establish strongholds for operations. Part of this arrangement is making the people depend on Shadaloo like a drug (sometimes literally using drugs, other times by simply ensuring business) so that they can never leave and grow outside his Shadow.
The Thailand base was referred to as “Secret Point” and “Temple Hideout” in Alpha 3 and SF5 respectively, so I think Bison is not the official ruler of Thailand, but it’s a public secret that he runs the show there. He probably runs the show in a few other countries but none as obvious as Thailand. Maybe it’s because it’s the first?
Correct me if wrong, but so far Shadaloo HQs were
I got the impression that the SF5 HQ was an island no? Need to rewatch.
But I think in the Lair stage we saw a map of the main Shadaloo bases in the world.
According to the SFV live action rush movie he is in philippines. I know it’s not canon but was that made with the partnership with Capcom.
Yet if his SF4 Shadaloo HQ isn’t track yet, we can assume his still in that place as a safe zone.
I can’t comment well and include pictures in mobile.
I don’t remember it being on an island (still possible though)
I placed it definitely on the east (i was thinking somewhere on China-Russian border)
One hint, is Nguuhao pretending to accept become loyal vassal of Shadaloo, this imply few things
-SFV HQ is in or close to China and extent it’s influence there too
-Bison’s presence in the area may be relatively new, as an estabilished org goes to visit him for the first time
About being not far from Russia, it was because Kolin used Russia(Moscow?) as hub area for her anti-shadaloo group
Wich can make sense, while they got global influence i ever considered Illuminati’s core area to more or less overlap the orthodox nations, and Russia can easily be theyr eastern front
We can also think that SFV HQ was just at a chopter flight from Japan (Karin’s HQ), but i don’t know how much trust the universe where Juri did Russia-Brazil-London-EastAsianRooftop by motorcycle LOL
I remember a map-screen in the Lair stage but iirc it was about the points where the moons were supposed to strike
I can’t search right now, but there was a modder who put on youtube exploration of all stages with free camera mod, i guess you can find there thee map
While at it i still want this stage damn
I want the Nguuhao palace from the Alpha version SF5. It’s a shame that they kept that stage buried.
Also there Lair map had Shadaloo symbols in the middle of nowhere which makes me think these are their main bases. The Black Moons map is the one we saw in the Interpol/US army control in ASF, and the targets were major cities.
Yeah I want FANG and Kolin’s stages, both have a lot of potential
I’m surprised they havent released the story mode stages, you’d think they would milk those
Yes I’m familiar with ichigeki hissatsu.
The the fictional Muso Tensei may have linked to it, Yet without referring to HNK but just by looking into the actual MU and Ichegeki hissatsu, I believe the two aren’t intertwined and mutually exclusive to each other in actuality and practice?
And I know there is also a sound track in HNK titled to it.
Adding up with Kundalini Awakening.
Kundalini Awakening and MU may easily judge to be similar to each other on paper, but they are different in actuality.
K.A. is more on heighten sense, sensitivity and awareness, along with the releasing of untapped energy, while MU is more on freedom of thought to achieve more instinctual based reaction using your muscle memory and also better perspective in decision making without any BS.
I seen they used it also on other images (down-left)
Yes, on Kolin i was expecting/hoping they at least used the external area of Gief stage
They could also have used this
to give Urien something
Basically, SFV is full of “what could’ve beens”…